My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Dark Prince Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Wall Breakers Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Wall Breakers Dark Prince Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Wall Breakers Dark Prince Bandit
Giant Snowball
Archers Cannon Skeleton Barrel Wall Breakers
Zap
Archers Cannon Skeleton Barrel Wall Breakers Dark Prince Bandit
Barbarian Barrel
Archers Cannon Skeleton Barrel Wall Breakers Dark Prince Bandit
The Log
Archers Cannon Skeleton Barrel Wall Breakers Dark Prince Bandit
Earthquake
Archers Cannon
Arrows
Archers Skeleton Barrel Wall Breakers
Royal Delivery
Archers Skeleton Barrel Wall Breakers Dark Prince Bandit
Fireball
Archers Cannon Skeleton Barrel Wall Breakers Bandit
Poison
Archers Cannon Skeleton Barrel
Lightning
Cannon Dark Prince Bandit Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Archers Cannon Skeleton Barrel Bandit Dark Prince Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Archers Cannon

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Skeleton Barrel Wall Breakers Dark Prince Bandit
Cannon
Skeleton Barrel
Archers Wall Breakers Dark Prince Bandit
Wall Breakers
Archers Skeleton Barrel The Log
Dark Prince
Archers Skeleton Barrel Bandit
The Log
Wall Breakers Bandit
Bandit
Archers Skeleton Barrel Dark Prince The Log
Archer Queen

Defense Synergies 2 12

Archers
Cannon Dark Prince The Log Bandit Archer Queen
Cannon
The Log Archers Dark Prince Bandit Archer Queen
Skeleton Barrel
Wall Breakers
Dark Prince
Archers Cannon The Log Bandit Archer Queen
The Log
Cannon Archer Queen Archers Dark Prince Bandit
Bandit
Archers Cannon Dark Prince The Log
Archer Queen
The Log Archers Cannon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel The Log
Cannon Dark Prince The Log Bandit
Cannon Archers Dark Prince Bandit
Cannon Dark Prince Bandit
Dark Prince The Log
The Log Archers Cannon Dark Prince Bandit
Archers Cannon
Cannon Skeleton Barrel The Log Bandit
Cannon Archer Queen
Archers Cannon Dark Prince Bandit
Archers Cannon Dark Prince The Log Bandit
Archers
Cannon Dark Prince The Log Bandit
Cannon Dark Prince The Log
Cannon Bandit
Cannon The Log Bandit
Cannon Dark Prince
Cannon Archers Dark Prince The Log Bandit
The Log Archers Cannon Dark Prince Bandit
Cannon
Dark Prince Archers Cannon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Dark Prince Bandit
Bandit Archers Skeleton Barrel The Log
Bandit Dark Prince The Log
Dark Prince The Log Bandit
Cannon Dark Prince Bandit
Archers Skeleton Barrel
Dark Prince Archers Bandit
Dark Prince
Dark Prince The Log Bandit
Cannon
Dark Prince
Dark Prince The Log Archer Queen
Dark Prince Cannon Bandit
Archers Cannon
Archers Dark Prince The Log Archer Queen
Archers Cannon Dark Prince The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log Bandit
Skeleton Barrel The Log Bandit
Skeleton Barrel The Log Bandit
Skeleton Barrel Dark Prince The Log
Dark Prince The Log
Skeleton Barrel
Archers The Log
The Log Skeleton Barrel
The Log Skeleton Barrel Bandit
Skeleton Barrel Dark Prince The Log Bandit
Archers Archer Queen
Skeleton Barrel The Log Bandit
Skeleton Barrel Bandit
Skeleton Barrel The Log
Skeleton Barrel The Log Bandit
Skeleton Barrel The Log Bandit
Archers Skeleton Barrel Dark Prince The Log Bandit
Skeleton Barrel The Log
The Log
The Log
Skeleton Barrel The Log
The Log Dark Prince
The Log Skeleton Barrel Bandit
Skeleton Barrel The Log Bandit
Skeleton Barrel The Log Bandit
Archers
Skeleton Barrel
The Log Bandit
The Log
Skeleton Barrel Archers Dark Prince Bandit
Archers Archer Queen
The Log
Dark Prince
The Log Skeleton Barrel
Archer Queen
Dark Prince Archer Queen
The Log Archer Queen
Archer Queen
Skeleton Barrel Dark Prince The Log Bandit Archer Queen

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