My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Goblin Hut Hunter Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Ram Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Skeleton Army
Giant Snowball
Skeleton Barrel Battle Ram Goblin Hut Skeleton Army
Zap
Skeleton Barrel Battle Ram Goblin Hut Skeleton Army
Barbarian Barrel
Skeleton Barrel Battle Ram Goblin Hut Skeleton Army Hunter
The Log
Skeleton Barrel Battle Ram Goblin Hut Skeleton Army Hunter
Earthquake
Goblin Hut Skeleton Army
Arrows
Skeleton Barrel Goblin Hut Skeleton Army
Royal Delivery
Skeleton Barrel Battle Ram Battle Healer Goblin Hut Skeleton Army Hunter Bowler
Fireball
Skeleton Barrel Battle Ram Battle Healer Goblin Hut Skeleton Army Hunter Bowler
Poison
Skeleton Barrel Battle Healer Goblin Hut Skeleton Army Hunter
Lightning
Battle Ram Battle Healer Goblin Hut Hunter Bowler
Rocket
Battle Healer Goblin Hut Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Hunter Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Royal Delivery Battle Ram Battle Healer Skeleton Army Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Royal Delivery Skeleton Army Battle Ram Battle Healer Hunter Goblin Hut Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Royal Delivery Skeleton Army Battle Ram

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Hut Battle Ram Battle Healer Bowler
Royal Delivery
Battle Ram
Skeleton Barrel Battle Healer Goblin Hut Hunter
Battle Healer
Skeleton Barrel Battle Ram Goblin Hut Hunter Bowler
Goblin Hut
Skeleton Barrel Battle Ram Battle Healer Bowler
Skeleton Army
Hunter
Battle Ram Battle Healer Bowler
Bowler
Skeleton Barrel Battle Healer Goblin Hut Hunter

Defense Synergies 0 13

Skeleton Barrel
Royal Delivery
Royal Delivery
Skeleton Barrel Battle Healer Goblin Hut Skeleton Army Hunter Bowler
Battle Ram
Battle Healer
Royal Delivery Goblin Hut Hunter Bowler
Goblin Hut
Royal Delivery Battle Healer Skeleton Army Hunter Bowler
Skeleton Army
Royal Delivery Goblin Hut
Hunter
Royal Delivery Battle Healer Goblin Hut Bowler
Bowler
Royal Delivery Battle Healer Goblin Hut Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Barrel Goblin Hut
Skeleton Army Hunter Royal Delivery Battle Healer Goblin Hut
Goblin Hut Skeleton Army Hunter Bowler Royal Delivery
Goblin Hut Skeleton Army Hunter Bowler
Royal Delivery Battle Healer Skeleton Army Bowler
Royal Delivery Skeleton Army Bowler Hunter
Hunter Royal Delivery Goblin Hut
Bowler Skeleton Barrel Battle Healer
Hunter Goblin Hut Skeleton Army
Skeleton Army Royal Delivery Battle Healer Hunter Bowler
Skeleton Army Royal Delivery Goblin Hut Hunter Bowler
Hunter Royal Delivery Goblin Hut
Goblin Hut Skeleton Army Hunter Bowler Royal Delivery Battle Healer
Skeleton Army Bowler Royal Delivery Goblin Hut Hunter
Skeleton Army Goblin Hut Hunter
Skeleton Army Royal Delivery Goblin Hut Hunter Bowler
Royal Delivery Goblin Hut Skeleton Army Hunter Bowler
Royal Delivery Battle Healer Goblin Hut Skeleton Army Hunter Bowler
Royal Delivery Hunter Battle Healer Goblin Hut Bowler
Goblin Hut Hunter
Skeleton Army Bowler Royal Delivery Battle Healer Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Delivery Battle Healer Goblin Hut Bowler
Royal Delivery Skeleton Barrel Battle Healer Hunter Bowler
Royal Delivery Skeleton Army Battle Healer Goblin Hut Hunter Bowler
Skeleton Army Hunter Bowler Royal Delivery Battle Healer
Royal Delivery Battle Healer Goblin Hut Skeleton Army Hunter Bowler
Royal Delivery Skeleton Barrel Goblin Hut Hunter
Royal Delivery Skeleton Army Battle Healer Goblin Hut Hunter Bowler
Royal Delivery Battle Healer Skeleton Army Hunter
Royal Delivery Goblin Hut Skeleton Army
Royal Delivery Goblin Hut Skeleton Army
Goblin Hut Hunter Bowler
Skeleton Army Royal Delivery Bowler
Royal Delivery Skeleton Army Bowler Hunter
Skeleton Army Bowler
Goblin Hut Skeleton Army Royal Delivery Battle Healer Hunter Bowler
Bowler Royal Delivery Battle Healer Goblin Hut Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Skeleton Barrel Bowler
Skeleton Barrel Goblin Hut
Skeleton Barrel
Bowler
Skeleton Barrel Hunter
Bowler
Skeleton Barrel Hunter Bowler
Skeleton Barrel
Bowler
Skeleton Barrel Bowler
Skeleton Barrel Goblin Hut Hunter Bowler
Skeleton Barrel
Skeleton Barrel Goblin Hut
Skeleton Barrel Goblin Hut Hunter Bowler
Skeleton Barrel Goblin Hut Bowler
Skeleton Barrel Hunter Bowler
Skeleton Barrel Bowler
Bowler
Bowler
Skeleton Barrel
Hunter Bowler
Skeleton Barrel Hunter Bowler
Skeleton Barrel Bowler
Skeleton Barrel
Hunter
Skeleton Barrel Goblin Hut
Bowler
Hunter
Bowler
Skeleton Barrel Goblin Hut Skeleton Army
Hunter
Hunter Bowler
Skeleton Barrel Bowler
Bowler
Skeleton Barrel Bowler

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