My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Royal Giant Flying Machine Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Giant Mini P.E.K.K.A Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Giant
Giant Snowball
Skeleton Barrel Flying Machine Little Prince
Zap
Skeleton Barrel Firecracker Royal Giant Flying Machine Little Prince
Barbarian Barrel
Skeleton Barrel Firecracker Little Prince
The Log
Skeleton Barrel Firecracker Royal Giant Mini P.E.K.K.A Little Prince
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker Flying Machine Little Prince
Royal Delivery
Skeleton Barrel Firecracker Mini P.E.K.K.A Flying Machine Little Prince
Fireball
Skeleton Barrel Firecracker Flying Machine Little Prince
Poison
Skeleton Barrel Firecracker Flying Machine Little Prince
Lightning
Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Firecracker Little Prince Fireball Mini P.E.K.K.A Flying Machine Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Firecracker Little Prince

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Skeleton Barrel Mini P.E.K.K.A
Skeleton Barrel
Firecracker Royal Giant Fireball Arrows Mini P.E.K.K.A Flying Machine
Firecracker
Skeleton Barrel Royal Giant Mini P.E.K.K.A Flying Machine
Royal Giant
Arrows Skeleton Barrel Firecracker Fireball Flying Machine
Fireball
Arrows Skeleton Barrel Royal Giant Little Prince
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Little Prince
Flying Machine
Skeleton Barrel Firecracker Royal Giant
Little Prince
Fireball Mini P.E.K.K.A

Defense Synergies 0 8

Arrows
Fireball Mini P.E.K.K.A Little Prince
Skeleton Barrel
Fireball
Firecracker
Mini P.E.K.K.A Flying Machine
Royal Giant
Fireball
Arrows Skeleton Barrel Mini P.E.K.K.A Little Prince
Mini P.E.K.K.A
Arrows Firecracker Fireball
Flying Machine
Firecracker
Little Prince
Arrows Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Fireball Flying Machine
Mini P.E.K.K.A Firecracker Flying Machine
Mini P.E.K.K.A
Mini P.E.K.K.A Firecracker
Arrows Firecracker Fireball Mini P.E.K.K.A
Arrows Fireball Firecracker Flying Machine
Arrows Firecracker Fireball Flying Machine Little Prince
Arrows Skeleton Barrel Fireball Flying Machine
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Little Prince
Arrows Firecracker Fireball Flying Machine
Arrows Firecracker Fireball Flying Machine
Mini P.E.K.K.A Fireball Flying Machine
Fireball Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A
Arrows Fireball Firecracker Flying Machine Little Prince
Arrows Firecracker Fireball Flying Machine Little Prince
Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A Flying Machine Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A Flying Machine
Mini P.E.K.K.A
Mini P.E.K.K.A Fireball
Mini P.E.K.K.A
Arrows Firecracker Fireball Skeleton Barrel Flying Machine
Mini P.E.K.K.A Fireball Flying Machine
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Flying Machine
Mini P.E.K.K.A Flying Machine
Arrows Fireball
Mini P.E.K.K.A Fireball
Firecracker Fireball Flying Machine
Firecracker Fireball Mini P.E.K.K.A Flying Machine Little Prince
Arrows Firecracker Fireball Mini P.E.K.K.A Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Arrows Firecracker Flying Machine
Arrows Firecracker Fireball Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Fireball Flying Machine
Arrows Skeleton Barrel Firecracker Fireball Flying Machine
Fireball Arrows Firecracker
Arrows Firecracker Fireball Skeleton Barrel Flying Machine
Arrows Firecracker Flying Machine
Arrows Fireball Skeleton Barrel Firecracker Flying Machine
Arrows Fireball Skeleton Barrel Firecracker Flying Machine
Fireball Mini P.E.K.K.A
Firecracker Arrows Skeleton Barrel Fireball Flying Machine
Fireball Arrows Firecracker Flying Machine
Flying Machine Skeleton Barrel Firecracker Fireball
Arrows Skeleton Barrel Firecracker Fireball Flying Machine
Arrows Skeleton Barrel Firecracker Fireball Flying Machine
Arrows Skeleton Barrel Firecracker Fireball Flying Machine
Arrows Skeleton Barrel Firecracker Fireball Flying Machine
Arrows Fireball
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Fireball Mini P.E.K.K.A Flying Machine
Arrows Skeleton Barrel Firecracker Fireball Flying Machine Little Prince
Fireball
Arrows Fireball
Arrows Skeleton Barrel Fireball Flying Machine
Arrows Firecracker Fireball Little Prince
Arrows Firecracker Fireball Skeleton Barrel Flying Machine
Fireball Arrows Skeleton Barrel Flying Machine
Fireball Arrows Skeleton Barrel Firecracker
Arrows Firecracker Fireball Flying Machine Little Prince
Skeleton Barrel Firecracker Fireball Flying Machine
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Skeleton Barrel Fireball Flying Machine
Fireball Arrows Firecracker Flying Machine
Arrows Fireball
Fireball Firecracker Mini P.E.K.K.A Flying Machine
Arrows Skeleton Barrel Firecracker Fireball Flying Machine
Arrows Fireball
Firecracker Flying Machine
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Skeleton Barrel Firecracker Fireball Flying Machine Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: