My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Witch Prince Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Prince Bandit
Giant Snowball
Archers Goblin Gang Witch
Zap
Archers Goblin Gang Firecracker Witch Prince Bandit
Barbarian Barrel
Archers Goblin Gang Firecracker Witch Royal Ghost Bandit
The Log
Archers Goblin Gang Firecracker Witch Prince Bandit
Earthquake
Archers Goblin Gang Firecracker Witch
Arrows
Archers Goblin Gang Firecracker Witch
Royal Delivery
Archers Goblin Gang Firecracker Witch Prince Royal Ghost Bandit
Fireball
Archers Goblin Gang Firecracker Witch Bandit
Poison
Archers Goblin Gang Firecracker Witch
Lightning
Witch Prince Bandit
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Goblin Gang Firecracker Royal Ghost Bandit Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Goblin Gang Firecracker

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Prince Royal Ghost Bandit
Goblin Gang
Firecracker Mirror Prince Royal Ghost Bandit
Firecracker
Goblin Gang Mirror Prince Bandit
Mirror
Goblin Gang Firecracker Royal Ghost
Witch
Prince Royal Ghost Bandit
Prince
Archers Goblin Gang Firecracker Witch Royal Ghost
Royal Ghost
Archers Goblin Gang Mirror Witch Prince Bandit
Bandit
Archers Goblin Gang Firecracker Witch Royal Ghost

Defense Synergies 0 14

Archers
Goblin Gang Firecracker Witch Bandit
Goblin Gang
Archers Firecracker Mirror Prince Bandit
Firecracker
Archers Goblin Gang Mirror Prince Bandit
Mirror
Goblin Gang Firecracker
Witch
Archers Prince Royal Ghost Bandit
Prince
Goblin Gang Firecracker Witch
Royal Ghost
Witch
Bandit
Archers Goblin Gang Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Goblin Gang Firecracker Witch Prince Bandit
Goblin Gang Witch Prince Archers Bandit
Witch Prince Goblin Gang Firecracker Bandit
Firecracker Prince
Goblin Gang Archers Firecracker Royal Ghost Bandit
Archers Goblin Gang Firecracker Witch
Bandit
Witch Goblin Gang Prince
Goblin Gang Archers Firecracker Prince Royal Ghost Bandit
Archers Goblin Gang Witch Firecracker Royal Ghost Bandit
Archers Goblin Gang Firecracker Witch
Prince Goblin Gang Witch Bandit
Goblin Gang Firecracker Witch Prince Royal Ghost
Goblin Gang Prince Bandit
Goblin Gang Prince Bandit
Goblin Gang Firecracker Witch Prince
Archers Goblin Gang Firecracker Witch Prince Royal Ghost Bandit
Witch Archers Firecracker Royal Ghost Bandit
Prince
Goblin Gang Royal Ghost Archers Firecracker Witch Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Witch Prince Royal Ghost Bandit
Bandit Archers Goblin Gang Firecracker Prince Royal Ghost
Goblin Gang Bandit Witch Prince
Goblin Gang Prince Bandit
Goblin Gang Witch Prince Bandit
Firecracker Archers Goblin Gang Witch
Goblin Gang Prince Archers Witch Bandit
Prince
Firecracker Witch Prince Bandit
Witch Goblin Gang
Witch Prince
Prince
Prince Goblin Gang Witch Bandit
Archers Firecracker Witch
Goblin Gang Witch Archers Firecracker Prince
Archers Firecracker Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Ghost Bandit
Firecracker Royal Ghost Bandit
Bandit
Firecracker Prince
Firecracker
Firecracker Witch
Archers Firecracker Witch
Firecracker
Firecracker Bandit
Goblin Gang Prince
Firecracker Prince Bandit
Archers Firecracker
Firecracker Bandit
Firecracker Bandit
Firecracker Prince
Firecracker Witch Bandit
Firecracker Bandit
Archers Firecracker Prince Bandit
Firecracker Witch
Prince
Prince
Firecracker Witch
Witch
Firecracker Witch Royal Ghost Bandit
Witch Prince Bandit
Firecracker Bandit
Archers Firecracker Witch
Firecracker Witch
Bandit
Firecracker
Prince
Firecracker
Archers Goblin Gang Witch Prince Bandit
Archers Firecracker Witch
Goblin Gang Firecracker Prince
Firecracker
Firecracker Prince
Goblin Gang Firecracker Witch
Firecracker Witch
Firecracker Witch Prince Royal Ghost Bandit

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