My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Flying Machine Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Flying Machine Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Phoenix Graveyard
Giant Snowball
Skeleton Dragons Flying Machine Guards Graveyard
Zap
Firecracker Flying Machine Guards Graveyard
Barbarian Barrel
Firecracker Guards Graveyard
The Log
Firecracker Guards Graveyard
Earthquake
Firecracker Guards Graveyard
Arrows
Firecracker Skeleton Dragons Flying Machine Guards Graveyard
Royal Delivery
Firecracker Skeleton Dragons Flying Machine Guards Graveyard
Fireball
Firecracker Skeleton Dragons Flying Machine
Poison
Firecracker Skeleton Dragons Flying Machine Guards Phoenix Graveyard
Lightning
Skeleton Dragons Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Earthquake Guards Skeleton Dragons Flying Machine Phoenix Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Earthquake Guards Skeleton Dragons

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Skeleton Dragons Earthquake Flying Machine Mega Knight
Skeleton Dragons
Firecracker Flying Machine Graveyard Mega Knight
Earthquake
Firecracker Graveyard Mega Knight
Flying Machine
Firecracker Skeleton Dragons Graveyard Mega Knight
Guards
Graveyard
Phoenix
Graveyard
Graveyard
Skeleton Dragons Earthquake Flying Machine Guards Phoenix Mega Knight
Mega Knight
Firecracker Skeleton Dragons Earthquake Flying Machine Graveyard

Defense Synergies 0 11

Firecracker
Skeleton Dragons Earthquake Flying Machine Guards Mega Knight
Skeleton Dragons
Firecracker Earthquake Guards Mega Knight
Earthquake
Firecracker Skeleton Dragons Mega Knight
Flying Machine
Firecracker Guards Mega Knight
Guards
Firecracker Skeleton Dragons Flying Machine
Phoenix
Graveyard
Mega Knight
Firecracker Skeleton Dragons Earthquake Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Skeleton Dragons Flying Machine
Firecracker Skeleton Dragons Flying Machine Phoenix Mega Knight
Mega Knight Skeleton Dragons
Firecracker Skeleton Dragons Guards Phoenix Mega Knight
Firecracker Earthquake Mega Knight
Firecracker Skeleton Dragons Earthquake Flying Machine Guards Mega Knight
Skeleton Dragons Firecracker Flying Machine Phoenix
Earthquake Skeleton Dragons Flying Machine Phoenix Mega Knight
Phoenix
Guards Firecracker Phoenix Mega Knight
Skeleton Dragons Guards Firecracker Earthquake Flying Machine Mega Knight
Skeleton Dragons Firecracker Flying Machine Phoenix
Mega Knight Skeleton Dragons Earthquake Flying Machine Guards
Mega Knight Firecracker Skeleton Dragons Earthquake Guards
Phoenix Mega Knight
Mega Knight
Mega Knight Firecracker Skeleton Dragons
Mega Knight Firecracker Skeleton Dragons Flying Machine Guards
Earthquake Firecracker Skeleton Dragons Flying Machine Guards Mega Knight
Phoenix
Skeleton Dragons Mega Knight Firecracker Earthquake Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Firecracker Skeleton Dragons Flying Machine Phoenix Mega Knight
Guards Mega Knight
Guards Mega Knight Phoenix
Guards Phoenix Mega Knight
Firecracker Skeleton Dragons Flying Machine
Guards Flying Machine Phoenix
Mega Knight Phoenix
Mega Knight Firecracker Skeleton Dragons Flying Machine Phoenix
Skeleton Dragons Guards Phoenix
Mega Knight Flying Machine Guards Phoenix
Mega Knight Guards Phoenix
Mega Knight Guards
Firecracker Skeleton Dragons Flying Machine Mega Knight
Guards Phoenix Firecracker Skeleton Dragons Flying Machine
Mega Knight Firecracker Skeleton Dragons Earthquake Flying Machine Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Skeleton Dragons Flying Machine Guards
Firecracker Skeleton Dragons Flying Machine
Earthquake Skeleton Dragons Flying Machine
Earthquake Firecracker Skeleton Dragons Flying Machine Guards
Firecracker Skeleton Dragons Earthquake Mega Knight
Firecracker Skeleton Dragons Flying Machine
Firecracker Skeleton Dragons Earthquake Flying Machine
Earthquake Firecracker Skeleton Dragons Flying Machine
Firecracker Skeleton Dragons Flying Machine
Guards
Firecracker Skeleton Dragons Earthquake Flying Machine
Firecracker Skeleton Dragons Flying Machine
Earthquake Flying Machine Firecracker Skeleton Dragons
Earthquake Firecracker Skeleton Dragons Flying Machine
Earthquake Firecracker Skeleton Dragons Flying Machine
Earthquake Firecracker Skeleton Dragons Flying Machine
Earthquake Firecracker Skeleton Dragons Flying Machine Mega Knight
Earthquake
Skeleton Dragons
Firecracker Skeleton Dragons Earthquake Flying Machine Mega Knight
Firecracker Skeleton Dragons Earthquake Flying Machine Mega Knight
Skeleton Dragons Earthquake Mega Knight
Skeleton Dragons
Earthquake Skeleton Dragons Flying Machine
Firecracker Earthquake Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Earthquake Flying Machine
Skeleton Dragons Flying Machine Mega Knight
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Flying Machine
Firecracker Skeleton Dragons Flying Machine Guards
Skeleton Dragons Earthquake Mega Knight
Firecracker Skeleton Dragons
Mega Knight
Firecracker Earthquake
Earthquake Flying Machine Guards
Firecracker Skeleton Dragons Flying Machine
Firecracker Skeleton Dragons Flying Machine Mega Knight
Firecracker Skeleton Dragons Earthquake Flying Machine
Firecracker Skeleton Dragons Flying Machine Mega Knight
Firecracker Skeleton Dragons Flying Machine Guards
Firecracker Skeleton Dragons Flying Machine
Firecracker Flying Machine Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: