My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Hog Rider Skeleton Army
Zap
Firecracker Skeleton Army Prince
Barbarian Barrel
Knight Firecracker Valkyrie Skeleton Army Magic Archer
The Log
Firecracker Hog Rider Skeleton Army Prince
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Knight Firecracker Valkyrie Hog Rider Skeleton Army Prince Magic Archer
Fireball
Firecracker Hog Rider Skeleton Army Magic Archer
Poison
Firecracker Skeleton Army Magic Archer
Lightning
Knight Valkyrie Prince Magic Archer
Rocket
Valkyrie Hog Rider Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Skeleton Army Valkyrie Hog Rider Magic Archer Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Skeleton Army

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Prince
Knight
Firecracker Hog Rider Arrows Prince Magic Archer
Firecracker
Knight Hog Rider Valkyrie Prince
Valkyrie
Hog Rider Prince Firecracker Magic Archer
Hog Rider
Arrows Knight Firecracker Valkyrie Prince Magic Archer
Skeleton Army
Prince
Valkyrie Arrows Knight Firecracker Hog Rider Magic Archer
Magic Archer
Knight Valkyrie Hog Rider Prince

Defense Synergies 3 11

Arrows
Knight Valkyrie Prince
Knight
Firecracker Magic Archer Arrows Skeleton Army
Firecracker
Knight Valkyrie Skeleton Army Prince
Valkyrie
Firecracker Arrows Prince Magic Archer
Hog Rider
Skeleton Army
Knight Firecracker Prince Magic Archer
Prince
Arrows Firecracker Valkyrie Skeleton Army Magic Archer
Magic Archer
Knight Valkyrie Skeleton Army Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Magic Archer
Skeleton Army Knight Firecracker Valkyrie Prince
Skeleton Army Prince Knight Valkyrie
Skeleton Army Prince Knight Firecracker Valkyrie
Arrows Firecracker Valkyrie Skeleton Army Prince
Arrows Skeleton Army Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Valkyrie Magic Archer
Skeleton Army Prince
Knight Skeleton Army Firecracker Valkyrie Prince
Valkyrie Skeleton Army Arrows Knight Firecracker Magic Archer
Arrows Firecracker Magic Archer
Skeleton Army Prince Knight Valkyrie
Valkyrie Skeleton Army Arrows Firecracker Prince Magic Archer
Skeleton Army Knight Prince
Skeleton Army Prince
Arrows Knight Firecracker Valkyrie Skeleton Army Prince
Arrows Knight Firecracker Valkyrie Skeleton Army Prince Magic Archer
Arrows Valkyrie Knight Firecracker Magic Archer
Prince
Valkyrie Skeleton Army Arrows Knight Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Prince
Arrows Knight Firecracker Valkyrie Prince Magic Archer
Skeleton Army Knight Valkyrie Prince
Valkyrie Skeleton Army Prince Knight
Knight Valkyrie Skeleton Army Prince
Arrows Firecracker Magic Archer
Skeleton Army Prince Knight Valkyrie
Knight Valkyrie Skeleton Army Prince
Knight Firecracker Valkyrie Skeleton Army Prince Magic Archer
Skeleton Army
Knight Valkyrie Prince
Skeleton Army Arrows Valkyrie Prince
Skeleton Army Prince Knight Valkyrie
Firecracker Valkyrie Skeleton Army Magic Archer
Skeleton Army Knight Firecracker Valkyrie Prince Magic Archer
Arrows Valkyrie Firecracker Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Firecracker Valkyrie
Arrows Firecracker Magic Archer
Arrows Magic Archer
Arrows Knight Firecracker Valkyrie Prince
Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Prince
Firecracker Arrows Knight Valkyrie Prince Magic Archer
Arrows Firecracker Magic Archer
Knight Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Prince Magic Archer
Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker
Arrows
Arrows Firecracker Prince Magic Archer
Arrows Firecracker Valkyrie Magic Archer
Prince Magic Archer
Arrows
Prince
Arrows
Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Prince Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Firecracker
Arrows Magic Archer
Arrows Firecracker Magic Archer
Prince
Arrows Firecracker Magic Archer
Skeleton Army Prince Magic Archer
Arrows Firecracker Magic Archer
Arrows
Knight Firecracker Valkyrie Prince Magic Archer
Arrows Firecracker Magic Archer
Arrows
Firecracker Prince
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Prince Magic Archer

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