My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner Bandit
Giant Snowball
Barbarians Musketeer Hog Rider Baby Dragon Witch Miner
Zap
Witch Bandit
Barbarian Barrel
Barbarians Musketeer Witch Bandit
The Log
Barbarians Musketeer Hog Rider Witch Bandit
Earthquake
Barbarians Hog Rider Witch
Arrows
Witch
Royal Delivery
Barbarians Musketeer Hog Rider Baby Dragon Witch Miner Bandit
Fireball
Barbarians Musketeer Hog Rider Baby Dragon Witch Bandit
Poison
Barbarians Musketeer Witch
Lightning
Musketeer Baby Dragon Witch Bandit
Rocket
Barbarians Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Bandit Fireball Musketeer Hog Rider Baby Dragon Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Bandit Fireball Musketeer

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Fireball
Hog Rider Baby Dragon Miner
Musketeer
Hog Rider Baby Dragon Miner Bandit
Hog Rider
Fireball Musketeer Barbarians Baby Dragon Witch Bandit
Baby Dragon
Fireball Musketeer Hog Rider Witch Miner Bandit
Witch
Hog Rider Baby Dragon Miner Bandit
Miner
Fireball Musketeer Baby Dragon Witch Bandit
Bandit
Musketeer Hog Rider Baby Dragon Witch Miner

Defense Synergies 0 9

Barbarians
Fireball
Musketeer Miner Bandit
Musketeer
Fireball Baby Dragon Miner Bandit
Hog Rider
Baby Dragon
Musketeer Witch Bandit
Witch
Baby Dragon Bandit
Miner
Fireball Musketeer
Bandit
Fireball Musketeer Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Baby Dragon
Barbarians Musketeer Witch Bandit
Barbarians Witch Musketeer Bandit
Barbarians Witch Musketeer Bandit
Barbarians Fireball
Fireball Musketeer Baby Dragon Bandit
Musketeer Fireball Baby Dragon Witch
Barbarians Fireball Musketeer Baby Dragon Bandit
Barbarians Witch Musketeer
Barbarians Musketeer Miner Bandit
Barbarians Witch Fireball Musketeer Baby Dragon Bandit
Musketeer Fireball Baby Dragon Witch
Barbarians Fireball Musketeer Witch Bandit
Fireball Barbarians Baby Dragon Witch
Barbarians Bandit
Barbarians Fireball Bandit
Barbarians Fireball Musketeer Witch
Fireball Barbarians Musketeer Baby Dragon Witch Bandit
Baby Dragon Witch Barbarians Fireball Musketeer Bandit
Barbarians Musketeer
Barbarians Fireball Musketeer Baby Dragon Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Witch Bandit
Fireball Bandit Musketeer Baby Dragon Miner
Barbarians Bandit Musketeer Witch
Barbarians Fireball Musketeer Bandit
Barbarians Musketeer Witch Bandit
Fireball Musketeer Baby Dragon Witch
Barbarians Fireball Musketeer Witch Bandit
Barbarians
Barbarians Fireball Baby Dragon Witch Bandit
Witch Barbarians Musketeer
Barbarians Musketeer Witch
Barbarians Fireball
Barbarians Fireball Witch Bandit
Barbarians Fireball Musketeer Baby Dragon Witch
Barbarians Witch Fireball Musketeer Baby Dragon
Barbarians Fireball Musketeer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Miner Bandit
Fireball Baby Dragon Miner Bandit
Barbarians Fireball Musketeer
Fireball Baby Dragon
Fireball Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Fireball Baby Dragon
Fireball Miner Bandit
Fireball Musketeer
Miner Fireball Musketeer Bandit
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Miner Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Witch Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball
Fireball Musketeer Baby Dragon Bandit
Fireball Baby Dragon Witch Miner
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Barbarians Fireball Musketeer Baby Dragon
Fireball Baby Dragon Witch
Witch
Fireball Miner Musketeer Baby Dragon Witch Bandit
Fireball Musketeer Baby Dragon Witch Miner Bandit
Fireball Miner Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer Miner Bandit
Fireball
Fireball
Barbarians Fireball Musketeer Witch Bandit
Fireball Musketeer Baby Dragon Witch
Fireball
Fireball Miner Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch Miner Bandit

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