My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Wall Breakers Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Wall Breakers
Giant Snowball
Skeletons Barbarians Hog Rider Wall Breakers
Zap
Skeletons Firecracker Wall Breakers
Barbarian Barrel
Skeletons Firecracker Barbarians Wall Breakers Magic Archer
The Log
Skeletons Firecracker Barbarians Hog Rider Wall Breakers
Earthquake
Skeletons Firecracker Barbarians Hog Rider
Arrows
Skeletons Firecracker Wall Breakers
Royal Delivery
Skeletons Firecracker Barbarians Hog Rider Wall Breakers Magic Archer
Fireball
Firecracker Barbarians Hog Rider Wall Breakers Magic Archer
Poison
Firecracker Barbarians Magic Archer
Lightning
Magic Archer
Rocket
Barbarians Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Arrows Firecracker Hog Rider Magic Archer Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Arrows Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Wall Breakers Mega Knight
Firecracker
Hog Rider Wall Breakers Mega Knight
Barbarians
Hog Rider
Hog Rider
Arrows Firecracker Barbarians Magic Archer Mega Knight
Wall Breakers
Arrows Firecracker Mega Knight
Magic Archer
Hog Rider Mega Knight
Mega Knight
Arrows Firecracker Hog Rider Wall Breakers Magic Archer

Defense Synergies 1 5

Skeletons
Firecracker Magic Archer
Arrows
Mega Knight Barbarians
Firecracker
Skeletons Mega Knight
Barbarians
Arrows
Hog Rider
Wall Breakers
Magic Archer
Skeletons Mega Knight
Mega Knight
Arrows Firecracker Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Magic Archer
Barbarians Skeletons Firecracker Mega Knight
Barbarians Mega Knight Skeletons
Barbarians Skeletons Firecracker Mega Knight
Arrows Firecracker Barbarians Mega Knight
Arrows Skeletons Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Barbarians Magic Archer Mega Knight
Barbarians Skeletons
Skeletons Firecracker Barbarians Mega Knight
Barbarians Skeletons Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Barbarians Mega Knight Skeletons
Mega Knight Arrows Firecracker Barbarians Magic Archer
Barbarians Mega Knight
Barbarians Mega Knight
Barbarians Mega Knight Skeletons Arrows Firecracker
Arrows Mega Knight Firecracker Barbarians Magic Archer
Arrows Firecracker Barbarians Magic Archer Mega Knight
Barbarians
Mega Knight Arrows Firecracker Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Skeletons
Arrows Firecracker Magic Archer Mega Knight
Barbarians Mega Knight Skeletons
Mega Knight Barbarians
Barbarians Skeletons Mega Knight
Arrows Firecracker Skeletons Magic Archer
Skeletons Barbarians
Mega Knight Barbarians
Mega Knight Skeletons Firecracker Barbarians Magic Archer
Skeletons Barbarians
Mega Knight Barbarians
Mega Knight Arrows Barbarians
Barbarians Mega Knight Skeletons
Firecracker Barbarians Magic Archer Mega Knight
Barbarians Skeletons Firecracker Magic Archer
Arrows Mega Knight Firecracker Barbarians Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker
Arrows Firecracker Magic Archer
Arrows Magic Archer
Arrows Firecracker Barbarians
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Firecracker Arrows Magic Archer
Arrows Firecracker Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows Barbarians
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Firecracker
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Mega Knight
Arrows Firecracker Magic Archer
Barbarians Magic Archer
Arrows Firecracker Magic Archer
Arrows
Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows
Firecracker Mega Knight
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Mega Knight

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