My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Dark Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Royal Hogs Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Royal Hogs Dark Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Dark Prince
Giant Snowball
Musketeer Royal Hogs Princess
Zap
Royal Hogs Dark Prince Princess
Barbarian Barrel
Elite Barbarians Musketeer Wizard Royal Hogs Dark Prince Princess
The Log
Elite Barbarians Mini P.E.K.K.A Musketeer Royal Hogs Dark Prince Princess
Earthquake
Royal Hogs
Arrows
Royal Hogs Princess
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Musketeer Wizard Royal Hogs Dark Prince Princess
Fireball
Elite Barbarians Musketeer Wizard Royal Hogs Princess
Poison
Musketeer Wizard Royal Hogs Princess
Lightning
Elite Barbarians Mini P.E.K.K.A Musketeer Wizard Dark Prince
Rocket
Elite Barbarians Musketeer Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Mini P.E.K.K.A Musketeer Dark Prince Poison Wizard Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Princess Mini P.E.K.K.A Musketeer Dark Prince

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard
Mini P.E.K.K.A
Musketeer Wizard Royal Hogs Dark Prince Princess
Musketeer
Mini P.E.K.K.A Royal Hogs Dark Prince
Wizard
Elite Barbarians Mini P.E.K.K.A Royal Hogs Dark Prince
Royal Hogs
Mini P.E.K.K.A Musketeer Wizard Dark Prince Poison Princess
Dark Prince
Mini P.E.K.K.A Musketeer Wizard Royal Hogs Poison Princess
Poison
Royal Hogs Dark Prince
Princess
Mini P.E.K.K.A Royal Hogs Dark Prince

Defense Synergies 1 9

Elite Barbarians
Dark Prince Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Elite Barbarians Musketeer Wizard Princess
Musketeer
Mini P.E.K.K.A Dark Prince
Wizard
Elite Barbarians Mini P.E.K.K.A Dark Prince
Royal Hogs
Dark Prince
Elite Barbarians Musketeer Wizard Poison Princess
Poison
Dark Prince
Princess
Mini P.E.K.K.A Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard
Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A Elite Barbarians Musketeer Dark Prince
Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince
Elite Barbarians Mini P.E.K.K.A Dark Prince Poison Princess
Musketeer Dark Prince
Musketeer Wizard Poison Princess
Musketeer Poison
Mini P.E.K.K.A Elite Barbarians Musketeer Princess
Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince
Poison Musketeer Wizard Dark Prince Princess
Musketeer Wizard Poison Princess
Mini P.E.K.K.A Elite Barbarians Musketeer Wizard Dark Prince
Wizard Mini P.E.K.K.A Dark Prince Poison Princess
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Wizard Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince Poison
Elite Barbarians Musketeer Wizard Dark Prince
Wizard Poison Musketeer Dark Prince Princess
Mini P.E.K.K.A Elite Barbarians Musketeer
Wizard Dark Prince Elite Barbarians Mini P.E.K.K.A Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Dark Prince
Poison Elite Barbarians Mini P.E.K.K.A Musketeer Wizard
Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A Dark Prince Elite Barbarians Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince
Wizard Poison Musketeer Princess
Mini P.E.K.K.A Dark Prince Elite Barbarians Musketeer
Mini P.E.K.K.A Elite Barbarians Dark Prince
Elite Barbarians Mini P.E.K.K.A Dark Prince Poison
Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince
Elite Barbarians Dark Prince Poison
Elite Barbarians Mini P.E.K.K.A Dark Prince Wizard
Wizard Musketeer Princess
Elite Barbarians Mini P.E.K.K.A Musketeer Dark Prince Poison
Poison Elite Barbarians Mini P.E.K.K.A Musketeer Wizard Dark Prince Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Musketeer
Poison Musketeer Princess
Poison
Musketeer Dark Prince Poison
Wizard Poison Dark Prince
Wizard Poison Musketeer Princess
Musketeer Wizard Poison Princess
Poison Wizard Princess
Poison Wizard
Elite Barbarians Mini P.E.K.K.A Musketeer Poison
Poison Musketeer Wizard Dark Prince Princess
Poison Musketeer Wizard Princess
Poison Elite Barbarians Musketeer Princess
Musketeer Poison Princess
Princess Elite Barbarians Musketeer Poison
Musketeer Wizard Poison Princess
Musketeer Wizard Poison Princess
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard Dark Prince Poison Princess
Wizard Poison Princess
Musketeer Poison
Wizard Poison Princess
Musketeer
Musketeer Poison
Poison Wizard Dark Prince Princess
Poison Musketeer Wizard Princess
Musketeer Wizard Poison Princess
Poison Musketeer
Elite Barbarians Poison Musketeer Wizard Princess
Musketeer Wizard Poison
Elite Barbarians Mini P.E.K.K.A
Poison Musketeer Wizard
Poison Princess
Wizard Poison Princess
Musketeer Dark Prince Princess
Poison Musketeer Wizard Princess
Poison Mini P.E.K.K.A Musketeer Wizard Dark Prince Princess
Musketeer Wizard Poison Princess
Poison
Elite Barbarians Musketeer Dark Prince
Elite Barbarians Musketeer Poison Princess
Musketeer Poison Princess
Poison Musketeer Dark Prince Princess

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