My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Hogs Goblin Barrel Skeleton Army
Giant Snowball
Royal Hogs Goblin Barrel Skeleton Army
Zap
Royal Giant Royal Hogs Goblin Barrel Skeleton Army
Barbarian Barrel
Wizard Royal Hogs Goblin Barrel Skeleton Army Executioner
The Log
Royal Giant Mini P.E.K.K.A Royal Hogs Goblin Barrel Skeleton Army
Earthquake
Royal Hogs Goblin Barrel Skeleton Army
Arrows
Royal Hogs Goblin Barrel Skeleton Army
Royal Delivery
Mini P.E.K.K.A Wizard Royal Hogs Goblin Barrel Skeleton Army Executioner
Fireball
Wizard Royal Hogs Goblin Barrel Skeleton Army Executioner
Poison
Wizard Royal Hogs Skeleton Army Executioner
Lightning
Mini P.E.K.K.A Wizard Executioner
Rocket
Wizard Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A Wizard Royal Hogs Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Goblin Barrel Wizard Executioner
Fireball
Royal Giant Royal Hogs
Mini P.E.K.K.A
Wizard Royal Hogs
Wizard
Royal Giant Mini P.E.K.K.A Royal Hogs
Royal Hogs
Fireball Mini P.E.K.K.A Wizard Goblin Barrel Executioner
Goblin Barrel
Royal Giant Royal Hogs Skeleton Army
Skeleton Army
Goblin Barrel
Executioner
Royal Giant Royal Hogs

Defense Synergies 0 6

Royal Giant
Fireball
Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Wizard Skeleton Army Executioner
Wizard
Mini P.E.K.K.A Skeleton Army
Royal Hogs
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A Wizard Executioner
Executioner
Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Executioner
Mini P.E.K.K.A Skeleton Army Executioner
Mini P.E.K.K.A Skeleton Army Executioner
Mini P.E.K.K.A Skeleton Army
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Executioner
Fireball Wizard Executioner
Fireball
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Skeleton Army Executioner Fireball Wizard
Executioner Fireball Wizard
Mini P.E.K.K.A Skeleton Army Fireball Wizard
Fireball Wizard Skeleton Army Executioner Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fireball Mini P.E.K.K.A
Wizard Fireball Mini P.E.K.K.A Skeleton Army Executioner
Fireball Wizard Skeleton Army Executioner
Wizard Executioner Fireball
Mini P.E.K.K.A
Wizard Skeleton Army Fireball Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball
Fireball Mini P.E.K.K.A Wizard Executioner
Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army Executioner
Fireball Wizard Executioner
Mini P.E.K.K.A Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army
Fireball Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A
Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army Fireball Wizard Executioner
Wizard Fireball Skeleton Army Executioner
Skeleton Army Fireball Mini P.E.K.K.A Executioner
Executioner Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Executioner
Fireball
Fireball
Fireball Wizard Executioner
Fireball Wizard Executioner
Wizard Executioner
Fireball Wizard Executioner
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard Executioner
Fireball Executioner
Fireball
Fireball
Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Executioner
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball Wizard
Fireball
Fireball Wizard Executioner
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Fireball Wizard
Fireball Skeleton Army
Fireball Wizard Executioner
Fireball
Fireball Mini P.E.K.K.A Wizard Executioner
Fireball Wizard Executioner
Fireball
Executioner
Fireball
Fireball Executioner
Fireball Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: