My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Battle Ram Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Battle Ram Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Miner Sparky Skeleton King
Giant Snowball
Battle Ram Miner Skeleton King
Zap
Battle Ram Sparky Skeleton King
Barbarian Barrel
Rascals Battle Ram Sparky Skeleton King
The Log
Rascals Mini P.E.K.K.A Battle Ram Sparky Skeleton King
Earthquake
Skeleton King
Arrows
Rascals Skeleton King
Royal Delivery
Rascals Mini P.E.K.K.A Battle Ram Miner Sparky Skeleton King
Fireball
Rascals Battle Ram Sparky Skeleton King
Poison
Rascals Sparky Skeleton King
Lightning
Mini P.E.K.K.A Battle Ram Sparky Skeleton King
Rocket
Rascals Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Miner Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Giant Snowball Miner Mini P.E.K.K.A Battle Ram Skeleton King Rascals Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Giant Snowball Miner Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Mirror Miner Sparky
Rascals
Battle Ram Miner
Mini P.E.K.K.A
Sparky Mirror
Battle Ram
Giant Snowball Rascals Mirror
Mirror
Miner Giant Snowball Mini P.E.K.K.A Battle Ram Sparky
Miner
Mirror Giant Snowball Rascals Sparky Skeleton King
Sparky
Mini P.E.K.K.A Giant Snowball Mirror Miner
Skeleton King
Miner

Defense Synergies 1 6

Giant Snowball
Mirror Rascals Mini P.E.K.K.A Miner Sparky
Rascals
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mirror
Battle Ram
Mirror
Giant Snowball Mini P.E.K.K.A Sparky
Miner
Giant Snowball
Sparky
Giant Snowball Mirror
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Mini P.E.K.K.A Sparky Rascals
Mini P.E.K.K.A Sparky Giant Snowball Rascals
Mini P.E.K.K.A Sparky Rascals Skeleton King
Mini P.E.K.K.A Sparky
Giant Snowball Rascals
Giant Snowball Rascals
Rascals Sparky
Mini P.E.K.K.A Sparky Rascals Skeleton King
Giant Snowball Rascals Mini P.E.K.K.A Miner Sparky
Giant Snowball Rascals Skeleton King
Giant Snowball Rascals
Mini P.E.K.K.A Sparky Giant Snowball Rascals
Sparky Giant Snowball Rascals Mini P.E.K.K.A Skeleton King
Mini P.E.K.K.A Sparky Rascals Skeleton King
Giant Snowball Rascals Mini P.E.K.K.A Sparky
Sparky Rascals Mini P.E.K.K.A
Giant Snowball Rascals
Giant Snowball Rascals
Mini P.E.K.K.A Sparky
Rascals Giant Snowball Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Giant Snowball Sparky
Giant Snowball Mini P.E.K.K.A Miner
Rascals Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Rascals Sparky
Rascals Mini P.E.K.K.A Sparky
Giant Snowball Rascals
Rascals Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Rascals Sparky
Giant Snowball Mini P.E.K.K.A Sparky
Sparky
Rascals Mini P.E.K.K.A Sparky
Giant Snowball
Rascals Mini P.E.K.K.A Sparky Skeleton King
Rascals Sparky
Rascals Sparky Mini P.E.K.K.A Skeleton King
Giant Snowball Rascals Mini P.E.K.K.A Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Sparky
Giant Snowball Miner
Miner Sparky
Rascals Sparky
Giant Snowball Sparky
Giant Snowball
Sparky
Giant Snowball
Miner Giant Snowball
Giant Snowball Mini P.E.K.K.A Sparky
Miner Sparky
Giant Snowball
Giant Snowball Miner Sparky
Giant Snowball Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Sparky
Mini P.E.K.K.A Sparky
Giant Snowball Mini P.E.K.K.A Sparky
Giant Snowball Miner
Sparky
Giant Snowball
Sparky
Giant Snowball
Giant Snowball Sparky
Miner Giant Snowball Sparky
Giant Snowball Miner Sparky
Miner Sparky
Giant Snowball Sparky
Giant Snowball
Giant Snowball Mini P.E.K.K.A Sparky
Giant Snowball Miner Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Sparky
Giant Snowball
Miner Rascals Mini P.E.K.K.A Sparky
Giant Snowball Skeleton King
Giant Snowball Sparky
Sparky
Giant Snowball Rascals Sparky Skeleton King
Giant Snowball
Giant Snowball Miner Sparky

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