My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Cannon Hog Rider Goblin Barrel
Zap
Cannon Firecracker Goblin Barrel
Barbarian Barrel
Knight Cannon Firecracker Goblin Barrel Magic Archer
The Log
Cannon Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Cannon Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Magic Archer
Fireball
Cannon Firecracker Hog Rider Goblin Barrel Magic Archer
Poison
Cannon Firecracker Magic Archer
Lightning
Knight Cannon Mini P.E.K.K.A Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Firecracker Goblin Barrel Fireball Mini P.E.K.K.A Hog Rider Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Cannon Firecracker Goblin Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Goblin Barrel Fireball Magic Archer
Cannon
Firecracker
Knight Hog Rider Mini P.E.K.K.A Goblin Barrel
Fireball
Hog Rider Knight Magic Archer
Mini P.E.K.K.A
Firecracker Hog Rider Magic Archer
Hog Rider
Knight Firecracker Fireball Mini P.E.K.K.A Goblin Barrel Magic Archer
Goblin Barrel
Knight Firecracker Hog Rider
Magic Archer
Knight Fireball Mini P.E.K.K.A Hog Rider

Defense Synergies 3 9

Knight
Cannon Firecracker Magic Archer Fireball Mini P.E.K.K.A
Cannon
Knight Firecracker Fireball Mini P.E.K.K.A Magic Archer
Firecracker
Knight Cannon Mini P.E.K.K.A
Fireball
Knight Cannon Mini P.E.K.K.A
Mini P.E.K.K.A
Knight Cannon Firecracker Fireball Magic Archer
Hog Rider
Goblin Barrel
Magic Archer
Knight Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Fireball Magic Archer
Mini P.E.K.K.A Knight Cannon Firecracker
Cannon Mini P.E.K.K.A Knight
Cannon Mini P.E.K.K.A Knight Firecracker
Firecracker Fireball Mini P.E.K.K.A
Fireball Cannon Firecracker Magic Archer
Cannon Firecracker Fireball Magic Archer
Cannon Fireball Magic Archer
Cannon Mini P.E.K.K.A
Knight Cannon Firecracker Mini P.E.K.K.A
Knight Cannon Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Cannon Mini P.E.K.K.A Knight Fireball
Fireball Cannon Firecracker Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Knight Cannon
Cannon Fireball Mini P.E.K.K.A
Knight Cannon Firecracker Fireball Mini P.E.K.K.A
Cannon Fireball Knight Firecracker Magic Archer
Knight Cannon Firecracker Fireball Magic Archer
Mini P.E.K.K.A Cannon
Knight Cannon Firecracker Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Magic Archer
Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight Fireball
Knight Cannon Mini P.E.K.K.A
Firecracker Fireball Magic Archer
Mini P.E.K.K.A Knight Fireball
Mini P.E.K.K.A Knight
Knight Firecracker Fireball Mini P.E.K.K.A Magic Archer
Cannon
Knight Mini P.E.K.K.A
Fireball
Mini P.E.K.K.A Knight Cannon Fireball
Cannon Firecracker Fireball Magic Archer
Knight Firecracker Fireball Mini P.E.K.K.A Magic Archer
Cannon Firecracker Fireball Mini P.E.K.K.A Magic Archer
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Firecracker
Firecracker Fireball Magic Archer
Fireball Magic Archer
Knight Firecracker Fireball
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Magic Archer
Fireball Firecracker Magic Archer
Fireball Firecracker
Fireball Mini P.E.K.K.A
Firecracker Knight Fireball Magic Archer
Fireball Firecracker Magic Archer
Knight Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Magic Archer Firecracker Fireball
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Magic Archer
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball Firecracker Magic Archer
Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Magic Archer
Firecracker Fireball Magic Archer
Fireball
Firecracker
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer

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