My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army
Giant Snowball
Battle Ram Skeleton Army Princess Lumberjack
Zap
Battle Ram Skeleton Army Princess
Barbarian Barrel
Battle Ram Wizard Skeleton Army Princess Lumberjack
The Log
Mini P.E.K.K.A Battle Ram Skeleton Army Princess Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Mini P.E.K.K.A Battle Ram Wizard Skeleton Army Princess Lumberjack
Fireball
Battle Ram Wizard Skeleton Army Princess Lumberjack
Poison
Wizard Skeleton Army Princess
Lightning
Mini P.E.K.K.A Battle Ram Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Rage Skeleton Army Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Princess Mini P.E.K.K.A Battle Ram Poison Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Skeleton Army Princess Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Rage Princess Lumberjack
Battle Ram
Poison Princess Lumberjack
Wizard
Mini P.E.K.K.A Rage Lumberjack
Rage
Mini P.E.K.K.A Wizard
Skeleton Army
Poison
Battle Ram
Princess
Mini P.E.K.K.A Battle Ram
Lumberjack
Mini P.E.K.K.A Battle Ram Wizard

Defense Synergies 0 7

Mini P.E.K.K.A
Wizard Skeleton Army Princess
Battle Ram
Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack
Rage
Skeleton Army
Mini P.E.K.K.A Wizard Princess Lumberjack
Poison
Princess
Mini P.E.K.K.A Skeleton Army
Lumberjack
Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A Skeleton Army Poison Princess Lumberjack
Skeleton Army Lumberjack
Wizard Poison Princess
Poison
Mini P.E.K.K.A Skeleton Army Princess Lumberjack
Skeleton Army Mini P.E.K.K.A Lumberjack
Skeleton Army Poison Wizard Princess Lumberjack
Wizard Poison Princess
Mini P.E.K.K.A Skeleton Army Lumberjack Wizard
Wizard Skeleton Army Mini P.E.K.K.A Poison Princess Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Mini P.E.K.K.A Lumberjack
Wizard Mini P.E.K.K.A Skeleton Army Poison Lumberjack
Wizard Skeleton Army Lumberjack
Wizard Poison Princess Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Skeleton Army Mini P.E.K.K.A Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Lumberjack
Poison Mini P.E.K.K.A Wizard Lumberjack
Skeleton Army Lumberjack Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Wizard Poison Princess
Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A Skeleton Army Poison
Skeleton Army
Mini P.E.K.K.A Lumberjack
Skeleton Army Poison
Mini P.E.K.K.A Skeleton Army Wizard Lumberjack
Wizard Skeleton Army Princess
Skeleton Army Mini P.E.K.K.A Poison Lumberjack
Poison Mini P.E.K.K.A Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Princess
Poison
Poison
Wizard Poison
Wizard Poison Princess
Wizard Poison Princess
Poison Wizard Princess
Poison Wizard
Mini P.E.K.K.A Poison Lumberjack
Poison Wizard Princess
Poison Wizard Princess
Poison Princess
Poison Princess
Princess Poison
Wizard Poison Princess
Wizard Poison Princess
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Poison Princess
Wizard Poison Princess
Poison
Wizard Poison Princess
Poison
Poison Wizard Princess
Poison Wizard Princess
Wizard Poison Princess
Poison
Poison Wizard Princess
Wizard Poison
Mini P.E.K.K.A
Poison Wizard
Poison Princess
Wizard Poison Princess
Skeleton Army Princess
Poison Wizard Princess
Poison Mini P.E.K.K.A Wizard Princess Lumberjack
Wizard Poison Princess
Poison
Poison Princess
Poison Princess
Poison Princess

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