My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit Magic Archer Lumberjack Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Hogs Bandit Magic Archer Lumberjack Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Bandit Skeleton King
Giant Snowball
Fire Spirit Royal Hogs Lumberjack Skeleton King
Zap
Fire Spirit Royal Hogs Bandit Skeleton King
Barbarian Barrel
Fire Spirit Royal Hogs Bandit Magic Archer Lumberjack Skeleton King
The Log
Fire Spirit Royal Hogs Bandit Lumberjack Skeleton King
Earthquake
Royal Hogs Skeleton King
Arrows
Fire Spirit Royal Hogs Skeleton King
Royal Delivery
Fire Spirit Royal Hogs Bandit Magic Archer Lumberjack Skeleton King
Fireball
Royal Hogs Bandit Magic Archer Lumberjack Skeleton King
Poison
Royal Hogs Magic Archer Skeleton King
Lightning
Bandit Magic Archer Lumberjack Skeleton King
Rocket
Royal Hogs Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Tornado Magic Archer Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Tornado Bandit Fireball Magic Archer Lumberjack Skeleton King Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Tornado Bandit Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Hogs Bandit Lumberjack
Fireball
Tornado Royal Hogs Magic Archer Skeleton King
Royal Hogs
Fire Spirit Fireball Bandit Magic Archer Lumberjack
Tornado
Fireball Magic Archer
Bandit
Fire Spirit Royal Hogs Magic Archer Lumberjack
Magic Archer
Tornado Fireball Royal Hogs Bandit Lumberjack
Lumberjack
Fire Spirit Royal Hogs Bandit Magic Archer
Skeleton King
Fireball

Defense Synergies 2 7

Fire Spirit
Tornado
Fireball
Tornado Bandit Lumberjack
Royal Hogs
Tornado
Fireball Magic Archer Fire Spirit Skeleton King
Bandit
Fireball Magic Archer Lumberjack
Magic Archer
Tornado Bandit Lumberjack
Lumberjack
Fireball Bandit Magic Archer
Skeleton King
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Magic Archer
Lumberjack Bandit
Tornado Lumberjack Fire Spirit Bandit
Lumberjack Bandit Skeleton King
Fireball Tornado Lumberjack
Fireball Tornado Fire Spirit Bandit Magic Archer Lumberjack
Tornado Fire Spirit Fireball Magic Archer
Fireball Bandit Magic Archer
Tornado Lumberjack Skeleton King
Tornado Fire Spirit Bandit Lumberjack
Fireball Tornado Bandit Magic Archer Lumberjack Skeleton King
Fireball Tornado Magic Archer
Lumberjack Fire Spirit Fireball Bandit
Fire Spirit Fireball Tornado Magic Archer Lumberjack Skeleton King
Bandit Lumberjack Skeleton King
Tornado Fireball Bandit Lumberjack
Fireball Tornado Lumberjack
Fire Spirit Fireball Tornado Bandit Magic Archer Lumberjack
Tornado Fire Spirit Fireball Bandit Magic Archer Lumberjack
Tornado Lumberjack
Fire Spirit Fireball Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Bandit
Fireball Bandit Magic Archer Lumberjack
Bandit Lumberjack
Lumberjack Fireball Tornado Bandit
Bandit Lumberjack
Fire Spirit Fireball Tornado Magic Archer
Fireball Bandit Lumberjack
Lumberjack
Fireball Tornado Bandit Magic Archer
Lumberjack
Fireball Tornado
Fireball Bandit Lumberjack Skeleton King
Fireball Magic Archer
Fireball Tornado Magic Archer Lumberjack Skeleton King
Fireball Magic Archer Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Bandit
Fireball Tornado Bandit Magic Archer
Fireball Bandit Magic Archer
Fireball
Fireball Fire Spirit Magic Archer
Fireball Fire Spirit Tornado Magic Archer
Fire Spirit Tornado Magic Archer
Fireball Fire Spirit Tornado Magic Archer
Fireball Tornado Bandit
Fire Spirit Fireball Tornado Lumberjack
Fireball Tornado Bandit Magic Archer
Fireball Fire Spirit Tornado Magic Archer
Fire Spirit Fireball Bandit Magic Archer
Fireball Bandit Magic Archer
Fireball Magic Archer
Fireball Bandit Magic Archer
Magic Archer Fireball Bandit
Fireball Tornado
Fire Spirit Fireball Bandit Magic Archer
Fire Spirit Fireball Tornado Magic Archer
Fireball Magic Archer
Fireball Tornado
Tornado
Fireball
Tornado Fire Spirit Fireball Magic Archer
Fireball Tornado Bandit Magic Archer
Fireball Tornado Bandit Magic Archer
Fireball Tornado Bandit Magic Archer
Fire Spirit Fireball Tornado Magic Archer
Fireball
Fireball
Fireball Bandit Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fire Spirit Fireball Bandit Magic Archer
Fireball Fire Spirit Tornado Magic Archer
Fireball
Fireball Magic Archer Lumberjack
Fireball Magic Archer Skeleton King
Fireball Tornado
Fireball Tornado Magic Archer Skeleton King
Fireball Tornado Magic Archer
Fireball Tornado Bandit Magic Archer

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