My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Flying Machine Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Battle Healer Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Cannon Flying Machine
Zap
Cannon Firecracker Flying Machine
Barbarian Barrel
Knight Cannon Firecracker Executioner
The Log
Cannon Firecracker
Earthquake
Cannon Firecracker
Arrows
Firecracker Flying Machine
Royal Delivery
Knight Firecracker Flying Machine Battle Healer Executioner
Fireball
Cannon Firecracker Flying Machine Battle Healer Executioner
Poison
Cannon Firecracker Flying Machine Battle Healer Executioner
Lightning
Knight Cannon Battle Healer Executioner
Rocket
Battle Healer Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Firecracker Fireball Flying Machine Battle Healer Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Cannon Firecracker Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Executioner Fireball Flying Machine
Cannon
Firecracker
Knight Flying Machine Battle Healer Giant
Fireball
Knight Giant
Flying Machine
Knight Firecracker Battle Healer Giant
Battle Healer
Executioner Firecracker Flying Machine Giant
Giant
Firecracker Fireball Flying Machine Battle Healer Executioner
Executioner
Knight Battle Healer Giant

Defense Synergies 3 11

Knight
Cannon Firecracker Executioner Fireball Flying Machine
Cannon
Knight Firecracker Fireball Flying Machine Battle Healer
Firecracker
Knight Cannon Flying Machine Battle Healer
Fireball
Knight Cannon Battle Healer
Flying Machine
Knight Cannon Firecracker Battle Healer
Battle Healer
Cannon Firecracker Fireball Flying Machine Executioner
Giant
Executioner
Knight Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Fireball Flying Machine Executioner
Knight Cannon Firecracker Flying Machine Battle Healer Executioner
Cannon Knight Executioner
Cannon Knight Firecracker
Firecracker Fireball Battle Healer
Fireball Cannon Firecracker Flying Machine Executioner
Cannon Firecracker Fireball Flying Machine Executioner
Cannon Fireball Flying Machine Battle Healer
Cannon
Knight Cannon Firecracker Battle Healer
Executioner Knight Cannon Firecracker Fireball Flying Machine
Executioner Firecracker Fireball Flying Machine
Cannon Knight Fireball Flying Machine Battle Healer
Fireball Executioner Cannon Firecracker
Knight Cannon
Cannon Fireball
Knight Cannon Firecracker Fireball Executioner
Cannon Fireball Knight Firecracker Flying Machine Battle Healer Executioner
Executioner Knight Cannon Firecracker Fireball Flying Machine Battle Healer
Cannon
Knight Cannon Firecracker Fireball Flying Machine Battle Healer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Battle Healer
Fireball Knight Firecracker Flying Machine Battle Healer Executioner
Knight Battle Healer
Knight Fireball Battle Healer
Knight Cannon Battle Healer Executioner
Firecracker Fireball Executioner Flying Machine
Knight Fireball Flying Machine Battle Healer
Knight Battle Healer
Knight Firecracker Fireball Flying Machine
Cannon
Knight Flying Machine
Fireball
Knight Cannon Fireball Executioner
Cannon Firecracker Fireball Flying Machine Executioner
Knight Firecracker Fireball Flying Machine Battle Healer Executioner
Executioner Cannon Firecracker Fireball Flying Machine Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Flying Machine
Firecracker Fireball Flying Machine Executioner
Fireball Flying Machine
Knight Firecracker Fireball Flying Machine
Fireball Executioner Firecracker
Firecracker Fireball Executioner Flying Machine
Firecracker Flying Machine Executioner
Fireball Firecracker Flying Machine Executioner
Fireball Firecracker Flying Machine
Fireball
Firecracker Knight Fireball Flying Machine
Fireball Firecracker Flying Machine Executioner
Flying Machine Knight Firecracker Fireball Executioner
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine Executioner
Firecracker Fireball Flying Machine Executioner
Fireball
Firecracker Fireball Flying Machine Executioner
Firecracker Fireball Flying Machine
Fireball
Fireball
Fireball Flying Machine
Firecracker Fireball Executioner
Firecracker Fireball Flying Machine Executioner
Fireball Flying Machine
Fireball Firecracker
Firecracker Fireball Flying Machine Executioner
Firecracker Fireball Flying Machine
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Flying Machine
Fireball Firecracker Flying Machine Executioner
Fireball
Fireball Knight Firecracker Flying Machine Executioner
Firecracker Fireball Flying Machine Executioner
Fireball
Firecracker Flying Machine Executioner
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine Executioner
Firecracker Fireball Flying Machine Executioner

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