My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Skeleton Barrel Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Skeleton Army
Giant Snowball
Cannon Goblin Gang Skeleton Barrel Skeleton Army Witch
Zap
Cannon Goblin Gang Skeleton Barrel Skeleton Army Witch
Barbarian Barrel
Knight Cannon Goblin Gang Skeleton Barrel Skeleton Army Witch
The Log
Cannon Goblin Gang Skeleton Barrel Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Cannon Goblin Gang Skeleton Army Witch
Arrows
Goblin Gang Skeleton Barrel Skeleton Army Witch
Royal Delivery
Knight Goblin Gang Skeleton Barrel Mini P.E.K.K.A Skeleton Army Witch
Fireball
Cannon Goblin Gang Skeleton Barrel Skeleton Army Witch
Poison
Cannon Goblin Gang Skeleton Barrel Skeleton Army Witch
Lightning
Knight Cannon Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Goblin Gang Skeleton Barrel Skeleton Army Mini P.E.K.K.A Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Skeleton Barrel Mini P.E.K.K.A
Knight
Goblin Gang Skeleton Barrel Arrows Witch
Cannon
Goblin Gang
Knight Skeleton Barrel Mini P.E.K.K.A
Skeleton Barrel
Knight Arrows Goblin Gang Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Arrows Goblin Gang Skeleton Barrel
Skeleton Army
Witch
Knight Skeleton Barrel

Defense Synergies 2 14

Arrows
Knight Cannon Mini P.E.K.K.A
Knight
Cannon Goblin Gang Arrows Mini P.E.K.K.A Skeleton Army Witch
Cannon
Knight Arrows Goblin Gang Mini P.E.K.K.A Skeleton Army Witch
Goblin Gang
Knight Cannon Mini P.E.K.K.A Skeleton Army
Skeleton Barrel
Mini P.E.K.K.A
Arrows Knight Cannon Goblin Gang Skeleton Army Witch
Skeleton Army
Knight Cannon Goblin Gang Mini P.E.K.K.A
Witch
Knight Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Skeleton Barrel
Mini P.E.K.K.A Skeleton Army Knight Cannon Goblin Gang Witch
Cannon Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Knight
Cannon Mini P.E.K.K.A Skeleton Army Witch Knight Goblin Gang
Arrows Mini P.E.K.K.A Skeleton Army
Arrows Goblin Gang Skeleton Army Cannon
Arrows Cannon Goblin Gang Witch
Arrows Cannon Skeleton Barrel
Cannon Mini P.E.K.K.A Witch Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army Cannon Mini P.E.K.K.A
Goblin Gang Skeleton Army Witch Arrows Knight Cannon
Arrows Goblin Gang Witch
Cannon Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Witch
Skeleton Army Arrows Cannon Goblin Gang Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Knight Cannon Goblin Gang
Skeleton Army Cannon Goblin Gang Mini P.E.K.K.A
Arrows Knight Cannon Goblin Gang Mini P.E.K.K.A Skeleton Army Witch
Arrows Cannon Knight Goblin Gang Skeleton Army Witch
Arrows Witch Knight Cannon
Mini P.E.K.K.A Cannon
Goblin Gang Skeleton Army Arrows Knight Cannon Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Skeleton Army Witch
Arrows Knight Goblin Gang Skeleton Barrel Mini P.E.K.K.A
Goblin Gang Skeleton Army Knight Mini P.E.K.K.A Witch
Goblin Gang Mini P.E.K.K.A Skeleton Army Knight
Knight Cannon Goblin Gang Mini P.E.K.K.A Skeleton Army Witch
Arrows Goblin Gang Skeleton Barrel Witch
Goblin Gang Mini P.E.K.K.A Skeleton Army Knight Witch
Mini P.E.K.K.A Knight Skeleton Army
Knight Mini P.E.K.K.A Skeleton Army Witch
Witch Cannon Goblin Gang Skeleton Army
Knight Mini P.E.K.K.A Witch
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Knight Cannon Goblin Gang Witch
Cannon Skeleton Army Witch
Goblin Gang Skeleton Army Witch Knight Mini P.E.K.K.A
Arrows Cannon Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Knight Skeleton Barrel
Arrows
Arrows Skeleton Barrel Witch
Arrows Witch
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Goblin Gang Mini P.E.K.K.A
Arrows Knight Skeleton Barrel
Arrows
Knight Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel
Arrows
Mini P.E.K.K.A
Arrows Skeleton Barrel Mini P.E.K.K.A
Arrows Skeleton Barrel Witch
Arrows
Arrows Skeleton Barrel
Arrows Witch
Witch
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel
Arrows Witch
Skeleton Barrel Witch
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Skeleton Barrel Goblin Gang Skeleton Army Witch
Arrows Witch
Arrows
Knight Goblin Gang Mini P.E.K.K.A
Arrows Skeleton Barrel
Arrows
Goblin Gang Witch
Witch
Skeleton Barrel Witch

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