My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Wizard Baby Dragon Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Mini P.E.K.K.A Baby Dragon Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Bandit
Giant Snowball
Skeleton Barrel Barbarians Baby Dragon
Zap
Skeleton Barrel Bandit
Barbarian Barrel
Skeleton Barrel Barbarians Wizard Bandit
The Log
Skeleton Barrel Barbarians Mini P.E.K.K.A Bandit
Earthquake
Barbarians
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Barbarians Mini P.E.K.K.A Wizard Baby Dragon Bandit
Fireball
Skeleton Barrel Barbarians Wizard Baby Dragon Bandit
Poison
Skeleton Barrel Barbarians Wizard
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Bandit
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mini P.E.K.K.A Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Bandit Fireball Mini P.E.K.K.A Baby Dragon Barbarians Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Barrel Bandit Fireball Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Fireball Mini P.E.K.K.A Bandit Mega Knight
Barbarians
Fireball
Skeleton Barrel Baby Dragon Mega Knight
Mini P.E.K.K.A
Skeleton Barrel Wizard Baby Dragon Mega Knight
Wizard
Mini P.E.K.K.A Bandit Mega Knight
Baby Dragon
Fireball Mini P.E.K.K.A Bandit Mega Knight
Bandit
Skeleton Barrel Wizard Baby Dragon Mega Knight
Mega Knight
Skeleton Barrel Fireball Mini P.E.K.K.A Wizard Baby Dragon Bandit

Defense Synergies 0 12

Skeleton Barrel
Fireball Mega Knight
Barbarians
Fireball
Skeleton Barrel Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A
Fireball Wizard Baby Dragon
Wizard
Mini P.E.K.K.A Bandit Mega Knight
Baby Dragon
Mini P.E.K.K.A Bandit Mega Knight
Bandit
Fireball Wizard Baby Dragon Mega Knight
Mega Knight
Skeleton Barrel Fireball Wizard Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Bandit Mega Knight
Barbarians Mini P.E.K.K.A Mega Knight Bandit
Barbarians Mini P.E.K.K.A Bandit Mega Knight
Barbarians Fireball Mini P.E.K.K.A Mega Knight
Fireball Baby Dragon Bandit Mega Knight
Fireball Wizard Baby Dragon
Skeleton Barrel Barbarians Fireball Baby Dragon Bandit Mega Knight
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Bandit Mega Knight
Barbarians Fireball Wizard Baby Dragon Bandit Mega Knight
Fireball Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Mega Knight Fireball Wizard Bandit
Fireball Wizard Mega Knight Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians Mini P.E.K.K.A Bandit Mega Knight
Barbarians Fireball Mini P.E.K.K.A Bandit Mega Knight
Barbarians Wizard Mega Knight Fireball Mini P.E.K.K.A
Fireball Mega Knight Barbarians Wizard Baby Dragon Bandit
Wizard Baby Dragon Barbarians Fireball Bandit Mega Knight
Barbarians Mini P.E.K.K.A
Wizard Mega Knight Barbarians Fireball Mini P.E.K.K.A Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Mega Knight Fireball Bandit
Fireball Bandit Skeleton Barrel Mini P.E.K.K.A Wizard Baby Dragon Mega Knight
Barbarians Bandit Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Barbarians Fireball Bandit
Barbarians Mini P.E.K.K.A Bandit Mega Knight
Fireball Wizard Skeleton Barrel Baby Dragon
Mini P.E.K.K.A Barbarians Fireball Bandit
Mini P.E.K.K.A Mega Knight Barbarians
Mega Knight Barbarians Fireball Mini P.E.K.K.A Baby Dragon Bandit
Barbarians
Mega Knight Barbarians Mini P.E.K.K.A
Mega Knight Barbarians Fireball
Barbarians Mini P.E.K.K.A Mega Knight Fireball Wizard Bandit
Wizard Barbarians Fireball Baby Dragon Mega Knight
Barbarians Fireball Mini P.E.K.K.A Baby Dragon
Mega Knight Barbarians Fireball Mini P.E.K.K.A Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Baby Dragon Bandit
Fireball Skeleton Barrel Baby Dragon Bandit
Skeleton Barrel Fireball Baby Dragon Bandit
Skeleton Barrel Barbarians Fireball
Fireball Wizard Baby Dragon Mega Knight
Fireball Wizard Skeleton Barrel Baby Dragon
Wizard Baby Dragon
Fireball Skeleton Barrel Wizard Baby Dragon
Fireball Skeleton Barrel Wizard Bandit
Fireball Mini P.E.K.K.A
Skeleton Barrel Fireball Wizard Bandit
Fireball Wizard Baby Dragon
Skeleton Barrel Fireball Baby Dragon Bandit
Skeleton Barrel Fireball Baby Dragon Bandit
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Wizard Baby Dragon Bandit
Skeleton Barrel Fireball Wizard Baby Dragon Bandit Mega Knight
Fireball
Mini P.E.K.K.A
Skeleton Barrel Fireball Mini P.E.K.K.A Wizard Baby Dragon Bandit Mega Knight
Skeleton Barrel Fireball Wizard Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball Wizard
Skeleton Barrel Barbarians Fireball Baby Dragon
Fireball Wizard Baby Dragon Mega Knight
Fireball Skeleton Barrel Wizard Baby Dragon Bandit
Fireball Skeleton Barrel Wizard Baby Dragon Bandit Mega Knight
Fireball Skeleton Barrel Baby Dragon Bandit
Fireball Wizard Baby Dragon
Skeleton Barrel Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard Bandit Mega Knight
Fireball
Mega Knight
Fireball Wizard
Skeleton Barrel Barbarians Fireball Bandit
Fireball Wizard Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Wizard Baby Dragon Mega Knight
Skeleton Barrel Fireball Wizard Baby Dragon
Fireball
Mega Knight
Fireball Baby Dragon
Fireball
Skeleton Barrel Fireball Baby Dragon Bandit Mega Knight

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