My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Valkyrie Furnace Goblin Hut Bowler Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Giant Skeleton Inferno Dragon
Giant Snowball
Musketeer Furnace Goblin Hut Inferno Dragon
Zap
Royal Giant Furnace Goblin Hut Inferno Dragon
Barbarian Barrel
Musketeer Valkyrie Furnace Goblin Hut Giant Skeleton
The Log
Royal Giant Musketeer Furnace Goblin Hut Giant Skeleton
Earthquake
Furnace Goblin Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Musketeer Valkyrie Goblin Hut Bowler Giant Skeleton Inferno Dragon
Fireball
Musketeer Furnace Goblin Hut Bowler Inferno Dragon
Poison
Musketeer Furnace Goblin Hut
Lightning
Musketeer Valkyrie Furnace Goblin Hut Bowler Inferno Dragon
Rocket
Musketeer Valkyrie Furnace Goblin Hut Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Valkyrie Furnace Inferno Dragon Goblin Hut Bowler Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Musketeer Valkyrie Furnace Inferno Dragon

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Furnace Musketeer Goblin Hut Bowler Giant Skeleton
Musketeer
Valkyrie Royal Giant Goblin Hut Bowler Giant Skeleton
Valkyrie
Musketeer Furnace Goblin Hut Giant Skeleton
Furnace
Royal Giant Valkyrie Goblin Hut Bowler Giant Skeleton
Goblin Hut
Royal Giant Musketeer Valkyrie Furnace Bowler Giant Skeleton
Bowler
Royal Giant Musketeer Furnace Goblin Hut
Giant Skeleton
Royal Giant Musketeer Valkyrie Furnace Goblin Hut
Inferno Dragon

Defense Synergies 1 11

Royal Giant
Musketeer
Valkyrie Furnace Goblin Hut Bowler Giant Skeleton
Valkyrie
Musketeer Furnace Goblin Hut Bowler
Furnace
Musketeer Valkyrie Goblin Hut Bowler
Goblin Hut
Musketeer Valkyrie Furnace Bowler Giant Skeleton
Bowler
Musketeer Valkyrie Furnace Goblin Hut
Giant Skeleton
Musketeer Goblin Hut
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Musketeer Valkyrie Goblin Hut
Inferno Dragon Musketeer Valkyrie Furnace Goblin Hut
Furnace Goblin Hut Bowler Musketeer Valkyrie Giant Skeleton Inferno Dragon
Goblin Hut Inferno Dragon Musketeer Valkyrie Furnace Bowler
Valkyrie Bowler Giant Skeleton
Bowler Musketeer Valkyrie Furnace
Musketeer Furnace Inferno Dragon Goblin Hut
Bowler Musketeer Valkyrie Giant Skeleton
Inferno Dragon Musketeer Furnace Goblin Hut
Musketeer Valkyrie Bowler Giant Skeleton
Valkyrie Musketeer Furnace Goblin Hut Bowler Giant Skeleton
Musketeer Inferno Dragon Furnace Goblin Hut
Furnace Goblin Hut Bowler Musketeer Valkyrie Giant Skeleton
Valkyrie Bowler Furnace Goblin Hut
Inferno Dragon Furnace Goblin Hut
Furnace Goblin Hut Bowler Inferno Dragon
Musketeer Valkyrie Furnace Goblin Hut Bowler
Musketeer Valkyrie Furnace Goblin Hut Bowler
Valkyrie Furnace Musketeer Goblin Hut Bowler Giant Skeleton Inferno Dragon
Musketeer Goblin Hut Inferno Dragon
Valkyrie Bowler Musketeer Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Goblin Hut Bowler Giant Skeleton
Musketeer Valkyrie Bowler Inferno Dragon
Giant Skeleton Musketeer Valkyrie Furnace Goblin Hut Bowler
Valkyrie Bowler Giant Skeleton Musketeer
Giant Skeleton Musketeer Valkyrie Goblin Hut Bowler Inferno Dragon
Furnace Musketeer Goblin Hut
Musketeer Valkyrie Furnace Goblin Hut Bowler Giant Skeleton
Giant Skeleton Valkyrie Inferno Dragon
Giant Skeleton Valkyrie Goblin Hut Inferno Dragon
Musketeer Goblin Hut Inferno Dragon
Inferno Dragon Musketeer Valkyrie Goblin Hut Bowler Giant Skeleton
Valkyrie Bowler Giant Skeleton
Bowler Giant Skeleton Valkyrie
Musketeer Valkyrie Furnace Bowler
Goblin Hut Musketeer Valkyrie Furnace Bowler Giant Skeleton Inferno Dragon
Valkyrie Bowler Musketeer Goblin Hut Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Giant Skeleton
Musketeer Bowler
Goblin Hut Giant Skeleton
Musketeer Valkyrie Giant Skeleton
Valkyrie Furnace Bowler
Musketeer Furnace
Musketeer Furnace Bowler
Bowler
Musketeer Bowler
Musketeer Valkyrie Bowler
Musketeer
Musketeer Goblin Hut Bowler
Musketeer
Musketeer Furnace Goblin Hut
Musketeer Furnace Goblin Hut Bowler
Musketeer Furnace Goblin Hut Bowler
Musketeer Bowler
Valkyrie Bowler
Musketeer Bowler Giant Skeleton
Musketeer Bowler
Musketeer
Valkyrie Furnace Bowler
Inferno Dragon
Musketeer Bowler
Musketeer Bowler
Musketeer
Musketeer Furnace
Musketeer Goblin Hut
Bowler
Musketeer
Giant Skeleton
Bowler
Musketeer Goblin Hut
Musketeer
Musketeer Valkyrie Bowler
Musketeer Bowler
Giant Skeleton
Musketeer
Musketeer Bowler Giant Skeleton
Musketeer
Musketeer Bowler Giant Skeleton

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