My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant X-Bow Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Wall Breakers Goblin Drill X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Wall Breakers X-Bow Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Wall Breakers X-Bow Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Wall Breakers Skeleton Army Goblin Drill
Giant Snowball
Wall Breakers Skeleton Army Goblin Drill
Zap
Wall Breakers Skeleton Army Goblin Drill X-Bow
Barbarian Barrel
Wall Breakers Skeleton Army Goblin Drill X-Bow Royal Ghost Magic Archer
The Log
Wall Breakers Skeleton Army Goblin Drill X-Bow
Earthquake
Skeleton Army Goblin Drill X-Bow
Arrows
Wall Breakers Skeleton Army Goblin Drill
Royal Delivery
Wall Breakers Skeleton Army Goblin Drill Royal Ghost Magic Archer
Fireball
Wall Breakers Skeleton Army Goblin Drill X-Bow Magic Archer
Poison
Skeleton Army Goblin Drill X-Bow Magic Archer
Lightning
X-Bow Magic Archer
Rocket
X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Goblin Drill Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Skeleton Army Royal Ghost Goblin Drill Magic Archer Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Skeleton Army Royal Ghost

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant
The Log Royal Ghost Magic Archer
Wall Breakers
Goblin Drill The Log Royal Ghost
Skeleton Army
X-Bow
Goblin Drill
Wall Breakers The Log Royal Ghost
X-Bow
The Log Skeleton Army
The Log
X-Bow Giant Wall Breakers Goblin Drill Magic Archer
Royal Ghost
Giant Wall Breakers Goblin Drill Magic Archer
Magic Archer
Giant The Log Royal Ghost

Defense Synergies 1 8

Giant
Wall Breakers
Skeleton Army
Goblin Drill X-Bow The Log Magic Archer
Goblin Drill
Skeleton Army The Log Magic Archer
X-Bow
The Log Skeleton Army
The Log
X-Bow Skeleton Army Goblin Drill Royal Ghost Magic Archer
Royal Ghost
The Log
Magic Archer
Skeleton Army Goblin Drill The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

X-Bow The Log Magic Archer
Skeleton Army Goblin Drill X-Bow The Log
Skeleton Army Goblin Drill
Skeleton Army Goblin Drill
Skeleton Army X-Bow The Log
Skeleton Army The Log X-Bow Royal Ghost Magic Archer
X-Bow Magic Archer
X-Bow The Log Magic Archer
Skeleton Army Goblin Drill X-Bow
Skeleton Army Royal Ghost
Skeleton Army Goblin Drill X-Bow The Log Royal Ghost Magic Archer
Magic Archer
Skeleton Army Goblin Drill X-Bow The Log
Skeleton Army Goblin Drill X-Bow The Log Royal Ghost Magic Archer
Skeleton Army Goblin Drill X-Bow
Skeleton Army Goblin Drill X-Bow The Log
Skeleton Army Goblin Drill X-Bow
Skeleton Army Goblin Drill X-Bow The Log Royal Ghost Magic Archer
Goblin Drill The Log Royal Ghost Magic Archer
Goblin Drill
Skeleton Army Royal Ghost The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army X-Bow Royal Ghost
X-Bow The Log Royal Ghost Magic Archer
Skeleton Army The Log
Skeleton Army X-Bow The Log
Skeleton Army Goblin Drill
Magic Archer
Skeleton Army
Skeleton Army
Skeleton Army X-Bow The Log Magic Archer
Skeleton Army Goblin Drill
Skeleton Army The Log
Skeleton Army
Skeleton Army Magic Archer
Skeleton Army Goblin Drill X-Bow The Log Magic Archer
The Log Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Goblin Drill X-Bow The Log Royal Ghost
X-Bow The Log Royal Ghost Magic Archer
Goblin Drill X-Bow The Log Magic Archer
The Log
The Log Magic Archer
Magic Archer
The Log Magic Archer
X-Bow The Log Magic Archer
The Log X-Bow
X-Bow
X-Bow The Log Magic Archer
Magic Archer
The Log Magic Archer
X-Bow Magic Archer
X-Bow The Log Magic Archer
X-Bow Goblin Drill The Log Magic Archer
Magic Archer X-Bow The Log
X-Bow The Log Magic Archer
X-Bow The Log Magic Archer
X-Bow The Log Magic Archer
X-Bow The Log
Goblin Drill X-Bow The Log
The Log Magic Archer
X-Bow The Log Royal Ghost Magic Archer
X-Bow The Log Magic Archer
X-Bow The Log Magic Archer
X-Bow Magic Archer
X-Bow The Log Magic Archer
Magic Archer
The Log Magic Archer
Skeleton Army X-Bow Magic Archer
Magic Archer
The Log
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer
X-Bow The Log Royal Ghost Magic Archer

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