My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Elixir Golem Skeleton Army Witch
The Log
Firecracker Elixir Golem Skeleton Army Witch
Earthquake
Firecracker Elixir Golem Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Elixir Golem Skeleton Army Witch
Fireball
Firecracker Elixir Golem Skeleton Army Witch
Poison
Firecracker Elixir Golem Skeleton Army Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Firecracker Elixir Golem Skeleton Army Void Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Firecracker Elixir Golem

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Barbarian Barrel Mega Knight
Elixir Golem
Firecracker Barbarian Barrel Witch The Log
Barbarian Barrel
Firecracker Elixir Golem Mega Knight
Skeleton Army
Void
Witch
Elixir Golem Mega Knight
The Log
Elixir Golem Mega Knight
Mega Knight
Firecracker Barbarian Barrel Witch The Log

Defense Synergies 1 9

Firecracker
The Log Barbarian Barrel Skeleton Army Mega Knight
Elixir Golem
Barbarian Barrel
Firecracker Witch Mega Knight
Skeleton Army
Firecracker The Log
Void
Witch
Barbarian Barrel The Log Mega Knight
The Log
Firecracker Skeleton Army Witch Mega Knight
Mega Knight
Firecracker Barbarian Barrel Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel Void The Log
Skeleton Army Firecracker Witch The Log Mega Knight
Skeleton Army Witch Mega Knight Void
Skeleton Army Witch Firecracker Mega Knight
Firecracker Barbarian Barrel Skeleton Army The Log Mega Knight
Barbarian Barrel Skeleton Army The Log Firecracker Mega Knight
Firecracker Void Witch
Barbarian Barrel Void The Log Mega Knight
Witch Skeleton Army
Skeleton Army Firecracker Barbarian Barrel Mega Knight
Skeleton Army Witch Firecracker Barbarian Barrel The Log Mega Knight
Firecracker Witch
Skeleton Army Mega Knight Witch The Log
Skeleton Army Mega Knight Firecracker Barbarian Barrel Witch The Log
Skeleton Army Mega Knight
Skeleton Army The Log Mega Knight
Mega Knight Firecracker Skeleton Army Witch
Mega Knight Firecracker Barbarian Barrel Skeleton Army Witch The Log
Barbarian Barrel Witch The Log Firecracker Mega Knight
Skeleton Army Mega Knight Firecracker Barbarian Barrel Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Barbarian Barrel Void Witch
Void Firecracker Barbarian Barrel The Log Mega Knight
Skeleton Army Mega Knight Witch The Log
Skeleton Army Mega Knight Barbarian Barrel The Log
Skeleton Army Witch Mega Knight
Firecracker Witch
Skeleton Army Void Witch
Mega Knight Skeleton Army
Void Mega Knight Firecracker Barbarian Barrel Skeleton Army Witch The Log
Witch Skeleton Army
Mega Knight Witch
Skeleton Army Mega Knight Void The Log
Skeleton Army Mega Knight Witch
Firecracker Skeleton Army Witch Mega Knight
Skeleton Army Witch Firecracker Barbarian Barrel The Log
Mega Knight Firecracker Barbarian Barrel Witch The Log
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Barbarian Barrel The Log
Firecracker Void Barbarian Barrel The Log
Barbarian Barrel Void The Log
Firecracker Barbarian Barrel Void The Log
Firecracker Barbarian Barrel The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker Barbarian Barrel
Void The Log Firecracker
Void
Firecracker Void Barbarian Barrel The Log
Void Firecracker
Firecracker Barbarian Barrel Void The Log
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel Witch The Log
Firecracker Barbarian Barrel The Log Mega Knight
Barbarian Barrel
Void Firecracker Barbarian Barrel The Log Mega Knight
Firecracker Barbarian Barrel Witch The Log Mega Knight
Void The Log Mega Knight
Void
Void The Log
Barbarian Barrel Void The Log
Firecracker The Log Barbarian Barrel Witch Mega Knight
Witch
Firecracker Void The Log Barbarian Barrel Witch
Void Witch The Log Mega Knight
Void Firecracker Barbarian Barrel The Log
Firecracker Witch
Firecracker Void Witch
Void
Void The Log Mega Knight
Void Firecracker
Mega Knight
Firecracker The Log
Barbarian Barrel Skeleton Army Void Witch
Firecracker Witch
The Log Barbarian Barrel
Void Firecracker Mega Knight
The Log Firecracker
Void
Firecracker Mega Knight
Firecracker Witch The Log
Firecracker Void Witch
Void Firecracker Barbarian Barrel Witch The Log Mega Knight

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