My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Inferno Dragon
Giant Snowball
Barbarians Goblin Drill Inferno Dragon
Zap
Firecracker Inferno Tower Goblin Drill Inferno Dragon
Barbarian Barrel
Firecracker Barbarians Inferno Tower Goblin Drill Electro Wizard
The Log
Firecracker Barbarians Goblin Drill
Earthquake
Firecracker Barbarians Inferno Tower Goblin Drill
Arrows
Firecracker Goblin Drill
Royal Delivery
Firecracker Barbarians Goblin Drill Electro Wizard Inferno Dragon
Fireball
Firecracker Barbarians Inferno Tower Goblin Drill Electro Wizard Inferno Dragon
Poison
Firecracker Barbarians Inferno Tower Goblin Drill Electro Wizard
Lightning
Inferno Tower Electro Wizard Inferno Dragon
Rocket
Barbarians Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Goblin Drill Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Earthquake Goblin Drill Electro Wizard Inferno Dragon Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Earthquake Goblin Drill

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Goblin Drill
Firecracker
Earthquake Goblin Drill Inferno Dragon
Barbarians
Earthquake
Arrows Firecracker
Inferno Tower
Goblin Drill
Arrows Firecracker
Electro Wizard
Inferno Dragon
Firecracker

Defense Synergies 1 9

Arrows
Barbarians Inferno Tower
Firecracker
Earthquake Inferno Tower Electro Wizard
Barbarians
Arrows
Earthquake
Firecracker Inferno Tower
Inferno Tower
Electro Wizard Arrows Firecracker Earthquake Goblin Drill
Goblin Drill
Inferno Tower Electro Wizard
Electro Wizard
Inferno Tower Firecracker Goblin Drill Inferno Dragon
Inferno Dragon
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Inferno Tower Electro Wizard
Barbarians Inferno Tower Inferno Dragon Firecracker Goblin Drill Electro Wizard
Barbarians Inferno Tower Goblin Drill Electro Wizard Inferno Dragon
Barbarians Inferno Tower Inferno Dragon Firecracker Goblin Drill Electro Wizard
Arrows Firecracker Barbarians Earthquake
Arrows Firecracker Earthquake Electro Wizard
Inferno Tower Electro Wizard Inferno Dragon Arrows Firecracker
Earthquake Arrows Barbarians Inferno Tower Electro Wizard
Barbarians Inferno Tower Inferno Dragon Goblin Drill
Firecracker Barbarians Inferno Tower Electro Wizard
Barbarians Electro Wizard Arrows Firecracker Earthquake Goblin Drill
Arrows Inferno Tower Inferno Dragon Firecracker Electro Wizard
Barbarians Inferno Tower Goblin Drill Earthquake Electro Wizard
Arrows Firecracker Barbarians Earthquake Goblin Drill Electro Wizard
Barbarians Inferno Tower Inferno Dragon Goblin Drill Electro Wizard
Barbarians Inferno Tower Goblin Drill Electro Wizard Inferno Dragon
Barbarians Arrows Firecracker Inferno Tower Goblin Drill Electro Wizard
Arrows Firecracker Barbarians Goblin Drill Electro Wizard
Arrows Earthquake Goblin Drill Firecracker Barbarians Electro Wizard Inferno Dragon
Barbarians Inferno Tower Goblin Drill Electro Wizard Inferno Dragon
Arrows Firecracker Barbarians Earthquake Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Inferno Tower Electro Wizard
Electro Wizard Arrows Firecracker Inferno Dragon
Barbarians Inferno Tower Electro Wizard
Barbarians Inferno Tower Electro Wizard
Barbarians Inferno Tower Goblin Drill Inferno Dragon
Arrows Firecracker Electro Wizard
Barbarians Inferno Tower Electro Wizard
Inferno Tower Barbarians Inferno Dragon
Electro Wizard Firecracker Barbarians Inferno Tower Inferno Dragon
Inferno Tower Barbarians Goblin Drill Inferno Dragon
Inferno Dragon Barbarians Inferno Tower
Arrows Barbarians Electro Wizard
Barbarians Inferno Tower
Firecracker Barbarians
Barbarians Inferno Tower Electro Wizard Firecracker Goblin Drill Inferno Dragon
Arrows Firecracker Barbarians Earthquake Inferno Tower Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Goblin Drill
Arrows Firecracker Electro Wizard
Earthquake Arrows Goblin Drill
Earthquake Arrows Firecracker Barbarians
Arrows Firecracker Earthquake
Arrows Firecracker
Arrows Firecracker Earthquake
Arrows Earthquake Firecracker
Arrows Firecracker
Electro Wizard
Firecracker Arrows Earthquake Electro Wizard
Arrows Firecracker
Earthquake Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker Goblin Drill
Earthquake Arrows Firecracker
Arrows Earthquake
Arrows Firecracker Earthquake Electro Wizard
Arrows Firecracker Earthquake
Earthquake
Arrows
Earthquake Arrows Barbarians Goblin Drill
Arrows Firecracker Earthquake
Inferno Dragon
Arrows Firecracker Earthquake Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows Earthquake
Arrows Firecracker Electro Wizard
Arrows Firecracker Earthquake
Earthquake Electro Wizard Barbarians
Arrows Firecracker Electro Wizard
Arrows
Firecracker Electro Wizard
Arrows Firecracker Earthquake
Arrows
Firecracker
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard

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