My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Prince Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Prince Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards Prince
Giant Snowball
Guards Princess
Zap
Guards Prince Princess
Barbarian Barrel
Tesla Elite Barbarians Wizard Guards Princess Royal Ghost
The Log
Elite Barbarians Guards Prince Princess
Earthquake
Tesla Guards
Arrows
Guards Princess
Royal Delivery
Elite Barbarians Wizard Guards Prince Princess Royal Ghost
Fireball
Tesla Elite Barbarians Wizard Princess
Poison
Wizard Guards Princess
Lightning
Tesla Elite Barbarians Wizard Prince
Rocket
Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Prince Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Princess Royal Ghost Tesla Fireball Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Guards Princess Royal Ghost Tesla

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elite Barbarians
Fireball Wizard Royal Ghost
Fireball
Elite Barbarians Princess
Wizard
Elite Barbarians Prince Royal Ghost
Guards
Prince
Wizard Princess Royal Ghost
Princess
Fireball Prince Royal Ghost
Royal Ghost
Elite Barbarians Wizard Prince Princess

Defense Synergies 0 13

Tesla
Fireball Wizard Guards Prince Princess
Elite Barbarians
Wizard
Fireball
Tesla Princess
Wizard
Tesla Elite Barbarians Guards Prince Royal Ghost
Guards
Tesla Wizard Prince Princess
Prince
Tesla Wizard Guards
Princess
Tesla Fireball Guards Royal Ghost
Royal Ghost
Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard
Elite Barbarians Tesla Prince
Tesla Prince Elite Barbarians
Tesla Elite Barbarians Prince Guards
Elite Barbarians Fireball Prince Princess
Fireball Tesla Guards Royal Ghost
Tesla Fireball Wizard Princess
Tesla Fireball
Tesla Elite Barbarians Prince Princess
Elite Barbarians Guards Tesla Prince Royal Ghost
Guards Tesla Fireball Wizard Princess Royal Ghost
Tesla Fireball Wizard Princess
Tesla Prince Elite Barbarians Fireball Wizard Guards
Fireball Wizard Tesla Guards Prince Princess Royal Ghost
Elite Barbarians Tesla Prince
Tesla Elite Barbarians Fireball Prince
Tesla Wizard Elite Barbarians Fireball Prince
Tesla Fireball Elite Barbarians Wizard Guards Prince Royal Ghost
Wizard Tesla Fireball Guards Princess Royal Ghost
Tesla Elite Barbarians Prince
Wizard Royal Ghost Tesla Elite Barbarians Fireball Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Elite Barbarians Fireball Prince Royal Ghost
Fireball Tesla Elite Barbarians Wizard Prince Royal Ghost
Guards Elite Barbarians Prince
Guards Prince Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Guards Prince
Fireball Wizard Tesla Princess
Guards Prince Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Prince
Elite Barbarians Fireball Prince
Tesla Guards
Tesla Elite Barbarians Guards Prince
Elite Barbarians Fireball Guards Prince
Elite Barbarians Prince Tesla Fireball Wizard Guards
Wizard Tesla Fireball Princess
Tesla Elite Barbarians Guards Fireball Prince
Tesla Elite Barbarians Fireball Wizard Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Guards Royal Ghost
Fireball Princess Royal Ghost
Fireball
Fireball Guards Prince
Fireball Wizard
Fireball Wizard Princess
Wizard Princess
Fireball Wizard Princess
Fireball Wizard
Elite Barbarians Fireball Guards Prince
Fireball Wizard Prince Princess
Fireball Wizard Princess
Elite Barbarians Fireball Princess
Fireball Princess
Princess Elite Barbarians Fireball Prince
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fireball Wizard Prince Princess
Fireball Wizard Princess
Fireball Prince
Fireball Wizard Princess
Prince
Fireball
Fireball Wizard Princess
Fireball Wizard Princess Royal Ghost
Fireball Wizard Prince Princess
Fireball
Elite Barbarians Fireball Wizard Princess
Fireball Wizard Guards
Elite Barbarians Fireball
Fireball Wizard
Fireball Princess
Prince
Fireball Wizard Princess
Fireball Guards Prince Princess
Fireball Wizard Princess
Fireball
Fireball Wizard Prince Princess
Fireball Wizard Princess
Fireball
Elite Barbarians Prince
Elite Barbarians Fireball Guards Princess
Fireball Princess
Fireball Prince Princess Royal Ghost

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