My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Giant Graveyard Sparky
Giant Snowball
Barbarians Minion Horde Hog Rider Graveyard
Zap
Minion Horde Graveyard Sparky
Barbarian Barrel
Barbarians Wizard Graveyard Sparky
The Log
Barbarians Hog Rider Graveyard Sparky
Earthquake
Barbarians Hog Rider Graveyard
Arrows
Minion Horde Graveyard
Royal Delivery
Barbarians Minion Horde Hog Rider Wizard Graveyard Sparky
Fireball
Barbarians Minion Horde Hog Rider Wizard Sparky
Poison
Barbarians Minion Horde Wizard Graveyard Sparky
Lightning
Wizard Sparky
Rocket
Barbarians Minion Horde Hog Rider Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Hog Rider Barbarians Minion Horde Giant Wizard Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Fireball Hog Rider Barbarians Minion Horde

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Minion Horde
Hog Rider Giant Sparky
Fireball
Hog Rider Graveyard Giant Sparky
Hog Rider
Fireball Barbarians Minion Horde Giant Wizard Graveyard
Giant
Graveyard Sparky Minion Horde Fireball Hog Rider Wizard
Wizard
Hog Rider Giant Sparky
Graveyard
Fireball Giant Hog Rider Sparky
Sparky
Giant Minion Horde Fireball Wizard Graveyard

Defense Synergies 0 2

Barbarians
Minion Horde
Minion Horde
Barbarians Sparky
Fireball
Hog Rider
Giant
Wizard
Graveyard
Sparky
Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard Sparky
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Barbarians Fireball Sparky
Fireball
Minion Horde Fireball Wizard
Barbarians Fireball Sparky
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Barbarians Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Barbarians Minion Horde Sparky Fireball Wizard
Fireball Wizard Sparky Barbarians Minion Horde
Barbarians Sparky Minion Horde
Barbarians Minion Horde Fireball Sparky
Barbarians Minion Horde Wizard Sparky Fireball
Fireball Barbarians Minion Horde Wizard
Wizard Barbarians Fireball
Barbarians Sparky
Wizard Barbarians Minion Horde Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Sparky
Fireball Wizard
Barbarians Minion Horde Sparky
Barbarians Minion Horde Fireball Sparky
Barbarians Minion Horde Sparky
Fireball Wizard Minion Horde
Sparky Barbarians Minion Horde Fireball
Barbarians Minion Horde Sparky
Minion Horde Barbarians Fireball Sparky
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Barbarians Fireball
Barbarians Minion Horde Fireball Wizard Sparky
Wizard Barbarians Minion Horde Fireball Sparky
Barbarians Sparky Minion Horde Fireball
Barbarians Minion Horde Fireball Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Sparky
Fireball
Minion Horde Fireball Sparky
Barbarians Fireball Sparky
Fireball Wizard Minion Horde Sparky
Fireball Wizard Minion Horde
Minion Horde Wizard Sparky
Fireball Wizard
Fireball Wizard
Minion Horde Fireball Sparky
Minion Horde Fireball Wizard Sparky
Fireball Wizard
Fireball Sparky
Minion Horde Fireball
Fireball Sparky
Minion Horde Fireball Wizard Sparky
Minion Horde Fireball Wizard Sparky
Fireball Sparky
Minion Horde Sparky
Fireball Wizard Sparky
Fireball Wizard
Minion Horde Fireball Sparky
Fireball Wizard
Sparky
Barbarians Minion Horde Fireball
Fireball Wizard Sparky
Minion Horde
Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Sparky
Minion Horde Fireball Wizard Sparky
Minion Horde Fireball Wizard
Minion Horde Fireball Sparky
Minion Horde Fireball Wizard Sparky
Minion Horde Fireball Sparky
Minion Horde Sparky
Fireball Wizard Sparky
Minion Horde Barbarians Fireball
Fireball Wizard
Fireball
Fireball Minion Horde Wizard Sparky
Fireball Wizard
Fireball Sparky
Minion Horde Sparky
Minion Horde Fireball Sparky
Fireball
Fireball Sparky

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