My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Witch Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Witch Sparky
Barbarian Barrel
Goblin Gang Witch Sparky
The Log
Goblin Gang Witch Sparky
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Witch Sparky
Fireball
Goblin Gang Witch Sparky
Poison
Goblin Gang Witch Sparky
Lightning
Ice Golem Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Barbarian Barrel Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Tornado Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Arrows Goblin Gang Tornado Golden Knight Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Barbarian Barrel Arrows Goblin Gang

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky
Goblin Gang
Ice Golem Sparky
Ice Golem
Goblin Gang Barbarian Barrel Witch Sparky
Barbarian Barrel
Ice Golem Tornado Sparky
Tornado
Sparky Barbarian Barrel Witch
Witch
Ice Golem Tornado
Sparky
Arrows Tornado Goblin Gang Ice Golem Barbarian Barrel Golden Knight
Golden Knight
Sparky

Defense Synergies 1 18

Arrows
Ice Golem Barbarian Barrel Tornado Sparky Golden Knight
Goblin Gang
Ice Golem Barbarian Barrel Sparky
Ice Golem
Arrows Goblin Gang Barbarian Barrel Tornado Witch Sparky
Barbarian Barrel
Arrows Goblin Gang Ice Golem Tornado Witch Sparky
Tornado
Sparky Arrows Ice Golem Barbarian Barrel Witch Sparky
Witch
Ice Golem Barbarian Barrel Tornado
Sparky
Tornado Arrows Goblin Gang Ice Golem Barbarian Barrel Tornado Golden Knight
Golden Knight
Arrows Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Barbarian Barrel Sparky Golden Knight
Sparky Goblin Gang Witch
Goblin Gang Tornado Witch Sparky
Witch Sparky Goblin Gang
Arrows Barbarian Barrel Tornado Sparky
Arrows Goblin Gang Barbarian Barrel Tornado
Tornado Arrows Goblin Gang Witch
Arrows Ice Golem Barbarian Barrel Sparky Golden Knight
Witch Sparky Goblin Gang Tornado
Goblin Gang Tornado Ice Golem Barbarian Barrel Sparky
Goblin Gang Witch Arrows Ice Golem Barbarian Barrel Tornado
Arrows Goblin Gang Tornado Witch
Sparky Goblin Gang Witch
Sparky Arrows Goblin Gang Barbarian Barrel Tornado Witch Golden Knight
Sparky Goblin Gang
Tornado Goblin Gang Sparky
Sparky Arrows Goblin Gang Tornado Witch
Arrows Goblin Gang Barbarian Barrel Tornado Witch Golden Knight
Arrows Barbarian Barrel Tornado Witch Ice Golem
Sparky Tornado
Goblin Gang Arrows Barbarian Barrel Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem Barbarian Barrel Witch Sparky
Arrows Goblin Gang Ice Golem Barbarian Barrel
Goblin Gang Ice Golem Witch Sparky Golden Knight
Goblin Gang Ice Golem Barbarian Barrel Tornado Sparky
Goblin Gang Witch Sparky
Arrows Goblin Gang Ice Golem Tornado Witch
Goblin Gang Sparky Ice Golem Witch
Sparky
Ice Golem Barbarian Barrel Tornado Witch Sparky
Witch Goblin Gang Sparky
Witch Sparky Golden Knight
Arrows Tornado
Goblin Gang Ice Golem Witch Sparky Golden Knight
Witch Sparky
Goblin Gang Witch Sparky Ice Golem Barbarian Barrel Tornado Golden Knight
Arrows Ice Golem Barbarian Barrel Witch Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Barbarian Barrel Sparky Golden Knight
Arrows Barbarian Barrel Tornado Golden Knight
Arrows Barbarian Barrel Sparky
Arrows Ice Golem Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Arrows Ice Golem Tornado Witch
Arrows Tornado Witch Sparky
Arrows Ice Golem Barbarian Barrel Tornado
Arrows Tornado Golden Knight
Goblin Gang Tornado Sparky
Arrows Barbarian Barrel Tornado Sparky Golden Knight
Arrows Tornado
Ice Golem Barbarian Barrel Sparky Golden Knight
Arrows Barbarian Barrel
Arrows Ice Golem Barbarian Barrel Sparky
Arrows Barbarian Barrel Witch Sparky Golden Knight
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Tornado Sparky
Sparky
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Tornado Witch Golden Knight
Sparky
Arrows Tornado
Tornado Sparky
Arrows Barbarian Barrel
Arrows Ice Golem Tornado Barbarian Barrel Witch Sparky
Witch
Arrows Barbarian Barrel Tornado Witch Sparky Golden Knight
Arrows Tornado Witch Sparky Golden Knight
Arrows Barbarian Barrel Tornado Sparky Golden Knight
Arrows Ice Golem Tornado Witch Sparky
Witch
Sparky
Arrows Sparky
Arrows Sparky
Sparky
Arrows Sparky
Goblin Gang Barbarian Barrel Witch
Arrows Tornado Witch
Arrows Barbarian Barrel
Goblin Gang Sparky
Arrows Ice Golem
Arrows Tornado Sparky
Sparky
Goblin Gang Tornado Witch Sparky Golden Knight
Tornado Witch
Barbarian Barrel Tornado Witch Sparky Golden Knight

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