My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Giant Elixir Collector Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Giant Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Royal Hogs
Giant Snowball
Royal Hogs Electro Dragon
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Royal Hogs
The Log
Firecracker Royal Hogs
Earthquake
Firecracker Royal Hogs Elixir Collector
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Royal Hogs Electro Dragon
Fireball
Firecracker Royal Hogs Elixir Collector Electro Dragon
Poison
Firecracker Royal Hogs Elixir Collector Electro Dragon
Lightning
Ice Golem Elixir Collector Electro Dragon
Rocket
Royal Hogs Elixir Collector Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Ice Golem Electro Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem The Log Firecracker Giant Royal Hogs Electro Dragon Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Ice Golem The Log Firecracker

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Hogs Firecracker Ice Golem Giant Electro Dragon The Log
Firecracker
Giant Snowball Ice Golem Giant Royal Hogs
Ice Golem
Giant Snowball Firecracker Royal Hogs Electro Dragon
Giant
Electro Dragon Giant Snowball Firecracker The Log
Royal Hogs
Giant Snowball Firecracker Ice Golem The Log
Elixir Collector
Electro Dragon
Giant Giant Snowball Ice Golem
The Log
Giant Snowball Giant Royal Hogs

Defense Synergies 2 8

Giant Snowball
Firecracker Ice Golem Electro Dragon The Log
Firecracker
Ice Golem The Log Giant Snowball Electro Dragon
Ice Golem
Firecracker Giant Snowball Electro Dragon The Log
Giant
Royal Hogs
Elixir Collector
Electro Dragon
Giant Snowball Firecracker Ice Golem The Log
The Log
Firecracker Giant Snowball Ice Golem Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Electro Dragon The Log
Firecracker Electro Dragon The Log
Giant Snowball Electro Dragon
Firecracker Electro Dragon
Firecracker The Log
The Log Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker Electro Dragon
Ice Golem Electro Dragon The Log
Giant Snowball Firecracker Ice Golem
Giant Snowball Firecracker Ice Golem Electro Dragon The Log
Giant Snowball Firecracker Electro Dragon
Giant Snowball Electro Dragon The Log
Giant Snowball Firecracker Electro Dragon The Log
Giant Snowball The Log
Firecracker Electro Dragon
Giant Snowball Firecracker Electro Dragon The Log
Giant Snowball The Log Firecracker Ice Golem Electro Dragon
Giant Snowball Firecracker Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem
Giant Snowball Firecracker Ice Golem Electro Dragon The Log
Ice Golem Electro Dragon The Log
Ice Golem The Log
Firecracker Giant Snowball Ice Golem Electro Dragon
Ice Golem
Electro Dragon Giant Snowball Firecracker Ice Golem The Log
Electro Dragon
Giant Snowball The Log
Ice Golem
Firecracker Electro Dragon
Electro Dragon Firecracker Ice Golem The Log
Giant Snowball Firecracker Ice Golem Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Electro Dragon The Log
Firecracker Giant Snowball Electro Dragon The Log
Electro Dragon The Log
Firecracker Ice Golem The Log
Giant Snowball Firecracker The Log
Firecracker Giant Snowball Ice Golem Electro Dragon
Firecracker The Log
The Log Giant Snowball Firecracker Ice Golem Electro Dragon
The Log Giant Snowball Firecracker Electro Dragon
Giant Snowball Electro Dragon
Firecracker Electro Dragon The Log
Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker Ice Golem The Log
Firecracker Electro Dragon
Giant Snowball Firecracker Ice Golem The Log
Giant Snowball Firecracker Electro Dragon The Log
Firecracker Electro Dragon The Log
Giant Snowball
Giant Snowball Firecracker Electro Dragon The Log
Giant Snowball Firecracker Electro Dragon The Log
The Log
Giant Snowball
The Log
Giant Snowball Electro Dragon The Log
Giant Snowball Firecracker Ice Golem The Log Electro Dragon
Firecracker The Log Giant Snowball Electro Dragon
Giant Snowball Electro Dragon The Log
Firecracker The Log
Giant Snowball Firecracker Ice Golem Electro Dragon
Electro Dragon Giant Snowball Firecracker
Giant Snowball
Giant Snowball Electro Dragon The Log
Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker The Log
Electro Dragon
Giant Snowball Firecracker Electro Dragon
The Log
Firecracker Electro Dragon
The Log Giant Snowball Firecracker Ice Golem Electro Dragon
Giant Snowball
Firecracker Electro Dragon
Electro Dragon Giant Snowball Firecracker The Log
Firecracker Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Firecracker The Log

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