My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Clone Sparky
Giant Snowball
Archers Goblin Gang Musketeer Hog Rider Clone
Zap
Archers Goblin Gang Clone Sparky
Barbarian Barrel
Archers Goblin Gang Musketeer Clone Sparky
The Log
Archers Goblin Gang Mini P.E.K.K.A Musketeer Hog Rider Clone Sparky
Earthquake
Archers Goblin Gang Hog Rider Clone
Arrows
Archers Goblin Gang Clone
Royal Delivery
Archers Goblin Gang Mini P.E.K.K.A Musketeer Hog Rider Clone Sparky
Fireball
Archers Goblin Gang Musketeer Hog Rider Clone Sparky
Poison
Archers Goblin Gang Musketeer Clone Sparky
Lightning
Mini P.E.K.K.A Musketeer Sparky
Rocket
Musketeer Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Clone Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Clone Mini P.E.K.K.A Musketeer Hog Rider Poison Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Goblin Gang Clone Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Hog Rider
Goblin Gang
Hog Rider Mini P.E.K.K.A Clone Sparky
Mini P.E.K.K.A
Sparky Archers Goblin Gang Musketeer Hog Rider
Musketeer
Hog Rider Mini P.E.K.K.A
Hog Rider
Goblin Gang Musketeer Archers Mini P.E.K.K.A Poison
Clone
Goblin Gang Sparky
Poison
Hog Rider
Sparky
Mini P.E.K.K.A Goblin Gang Clone

Defense Synergies 1 6

Archers
Goblin Gang Mini P.E.K.K.A
Goblin Gang
Musketeer Archers Mini P.E.K.K.A Sparky
Mini P.E.K.K.A
Archers Goblin Gang Musketeer
Musketeer
Goblin Gang Mini P.E.K.K.A
Hog Rider
Clone
Poison
Sparky
Sparky
Goblin Gang Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Sparky
Mini P.E.K.K.A Sparky Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Sparky Archers Musketeer
Mini P.E.K.K.A Sparky Goblin Gang Musketeer
Mini P.E.K.K.A Poison Sparky
Goblin Gang Archers Musketeer
Musketeer Archers Goblin Gang Poison
Musketeer Poison Sparky
Mini P.E.K.K.A Sparky Goblin Gang Musketeer
Goblin Gang Archers Mini P.E.K.K.A Musketeer Sparky
Archers Goblin Gang Poison Musketeer
Musketeer Archers Goblin Gang Poison
Mini P.E.K.K.A Sparky Goblin Gang Musketeer
Sparky Goblin Gang Mini P.E.K.K.A Poison
Mini P.E.K.K.A Sparky Goblin Gang
Goblin Gang Mini P.E.K.K.A Sparky
Sparky Goblin Gang Mini P.E.K.K.A Musketeer Poison
Archers Goblin Gang Musketeer
Poison Archers Musketeer
Mini P.E.K.K.A Sparky Musketeer
Goblin Gang Archers Mini P.E.K.K.A Musketeer Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Archers Sparky
Poison Archers Goblin Gang Mini P.E.K.K.A Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Sparky
Goblin Gang Mini P.E.K.K.A Musketeer Sparky
Goblin Gang Mini P.E.K.K.A Musketeer Sparky
Poison Archers Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Sparky Archers Musketeer
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Poison Sparky
Goblin Gang Musketeer Sparky
Mini P.E.K.K.A Musketeer Sparky
Poison
Mini P.E.K.K.A Goblin Gang Sparky
Archers Musketeer Sparky
Goblin Gang Sparky Archers Mini P.E.K.K.A Musketeer Poison
Poison Archers Mini P.E.K.K.A Musketeer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Sparky
Poison Musketeer
Poison Sparky
Musketeer Poison Sparky
Poison Sparky
Poison Musketeer
Archers Musketeer Poison Sparky
Poison
Poison
Goblin Gang Mini P.E.K.K.A Musketeer Poison Sparky
Poison Musketeer Sparky
Poison Archers Musketeer
Poison Musketeer Sparky
Musketeer Poison
Musketeer Poison Sparky
Musketeer Poison Sparky
Musketeer Poison Sparky
Poison Sparky
Mini P.E.K.K.A Sparky
Archers Mini P.E.K.K.A Musketeer Poison Sparky
Poison
Musketeer Poison Sparky
Poison
Musketeer Sparky
Musketeer Poison
Poison Sparky
Poison Musketeer Sparky
Musketeer Poison Sparky
Poison Musketeer Sparky
Poison Archers Musketeer Sparky
Musketeer Poison
Mini P.E.K.K.A Sparky
Poison Musketeer Sparky
Poison Sparky
Sparky
Poison Sparky
Archers Goblin Gang Musketeer
Poison Archers Musketeer
Poison Goblin Gang Mini P.E.K.K.A Musketeer Sparky
Musketeer Poison
Poison Sparky
Musketeer Sparky
Goblin Gang Musketeer Poison Sparky
Musketeer Poison
Poison Musketeer Sparky

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