My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Princess Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem
Giant Snowball
Minion Horde Electro Dragon Princess
Zap
Firecracker Minion Horde Princess
Barbarian Barrel
Firecracker Elixir Golem Princess Electro Wizard Magic Archer
The Log
Firecracker Elixir Golem Princess
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker Minion Horde Princess
Royal Delivery
Firecracker Minion Horde Elixir Golem Electro Dragon Princess Electro Wizard Magic Archer
Fireball
Firecracker Minion Horde Elixir Golem Electro Dragon Princess Electro Wizard Magic Archer
Poison
Firecracker Minion Horde Elixir Golem Electro Dragon Princess Electro Wizard Magic Archer
Lightning
Electro Dragon Electro Wizard Magic Archer
Rocket
Minion Horde Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Elixir Golem Princess Electro Wizard Magic Archer Minion Horde Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Firecracker Elixir Golem Princess

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mirror Princess
Minion Horde
Mirror
Elixir Golem
Firecracker Mirror Electro Dragon Magic Archer
Mirror
Firecracker Minion Horde Elixir Golem Princess Magic Archer
Electro Dragon
Elixir Golem Magic Archer
Princess
Firecracker Mirror
Electro Wizard
Magic Archer
Magic Archer
Elixir Golem Mirror Electro Dragon Electro Wizard

Defense Synergies 1 10

Firecracker
Mirror Electro Dragon Princess Electro Wizard
Minion Horde
Mirror
Elixir Golem
Mirror
Minion Horde Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Electro Dragon
Firecracker Mirror Electro Wizard
Princess
Firecracker Mirror
Electro Wizard
Firecracker Mirror Electro Dragon Magic Archer
Magic Archer
Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Electro Dragon Electro Wizard Magic Archer
Minion Horde Firecracker Electro Dragon Electro Wizard
Minion Horde Electro Dragon Electro Wizard
Minion Horde Firecracker Electro Dragon Electro Wizard
Firecracker Princess
Firecracker Electro Dragon Electro Wizard Magic Archer
Minion Horde Electro Wizard Firecracker Electro Dragon Princess Magic Archer
Electro Dragon Electro Wizard Magic Archer
Minion Horde Princess
Firecracker Minion Horde Electro Wizard
Minion Horde Electro Wizard Firecracker Electro Dragon Princess Magic Archer
Minion Horde Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Minion Horde Electro Dragon Electro Wizard
Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer
Minion Horde Electro Wizard
Minion Horde Electro Wizard
Minion Horde Firecracker Electro Dragon Electro Wizard
Firecracker Minion Horde Electro Dragon Electro Wizard Magic Archer
Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Electro Wizard
Firecracker Minion Horde Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Wizard
Electro Wizard Firecracker Electro Dragon Magic Archer
Minion Horde Electro Dragon Electro Wizard
Minion Horde Electro Wizard
Minion Horde
Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer
Minion Horde Electro Wizard
Minion Horde
Minion Horde Electro Dragon Electro Wizard Firecracker Magic Archer
Minion Horde
Minion Horde Electro Dragon
Electro Wizard
Minion Horde
Firecracker Minion Horde Electro Dragon Princess Magic Archer
Electro Dragon Electro Wizard Firecracker Minion Horde Magic Archer
Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Minion Horde Electro Dragon
Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Minion Horde Electro Dragon Magic Archer
Firecracker
Firecracker Minion Horde Magic Archer
Firecracker Minion Horde Electro Dragon Princess Magic Archer
Firecracker Minion Horde Princess Magic Archer
Firecracker Electro Dragon Princess Magic Archer
Firecracker Electro Dragon
Minion Horde Electro Dragon Electro Wizard
Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer
Firecracker Electro Dragon Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Minion Horde Electro Dragon Princess Magic Archer
Princess Firecracker Magic Archer
Firecracker Minion Horde Electro Dragon Princess Magic Archer
Magic Archer Firecracker Minion Horde Electro Dragon Princess
Minion Horde
Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Firecracker Electro Dragon Princess Magic Archer
Minion Horde Magic Archer
Princess
Minion Horde Electro Dragon
Firecracker Electro Dragon Princess Magic Archer
Minion Horde
Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Electro Dragon Princess Magic Archer
Firecracker Magic Archer
Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer
Electro Dragon Electro Wizard Firecracker Minion Horde
Minion Horde
Minion Horde Electro Dragon Magic Archer
Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer
Minion Horde
Firecracker Princess Magic Archer
Minion Horde Electro Wizard Electro Dragon Princess Magic Archer
Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Firecracker Minion Horde Electro Dragon Princess Electro Wizard Magic Archer
Firecracker Electro Dragon Princess Magic Archer
Firecracker Minion Horde Electro Dragon
Electro Dragon Firecracker Minion Horde Princess Electro Wizard Magic Archer
Firecracker Electro Dragon Princess Electro Wizard Magic Archer
Electro Dragon Firecracker Princess Electro Wizard Magic Archer
Firecracker Electro Dragon

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