My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Mediocre
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

2 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Flying Machine Elixir Collector Royal Ghost Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Royal Hogs Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Lava Hound
Giant Snowball
Goblins Bomber Flying Machine Royal Hogs Lava Hound
Zap
Goblins Bomber Flying Machine Royal Hogs Lava Hound
Barbarian Barrel
Goblins Bomber Royal Hogs Royal Ghost
The Log
Goblins Bomber Royal Hogs
Earthquake
Bomber Royal Hogs Elixir Collector
Arrows
Goblins Bomber Flying Machine Royal Hogs Lava Hound
Royal Delivery
Goblins Bomber Flying Machine Royal Hogs Royal Ghost Lava Hound
Fireball
Bomber Flying Machine Royal Hogs Elixir Collector Lava Hound
Poison
Bomber Flying Machine Royal Hogs Elixir Collector Lava Hound
Lightning
Elixir Collector
Rocket
Royal Hogs Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Giant Snowball Royal Ghost Flying Machine Royal Hogs Elixir Collector Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber Giant Snowball Royal Ghost

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Giant Snowball Royal Hogs
Giant Snowball
Royal Hogs Bomber Flying Machine Royal Ghost Lava Hound
Flying Machine
Lava Hound Giant Snowball Royal Hogs Royal Ghost
Royal Hogs
Giant Snowball Bomber Flying Machine
Elixir Collector
Royal Ghost
Giant Snowball Flying Machine
Lava Hound
Flying Machine Giant Snowball

Defense Synergies 0 8

Goblins
Bomber Giant Snowball Flying Machine
Bomber
Goblins Giant Snowball Royal Ghost
Giant Snowball
Goblins Bomber Flying Machine Royal Ghost
Flying Machine
Goblins Giant Snowball Royal Ghost
Royal Hogs
Elixir Collector
Royal Ghost
Bomber Giant Snowball Flying Machine
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Flying Machine
Goblins Bomber Flying Machine
Goblins Bomber Giant Snowball
Goblins Bomber
Bomber
Goblins Bomber Giant Snowball Flying Machine Royal Ghost
Giant Snowball Flying Machine
Flying Machine
Goblins
Goblins Bomber Giant Snowball Royal Ghost
Goblins Bomber Giant Snowball Flying Machine Royal Ghost
Giant Snowball Flying Machine
Bomber Giant Snowball Flying Machine
Bomber Goblins Giant Snowball Royal Ghost
Giant Snowball
Goblins Bomber
Goblins Bomber Giant Snowball Flying Machine Royal Ghost
Giant Snowball Bomber Flying Machine Royal Ghost
Bomber Royal Ghost Goblins Giant Snowball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Royal Ghost
Bomber Giant Snowball Flying Machine Royal Ghost
Goblins
Giant Snowball Flying Machine
Goblins Flying Machine
Goblins Giant Snowball Flying Machine
Flying Machine
Giant Snowball
Bomber Flying Machine
Goblins Bomber Flying Machine
Bomber Giant Snowball Flying Machine Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Royal Ghost
Giant Snowball Flying Machine Royal Ghost
Flying Machine
Flying Machine
Bomber Giant Snowball
Giant Snowball Flying Machine
Bomber Flying Machine
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Goblins Giant Snowball
Flying Machine
Giant Snowball Flying Machine
Flying Machine Giant Snowball
Flying Machine
Giant Snowball Flying Machine
Bomber Giant Snowball Flying Machine
Flying Machine
Giant Snowball
Bomber
Bomber Giant Snowball Flying Machine
Bomber Giant Snowball Flying Machine
Giant Snowball
Giant Snowball Flying Machine
Giant Snowball Bomber
Giant Snowball Flying Machine Royal Ghost
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Giant Snowball
Bomber Giant Snowball
Giant Snowball
Giant Snowball
Flying Machine
Giant Snowball Flying Machine
Flying Machine
Bomber Giant Snowball Flying Machine
Giant Snowball
Flying Machine
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Giant Snowball Flying Machine Royal Ghost

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