My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems Why?

Missing cards in your collection

Golden Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Executioner P.E.K.K.A Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Ice Spirit Knight Firecracker Executioner
The Log
Ice Spirit Firecracker
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Executioner P.E.K.K.A
Fireball
Firecracker Executioner
Poison
Firecracker Executioner
Lightning
Knight Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Fireball Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Fireball Executioner Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Executioner P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Firecracker Fireball Executioner P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Firecracker

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight P.E.K.K.A Firecracker Executioner
Arrows
Fireball P.E.K.K.A Knight
Knight
Ice Spirit Firecracker Executioner Arrows Fireball
Firecracker
Knight Ice Spirit P.E.K.K.A
Fireball
Arrows Knight
Executioner
Knight Ice Spirit P.E.K.K.A
P.E.K.K.A
Ice Spirit Arrows Firecracker Executioner
Electro Giant

Defense Synergies 2 10

Ice Spirit
Knight Firecracker Fireball Executioner P.E.K.K.A
Arrows
Knight Fireball P.E.K.K.A
Knight
Firecracker Executioner Ice Spirit Arrows Fireball
Firecracker
Knight Ice Spirit P.E.K.K.A
Fireball
Ice Spirit Arrows Knight
Executioner
Knight Ice Spirit
P.E.K.K.A
Ice Spirit Arrows Firecracker
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Executioner
P.E.K.K.A Ice Spirit Knight Firecracker Executioner
P.E.K.K.A Knight Executioner
P.E.K.K.A Knight Firecracker
Arrows Firecracker Fireball P.E.K.K.A
Arrows Fireball Firecracker Executioner
Ice Spirit Arrows Firecracker Fireball Executioner
Arrows Fireball P.E.K.K.A Electro Giant
P.E.K.K.A
Knight Ice Spirit Firecracker
Executioner Arrows Knight Firecracker Fireball Electro Giant
Arrows Executioner Firecracker Fireball
P.E.K.K.A Ice Spirit Knight Fireball
Fireball Executioner Ice Spirit Arrows Firecracker P.E.K.K.A
P.E.K.K.A Knight
Ice Spirit Fireball P.E.K.K.A Electro Giant
Arrows Knight Firecracker Fireball Executioner P.E.K.K.A
Ice Spirit Arrows Fireball Knight Firecracker Executioner
Arrows Executioner Ice Spirit Knight Firecracker Fireball
P.E.K.K.A
Arrows Knight Firecracker Fireball Executioner P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball P.E.K.K.A Electro Giant
Fireball Arrows Knight Firecracker Executioner
P.E.K.K.A Ice Spirit Knight
P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Executioner
Arrows Firecracker Fireball Executioner Electro Giant Ice Spirit
P.E.K.K.A Knight Fireball
P.E.K.K.A Knight
P.E.K.K.A Ice Spirit Knight Firecracker Fireball
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Arrows Fireball Electro Giant
P.E.K.K.A Knight Fireball Executioner
Firecracker Fireball Executioner Electro Giant
Electro Giant Ice Spirit Knight Firecracker Fireball Executioner P.E.K.K.A
Arrows Executioner Firecracker Fireball P.E.K.K.A Electro Giant
Arrows Fireball
P.E.K.K.A
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Firecracker
Arrows Firecracker Fireball Executioner
Arrows Fireball
Arrows Knight Firecracker Fireball
Fireball Executioner Arrows Firecracker
Arrows Firecracker Fireball Executioner Electro Giant Ice Spirit
Arrows Firecracker Executioner
Arrows Fireball Ice Spirit Firecracker Executioner
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Knight Fireball
Fireball Arrows Firecracker Executioner
Knight Firecracker Fireball Executioner
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Executioner
Arrows Firecracker Fireball Executioner
Arrows Fireball
Arrows Firecracker Fireball Executioner
Arrows Firecracker Fireball Electro Giant
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Electro Giant Ice Spirit Fireball Executioner
Arrows Firecracker Fireball Executioner
Fireball Arrows
Fireball Arrows Firecracker
Arrows Firecracker Fireball Executioner Electro Giant
Ice Spirit Firecracker Fireball Electro Giant
Fireball
Arrows Fireball
Ice Spirit Arrows Firecracker Fireball
P.E.K.K.A
Arrows Firecracker Fireball
Ice Spirit Fireball
Fireball Arrows Firecracker Executioner
Arrows Fireball
Fireball Knight Firecracker Executioner
Arrows Firecracker Fireball Executioner
Arrows Fireball Electro Giant
Firecracker Executioner P.E.K.K.A
Electro Giant Ice Spirit Firecracker Fireball
Firecracker Fireball Executioner
Firecracker Fireball Executioner Electro Giant
P.E.K.K.A
Fireball Firecracker

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