My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Cannon Cart Giant Skeleton Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Cannon Cart Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Goblin Drill Cannon Cart Giant Skeleton
Giant Snowball
Bomber Dart Goblin Guards Goblin Drill
Zap
Bomber Dart Goblin Guards Goblin Drill Cannon Cart
Barbarian Barrel
Bomber Dart Goblin Guards Goblin Drill Cannon Cart Giant Skeleton
The Log
Bomber Dart Goblin Guards Goblin Drill Cannon Cart Giant Skeleton
Earthquake
Bomber Guards Goblin Drill
Arrows
Bomber Dart Goblin Guards Goblin Drill
Royal Delivery
Bomber Dart Goblin Guards Goblin Drill Cannon Cart Giant Skeleton Mother Witch
Fireball
Bomber Dart Goblin Goblin Drill Cannon Cart Mother Witch
Poison
Bomber Dart Goblin Guards Goblin Drill Mother Witch
Lightning
Cannon Cart Mother Witch
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Guards Goblin Drill Giant Skeleton Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Dart Goblin Guards Goblin Drill Mother Witch Cannon Cart Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Dart Goblin Guards

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Drill Cannon Cart Giant Skeleton
Dart Goblin
Goblin Drill Cannon Cart Giant Skeleton
Rage
Cannon Cart Giant Skeleton Mother Witch
Guards
Goblin Drill
Bomber Dart Goblin Cannon Cart Mother Witch
Cannon Cart
Bomber Dart Goblin Rage Goblin Drill Mother Witch
Giant Skeleton
Bomber Dart Goblin Rage Mother Witch
Mother Witch
Rage Goblin Drill Cannon Cart Giant Skeleton

Defense Synergies 0 14

Bomber
Guards Goblin Drill
Dart Goblin
Guards Goblin Drill Cannon Cart Giant Skeleton Mother Witch
Rage
Guards
Bomber Dart Goblin Goblin Drill Cannon Cart Giant Skeleton Mother Witch
Goblin Drill
Bomber Dart Goblin Guards Mother Witch
Cannon Cart
Dart Goblin Guards Giant Skeleton
Giant Skeleton
Dart Goblin Guards Cannon Cart Mother Witch
Mother Witch
Dart Goblin Guards Goblin Drill Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Dart Goblin
Bomber Dart Goblin Goblin Drill Cannon Cart
Bomber Dart Goblin Goblin Drill Cannon Cart Giant Skeleton
Bomber Dart Goblin Guards Goblin Drill Cannon Cart
Bomber Giant Skeleton
Bomber Dart Goblin Guards Cannon Cart Mother Witch
Dart Goblin
Dart Goblin Cannon Cart Giant Skeleton
Goblin Drill
Guards Bomber Dart Goblin Cannon Cart Giant Skeleton
Dart Goblin Guards Mother Witch Bomber Goblin Drill Cannon Cart Giant Skeleton
Dart Goblin
Goblin Drill Bomber Guards Cannon Cart Giant Skeleton
Bomber Dart Goblin Guards Goblin Drill Cannon Cart
Goblin Drill Cannon Cart
Goblin Drill
Bomber Goblin Drill Cannon Cart
Bomber Dart Goblin Guards Goblin Drill Cannon Cart
Goblin Drill Bomber Dart Goblin Guards Cannon Cart Giant Skeleton Mother Witch
Dart Goblin Goblin Drill Cannon Cart
Bomber Dart Goblin Guards Cannon Cart Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Cannon Cart Giant Skeleton
Bomber Cannon Cart
Guards Giant Skeleton Cannon Cart
Guards Giant Skeleton Cannon Cart
Giant Skeleton Guards Goblin Drill Cannon Cart
Mother Witch Dart Goblin
Guards Dart Goblin Cannon Cart Giant Skeleton
Giant Skeleton Cannon Cart
Giant Skeleton Cannon Cart
Dart Goblin Guards Goblin Drill
Dart Goblin Guards Cannon Cart Giant Skeleton
Guards Giant Skeleton
Cannon Cart Giant Skeleton Guards
Bomber Dart Goblin Cannon Cart
Guards Bomber Dart Goblin Goblin Drill Cannon Cart Giant Skeleton
Bomber Dart Goblin Cannon Cart Giant Skeleton Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards Goblin Drill Giant Skeleton
Dart Goblin
Dart Goblin Goblin Drill Cannon Cart Giant Skeleton
Cannon Cart Dart Goblin Guards Giant Skeleton
Bomber
Mother Witch Dart Goblin
Bomber Dart Goblin
Dart Goblin
Dart Goblin
Guards
Dart Goblin Cannon Cart
Dart Goblin
Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Bomber Dart Goblin Goblin Drill Cannon Cart
Dart Goblin Cannon Cart
Bomber
Bomber Dart Goblin
Bomber Dart Goblin Mother Witch
Giant Skeleton
Goblin Drill Cannon Cart
Mother Witch Bomber
Dart Goblin
Dart Goblin
Dart Goblin Mother Witch
Dart Goblin Guards
Bomber Dart Goblin
Giant Skeleton
Dart Goblin Guards Cannon Cart
Dart Goblin
Dart Goblin Cannon Cart
Bomber Dart Goblin
Giant Skeleton
Dart Goblin Cannon Cart
Dart Goblin Guards Giant Skeleton
Dart Goblin
Dart Goblin Cannon Cart Giant Skeleton

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