My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Void Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Princess
Zap
Goblin Barrel Princess
Barbarian Barrel
Bomb Tower Goblin Barrel Princess Electro Wizard Magic Archer
The Log
Goblin Barrel Princess
Earthquake
Bomb Tower Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Goblin Barrel Princess Electro Wizard Magic Archer
Fireball
Bomb Tower Goblin Barrel Princess Electro Wizard Magic Archer
Poison
Bomb Tower Princess Electro Wizard Magic Archer
Lightning
Bomb Tower Electro Wizard Magic Archer
Rocket
Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Bomb Tower Poison Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Goblin Barrel Princess Bomb Tower Poison Electro Wizard Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Earthquake Goblin Barrel Princess Bomb Tower

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Mega Knight
Bomb Tower
Goblin Barrel
Princess Mega Knight
Poison
Mega Knight
Princess
Goblin Barrel Mega Knight
Electro Wizard
Magic Archer Mega Knight
Magic Archer
Electro Wizard Mega Knight
Mega Knight
Earthquake Goblin Barrel Poison Princess Electro Wizard Magic Archer

Defense Synergies 0 11

Earthquake
Bomb Tower Princess Mega Knight
Bomb Tower
Earthquake Electro Wizard Magic Archer
Goblin Barrel
Poison
Electro Wizard Mega Knight
Princess
Earthquake Mega Knight
Electro Wizard
Bomb Tower Poison Magic Archer Mega Knight
Magic Archer
Bomb Tower Electro Wizard Mega Knight
Mega Knight
Earthquake Poison Princess Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Electro Wizard Magic Archer
Bomb Tower Electro Wizard Mega Knight
Bomb Tower Mega Knight Electro Wizard
Bomb Tower Electro Wizard Mega Knight
Earthquake Bomb Tower Poison Princess Mega Knight
Earthquake Bomb Tower Electro Wizard Magic Archer Mega Knight
Electro Wizard Bomb Tower Poison Princess Magic Archer
Earthquake Bomb Tower Poison Electro Wizard Magic Archer Mega Knight
Bomb Tower Princess
Electro Wizard Mega Knight
Poison Electro Wizard Earthquake Bomb Tower Princess Magic Archer Mega Knight
Poison Princess Electro Wizard Magic Archer
Bomb Tower Mega Knight Earthquake Electro Wizard
Bomb Tower Mega Knight Earthquake Poison Princess Electro Wizard Magic Archer
Bomb Tower Electro Wizard Mega Knight
Bomb Tower Electro Wizard Mega Knight
Bomb Tower Mega Knight Poison Electro Wizard
Bomb Tower Mega Knight Electro Wizard Magic Archer
Earthquake Bomb Tower Poison Princess Electro Wizard Magic Archer Mega Knight
Bomb Tower Electro Wizard
Mega Knight Earthquake Bomb Tower Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Wizard
Poison Electro Wizard Bomb Tower Magic Archer Mega Knight
Mega Knight Bomb Tower Electro Wizard
Mega Knight Electro Wizard
Mega Knight
Poison Bomb Tower Princess Electro Wizard Magic Archer
Bomb Tower Electro Wizard
Mega Knight Bomb Tower
Electro Wizard Mega Knight Bomb Tower Poison Magic Archer
Mega Knight Bomb Tower
Mega Knight Poison Electro Wizard
Mega Knight Bomb Tower
Bomb Tower Princess Magic Archer Mega Knight
Electro Wizard Bomb Tower Poison Magic Archer
Poison Mega Knight Earthquake Bomb Tower Princess Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison Princess Magic Archer
Poison Princess Electro Wizard Magic Archer
Earthquake Poison Magic Archer
Earthquake Poison
Poison Earthquake Magic Archer Mega Knight
Poison Princess Magic Archer
Earthquake Poison Princess Magic Archer
Earthquake Poison Princess Magic Archer
Poison
Poison Electro Wizard
Poison Earthquake Princess Electro Wizard Magic Archer
Poison Princess Magic Archer
Earthquake Poison Princess Magic Archer
Earthquake Poison Princess Magic Archer
Earthquake Princess Poison Magic Archer
Earthquake Poison Princess Magic Archer
Earthquake Magic Archer Poison Princess Mega Knight
Earthquake Poison
Earthquake Poison Princess Electro Wizard Magic Archer Mega Knight
Earthquake Poison Princess Magic Archer Mega Knight
Earthquake Poison Magic Archer Mega Knight
Poison Princess
Earthquake Poison
Earthquake Poison Princess Magic Archer Mega Knight
Poison Earthquake Princess Electro Wizard Magic Archer
Poison Princess Magic Archer Mega Knight
Poison Magic Archer
Poison Princess Electro Wizard Magic Archer
Electro Wizard Poison
Poison Earthquake Magic Archer Mega Knight
Poison Princess Electro Wizard Magic Archer
Mega Knight
Earthquake Poison Princess Magic Archer
Earthquake Electro Wizard Princess Magic Archer
Poison Princess Electro Wizard Magic Archer
Poison Princess Electro Wizard Magic Archer Mega Knight
Earthquake Poison Princess Magic Archer
Poison
Mega Knight
Poison Princess Electro Wizard Magic Archer
Poison Princess Electro Wizard Magic Archer
Poison Princess Electro Wizard Magic Archer Mega Knight

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