My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Witch Prince Giant Skeleton Electro Giant Ram Rider Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Prince Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Royal Hogs Prince Giant Skeleton Electro Giant Ram Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Giant Skeleton Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Prince Giant Skeleton Ram Rider Mighty Miner
Giant Snowball
Royal Hogs Witch Ram Rider Mighty Miner
Zap
Royal Hogs Witch Prince Ram Rider Mighty Miner
Barbarian Barrel
Elixir Golem Royal Hogs Witch Giant Skeleton
The Log
Elixir Golem Royal Hogs Witch Prince Giant Skeleton Ram Rider
Earthquake
Elixir Golem Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Elixir Golem Royal Hogs Witch Prince Giant Skeleton Ram Rider
Fireball
Elixir Golem Royal Hogs Witch Ram Rider Mighty Miner
Poison
Elixir Golem Royal Hogs Witch
Lightning
Witch Prince Ram Rider Mighty Miner
Rocket
Royal Hogs Witch Prince Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Prince Giant Skeleton Electro Giant Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Mighty Miner Royal Hogs Witch Prince Ram Rider Giant Skeleton Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Elixir Golem Mighty Miner Royal Hogs Witch

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Witch
Royal Hogs
Witch
Elixir Golem Prince Giant Skeleton Ram Rider
Prince
Witch Electro Giant Ram Rider
Giant Skeleton
Witch
Electro Giant
Prince
Ram Rider
Witch Prince
Mighty Miner

Defense Synergies 0 3

Elixir Golem
Royal Hogs
Witch
Prince Giant Skeleton
Prince
Witch Electro Giant
Giant Skeleton
Witch
Electro Giant
Prince
Ram Rider
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ram Rider
Witch Prince Ram Rider
Witch Prince Ram Rider Giant Skeleton
Witch Prince Ram Rider
Prince Giant Skeleton
Ram Rider Witch
Giant Skeleton Electro Giant Ram Rider
Witch Mighty Miner Prince
Prince Giant Skeleton
Witch Giant Skeleton Electro Giant Ram Rider
Witch Ram Rider
Prince Witch Giant Skeleton Ram Rider
Witch Prince
Prince Ram Rider
Prince Electro Giant Ram Rider
Witch Prince
Witch Prince Ram Rider
Witch Giant Skeleton Ram Rider
Prince Ram Rider
Witch Prince Giant Skeleton Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Prince Giant Skeleton Electro Giant
Prince
Giant Skeleton Witch Prince Ram Rider
Prince Giant Skeleton Ram Rider
Giant Skeleton Witch Prince Ram Rider Mighty Miner
Electro Giant Witch Ram Rider
Prince Witch Giant Skeleton Ram Rider
Giant Skeleton Mighty Miner Prince
Giant Skeleton Witch Prince
Witch
Witch Prince Giant Skeleton
Prince Giant Skeleton Electro Giant
Prince Giant Skeleton Witch Ram Rider
Witch Electro Giant
Witch Electro Giant Prince Giant Skeleton Mighty Miner
Witch Giant Skeleton Electro Giant Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Ram Rider
Giant Skeleton
Prince Giant Skeleton
Electro Giant Witch Ram Rider
Witch
Ram Rider
Ram Rider
Prince
Prince Ram Rider
Prince
Witch
Prince
Witch Electro Giant
Prince Giant Skeleton
Prince
Electro Giant Witch
Witch
Witch Ram Rider
Witch Prince Ram Rider
Witch Electro Giant
Witch Electro Giant
Mighty Miner Prince Giant Skeleton
Witch Prince
Witch Ram Rider
Prince
Giant Skeleton Electro Giant
Prince
Electro Giant Witch Giant Skeleton
Witch
Witch Prince Giant Skeleton Electro Giant

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