My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider Little Prince
Zap
Skeletons Cannon Little Prince
Barbarian Barrel
Skeletons Ice Spirit Knight Cannon Little Prince
The Log
Skeletons Ice Spirit Cannon Hog Rider Little Prince
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Ice Spirit Little Prince
Royal Delivery
Skeletons Ice Spirit Knight Hog Rider Little Prince
Fireball
Cannon Hog Rider Little Prince
Poison
Cannon Little Prince
Lightning
Knight Cannon Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Knight Cannon Earthquake Little Prince Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Knight

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Hog Rider
Arrows
Hog Rider Knight Earthquake
Knight
Ice Spirit Hog Rider Arrows Earthquake Little Prince
Cannon
Earthquake
Hog Rider Arrows Knight
Hog Rider
Ice Spirit Arrows Knight Earthquake Little Prince
Little Prince
Knight Hog Rider

Defense Synergies 3 14

Skeletons
Cannon Ice Spirit Knight Earthquake Little Prince
Ice Spirit
Skeletons Knight Cannon Earthquake Little Prince
Arrows
Knight Cannon Little Prince
Knight
Cannon Little Prince Skeletons Ice Spirit Arrows Earthquake
Cannon
Skeletons Knight Ice Spirit Arrows Earthquake Little Prince
Earthquake
Skeletons Ice Spirit Knight Cannon
Hog Rider
Little Prince
Knight Skeletons Ice Spirit Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Cannon
Skeletons Ice Spirit Knight Cannon
Cannon Skeletons Knight
Cannon Skeletons Knight
Arrows Earthquake
Arrows Skeletons Cannon Earthquake
Ice Spirit Arrows Cannon Little Prince
Earthquake Arrows Cannon
Cannon Skeletons
Knight Skeletons Ice Spirit Cannon Little Prince
Skeletons Arrows Knight Cannon Earthquake
Arrows
Cannon Skeletons Ice Spirit Knight Earthquake
Ice Spirit Arrows Cannon Earthquake
Knight Cannon
Ice Spirit Cannon
Skeletons Arrows Knight Cannon
Ice Spirit Arrows Cannon Knight Little Prince
Arrows Earthquake Ice Spirit Knight Cannon Little Prince
Cannon
Arrows Knight Cannon Earthquake Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Arrows Knight
Skeletons Ice Spirit Knight
Knight
Skeletons Knight Cannon
Arrows Skeletons Ice Spirit
Skeletons Knight
Knight
Skeletons Ice Spirit Knight
Skeletons Cannon
Knight
Arrows
Skeletons Knight Cannon
Cannon
Skeletons Ice Spirit Knight Little Prince
Arrows Cannon Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight
Arrows
Earthquake Arrows
Earthquake Arrows Knight
Arrows Earthquake
Arrows Ice Spirit
Arrows Earthquake
Arrows Earthquake Ice Spirit
Arrows
Arrows Knight Earthquake
Arrows
Earthquake Knight
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows
Arrows Earthquake
Arrows Earthquake
Arrows Earthquake Little Prince
Earthquake
Arrows
Earthquake Arrows
Arrows Earthquake Ice Spirit Little Prince
Arrows Earthquake
Arrows
Arrows
Arrows Little Prince
Ice Spirit
Arrows Earthquake
Ice Spirit Arrows
Arrows Earthquake
Earthquake Ice Spirit
Arrows
Arrows
Knight
Arrows Earthquake
Arrows
Ice Spirit
Little Prince

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