My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Inferno Dragon
Giant Snowball
Cannon Skeleton Army Baby Dragon Inferno Dragon
Zap
Cannon Skeleton Army Inferno Dragon
Barbarian Barrel
Cannon Elite Barbarians Skeleton Army
The Log
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army
Earthquake
Cannon Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon Inferno Dragon
Fireball
Cannon Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon
Poison
Cannon Skeleton Army
Lightning
Cannon Elite Barbarians Mini P.E.K.K.A Baby Dragon Inferno Dragon
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Baby Dragon Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Skeleton Army Mini P.E.K.K.A Baby Dragon Poison Inferno Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Cannon Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mini P.E.K.K.A
Cannon
Elite Barbarians
Arrows
Mini P.E.K.K.A
Arrows Baby Dragon
Skeleton Army
Baby Dragon
Mini P.E.K.K.A Poison Inferno Dragon
Poison
Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 0 12

Arrows
Cannon Mini P.E.K.K.A
Cannon
Arrows Mini P.E.K.K.A Skeleton Army Baby Dragon Poison Inferno Dragon
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Cannon Elite Barbarians Skeleton Army Baby Dragon
Skeleton Army
Cannon Mini P.E.K.K.A Inferno Dragon
Baby Dragon
Cannon Mini P.E.K.K.A Inferno Dragon
Poison
Cannon
Inferno Dragon
Cannon Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Baby Dragon
Elite Barbarians Mini P.E.K.K.A Skeleton Army Inferno Dragon Cannon
Cannon Mini P.E.K.K.A Skeleton Army Elite Barbarians Inferno Dragon
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Inferno Dragon
Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army Poison
Arrows Skeleton Army Cannon Baby Dragon
Inferno Dragon Arrows Cannon Baby Dragon Poison
Arrows Cannon Baby Dragon Poison
Cannon Mini P.E.K.K.A Inferno Dragon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Cannon Mini P.E.K.K.A
Skeleton Army Poison Arrows Cannon Baby Dragon
Arrows Inferno Dragon Baby Dragon Poison
Cannon Mini P.E.K.K.A Skeleton Army Elite Barbarians
Skeleton Army Arrows Cannon Mini P.E.K.K.A Baby Dragon Poison
Elite Barbarians Mini P.E.K.K.A Skeleton Army Inferno Dragon Cannon
Skeleton Army Cannon Elite Barbarians Mini P.E.K.K.A Inferno Dragon
Arrows Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Poison
Arrows Cannon Elite Barbarians Skeleton Army Baby Dragon
Arrows Baby Dragon Poison Cannon Inferno Dragon
Mini P.E.K.K.A Cannon Elite Barbarians Inferno Dragon
Skeleton Army Arrows Cannon Elite Barbarians Mini P.E.K.K.A Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians
Poison Arrows Elite Barbarians Mini P.E.K.K.A Baby Dragon Inferno Dragon
Skeleton Army Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Elite Barbarians
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Inferno Dragon
Arrows Poison Baby Dragon
Mini P.E.K.K.A Skeleton Army Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Skeleton Army Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon Poison Inferno Dragon
Cannon Skeleton Army Inferno Dragon
Inferno Dragon Elite Barbarians Mini P.E.K.K.A
Skeleton Army Arrows Elite Barbarians Poison
Elite Barbarians Mini P.E.K.K.A Skeleton Army Cannon
Cannon Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Mini P.E.K.K.A Baby Dragon Poison Inferno Dragon
Arrows Poison Cannon Elite Barbarians Mini P.E.K.K.A Baby Dragon Inferno Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Baby Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison
Poison Arrows Baby Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison
Elite Barbarians Mini P.E.K.K.A Poison
Poison Arrows
Poison Arrows Baby Dragon
Poison Elite Barbarians Baby Dragon
Arrows Baby Dragon Poison
Arrows Elite Barbarians Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Poison
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon Poison
Arrows Baby Dragon Poison
Baby Dragon Poison
Arrows Poison
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Inferno Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Poison Arrows Baby Dragon
Elite Barbarians Poison Arrows Baby Dragon
Poison
Elite Barbarians Mini P.E.K.K.A
Poison Arrows
Arrows Poison
Arrows Poison
Skeleton Army
Poison Arrows Baby Dragon
Arrows
Poison Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison
Elite Barbarians
Elite Barbarians Baby Dragon Poison
Poison
Poison Baby Dragon

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