My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Executioner Fisherman Electro Wizard Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Ram Rider
Giant Snowball
Fisherman Lumberjack Ram Rider
Zap
Royal Giant Fisherman Ram Rider
Barbarian Barrel
Executioner Electro Wizard Lumberjack
The Log
Royal Giant Fisherman Lumberjack Ram Rider
Earthquake
Arrows
Royal Delivery
Executioner Fisherman Electro Wizard Lumberjack Ram Rider
Fireball
Executioner Fisherman Electro Wizard Lumberjack Ram Rider
Poison
Executioner Fisherman Electro Wizard
Lightning
Executioner Fisherman Electro Wizard Lumberjack Ram Rider
Rocket
Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Fisherman Electro Wizard Lumberjack Executioner Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tornado Fisherman Electro Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Lumberjack Ram Rider
Royal Giant
Arrows Fisherman Tornado Executioner Electro Wizard Lumberjack
Tornado
Executioner Royal Giant Ram Rider
Executioner
Tornado Royal Giant
Fisherman
Royal Giant Ram Rider
Electro Wizard
Royal Giant Lumberjack Ram Rider
Lumberjack
Arrows Royal Giant Electro Wizard Ram Rider
Ram Rider
Arrows Tornado Fisherman Electro Wizard Lumberjack

Defense Synergies 1 9

Arrows
Tornado Lumberjack
Royal Giant
Tornado
Executioner Arrows Electro Wizard Ram Rider
Executioner
Tornado Lumberjack
Fisherman
Ram Rider
Electro Wizard
Tornado Lumberjack Ram Rider
Lumberjack
Arrows Executioner Electro Wizard Ram Rider
Ram Rider
Tornado Fisherman Electro Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard Ram Rider
Lumberjack Executioner Fisherman Electro Wizard Ram Rider
Tornado Fisherman Lumberjack Ram Rider Executioner Electro Wizard
Lumberjack Fisherman Electro Wizard Ram Rider
Arrows Tornado Lumberjack
Arrows Tornado Executioner Electro Wizard Lumberjack
Tornado Electro Wizard Ram Rider Arrows Executioner
Arrows Electro Wizard Ram Rider
Tornado Fisherman Lumberjack
Tornado Fisherman Electro Wizard Lumberjack
Executioner Electro Wizard Arrows Tornado Fisherman Lumberjack Ram Rider
Arrows Executioner Tornado Electro Wizard Ram Rider
Lumberjack Electro Wizard Ram Rider
Executioner Arrows Tornado Electro Wizard Lumberjack
Electro Wizard Lumberjack Ram Rider
Tornado Fisherman Electro Wizard Lumberjack Ram Rider
Arrows Tornado Executioner Fisherman Electro Wizard Lumberjack
Arrows Tornado Executioner Fisherman Electro Wizard Lumberjack Ram Rider
Arrows Tornado Executioner Fisherman Electro Wizard Lumberjack Ram Rider
Tornado Fisherman Electro Wizard Lumberjack Ram Rider
Arrows Executioner Fisherman Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fisherman Electro Wizard
Electro Wizard Arrows Executioner Fisherman Lumberjack
Lumberjack Fisherman Electro Wizard Ram Rider
Lumberjack Tornado Fisherman Electro Wizard Ram Rider
Executioner Fisherman Lumberjack Ram Rider
Arrows Executioner Tornado Electro Wizard Ram Rider
Electro Wizard Lumberjack Ram Rider
Fisherman Lumberjack
Electro Wizard Tornado
Lumberjack
Arrows Tornado Electro Wizard
Executioner Lumberjack Ram Rider
Executioner
Electro Wizard Tornado Executioner Fisherman Lumberjack
Arrows Executioner Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado Executioner Fisherman Electro Wizard Ram Rider
Arrows
Arrows
Executioner Arrows
Arrows Executioner Tornado Ram Rider
Arrows Tornado Executioner
Arrows Tornado Executioner Ram Rider
Arrows Tornado Fisherman Ram Rider
Tornado Fisherman Electro Wizard Lumberjack
Arrows Tornado Fisherman Electro Wizard Ram Rider
Arrows Tornado Executioner
Executioner Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows Executioner
Arrows Executioner
Arrows Tornado
Fisherman
Arrows Executioner Fisherman Electro Wizard
Arrows Tornado
Arrows Tornado
Tornado Fisherman
Arrows
Arrows Tornado Executioner
Fisherman
Arrows Tornado Executioner Fisherman Electro Wizard Ram Rider
Arrows Tornado Fisherman Ram Rider
Arrows Tornado Fisherman
Arrows Tornado Executioner Electro Wizard
Electro Wizard
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard
Arrows Tornado Executioner Electro Wizard Ram Rider
Arrows
Executioner Electro Wizard Lumberjack
Arrows Executioner
Arrows Tornado
Executioner
Tornado Electro Wizard
Tornado Executioner Electro Wizard
Tornado Executioner Electro Wizard

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