My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Princess Night Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Night Witch
Giant Snowball
Barbarians Goblin Barrel Witch Balloon Princess Night Witch
Zap
Goblin Barrel Witch Balloon Princess Night Witch
Barbarian Barrel
Barbarians Wizard Goblin Barrel Witch Princess Night Witch
The Log
Barbarians Goblin Barrel Witch Princess
Earthquake
Barbarians Goblin Barrel Witch
Arrows
Goblin Barrel Witch Princess Night Witch
Royal Delivery
Barbarians Wizard Goblin Barrel Witch Balloon Princess Night Witch
Fireball
Barbarians Wizard Goblin Barrel Witch Balloon Princess Night Witch
Poison
Barbarians Wizard Witch Balloon Princess Night Witch
Lightning
Wizard Witch Balloon Night Witch
Rocket
Barbarians Wizard Witch Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Princess Night Witch Golden Knight Barbarians Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Princess Night Witch Golden Knight

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Wizard
Balloon
Goblin Barrel
Balloon Princess Golden Knight
Witch
Balloon
Barbarians Wizard Goblin Barrel Princess Golden Knight
Princess
Goblin Barrel Balloon
Night Witch
Golden Knight
Goblin Barrel Balloon

Defense Synergies 0 2

Barbarians
Wizard
Golden Knight
Goblin Barrel
Witch
Balloon
Princess
Golden Knight
Night Witch
Golden Knight
Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Golden Knight
Barbarians Witch Night Witch
Barbarians Witch Night Witch
Barbarians Witch Night Witch
Barbarians Princess
Night Witch
Wizard Witch Princess Night Witch
Barbarians Golden Knight
Barbarians Witch Princess Night Witch
Barbarians Night Witch
Barbarians Witch Wizard Princess Night Witch
Wizard Witch Princess Night Witch
Barbarians Night Witch Wizard Witch
Wizard Barbarians Witch Princess Night Witch Golden Knight
Barbarians
Barbarians
Barbarians Wizard Witch Night Witch
Barbarians Wizard Witch Night Witch Golden Knight
Wizard Witch Barbarians Princess
Barbarians
Wizard Barbarians Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch
Wizard
Barbarians Witch Golden Knight
Barbarians Night Witch
Barbarians Witch Night Witch
Wizard Witch Princess
Barbarians Witch Night Witch
Barbarians
Barbarians Witch
Witch Barbarians
Barbarians Witch Golden Knight
Barbarians
Barbarians Wizard Witch Night Witch Golden Knight
Wizard Barbarians Witch Princess
Barbarians Witch Night Witch Golden Knight
Barbarians Wizard Witch Princess Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Golden Knight
Princess Golden Knight
Barbarians
Wizard
Wizard Witch Princess
Wizard Witch Princess
Wizard Princess
Wizard Golden Knight
Night Witch
Wizard Princess Golden Knight
Wizard Princess
Princess Golden Knight
Princess
Princess
Wizard Witch Princess Golden Knight
Wizard Princess
Night Witch
Wizard Princess
Wizard Witch Princess Golden Knight
Night Witch
Wizard Princess
Barbarians
Wizard Witch Princess
Witch
Wizard Witch Princess Golden Knight
Wizard Witch Princess Golden Knight
Golden Knight
Wizard Witch Princess Night Witch
Wizard Witch
Night Witch
Wizard Night Witch
Princess
Wizard Princess
Barbarians Witch Princess Night Witch
Wizard Witch Princess
Wizard Princess
Wizard Princess
Witch Princess Golden Knight
Witch Princess
Witch Princess Golden Knight

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