My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Bandit Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Barbarian Barrel Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Barbarians
Zap
Firecracker Bandit
Barbarian Barrel
Knight Firecracker Barbarians Bandit Magic Archer
The Log
Firecracker Barbarians Bandit
Earthquake
Firecracker Barbarians
Arrows
Firecracker
Royal Delivery
Knight Firecracker Barbarians Bandit Magic Archer
Fireball
Firecracker Barbarians Bandit Magic Archer
Poison
Firecracker Barbarians Magic Archer
Lightning
Knight Bandit Magic Archer
Rocket
Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Knight Firecracker Bandit Magic Archer Golden Knight Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Knight Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Barbarian Barrel Magic Archer
Firecracker
Knight Barbarian Barrel Bandit
Barbarians
Barbarian Barrel
Knight Firecracker Bandit
Rage
Golden Knight
Bandit
Firecracker Barbarian Barrel Magic Archer Golden Knight
Magic Archer
Knight Bandit Golden Knight
Golden Knight
Rage Bandit Magic Archer

Defense Synergies 2 7

Knight
Firecracker Magic Archer Barbarian Barrel
Firecracker
Knight Barbarian Barrel Bandit Golden Knight
Barbarians
Barbarian Barrel
Knight Firecracker Bandit Magic Archer
Rage
Bandit
Firecracker Barbarian Barrel Magic Archer
Magic Archer
Knight Barbarian Barrel Bandit
Golden Knight
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Barbarian Barrel Magic Archer Golden Knight
Barbarians Knight Firecracker Bandit
Barbarians Knight Bandit
Barbarians Knight Firecracker Bandit
Firecracker Barbarians Barbarian Barrel
Barbarian Barrel Firecracker Bandit Magic Archer
Firecracker Magic Archer
Barbarians Barbarian Barrel Bandit Magic Archer Golden Knight
Barbarians
Knight Firecracker Barbarians Barbarian Barrel Bandit
Barbarians Knight Firecracker Barbarian Barrel Bandit Magic Archer
Firecracker Magic Archer
Barbarians Knight Bandit
Firecracker Barbarians Barbarian Barrel Magic Archer Golden Knight
Barbarians Knight Bandit
Barbarians Bandit
Barbarians Knight Firecracker
Knight Firecracker Barbarians Barbarian Barrel Bandit Magic Archer Golden Knight
Barbarian Barrel Knight Firecracker Barbarians Bandit Magic Archer
Barbarians
Knight Firecracker Barbarians Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Barbarian Barrel Bandit
Bandit Knight Firecracker Barbarian Barrel Magic Archer
Barbarians Bandit Knight Golden Knight
Knight Barbarians Barbarian Barrel Bandit
Barbarians Knight Bandit
Firecracker Magic Archer
Knight Barbarians Bandit
Knight Barbarians
Knight Firecracker Barbarians Barbarian Barrel Bandit Magic Archer
Barbarians
Knight Barbarians Golden Knight
Barbarians
Barbarians Knight Bandit Golden Knight
Firecracker Barbarians Magic Archer
Barbarians Knight Firecracker Barbarian Barrel Magic Archer Golden Knight
Firecracker Barbarians Barbarian Barrel Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker Barbarian Barrel Bandit Golden Knight
Firecracker Barbarian Barrel Bandit Magic Archer Golden Knight
Barbarian Barrel Bandit Magic Archer
Knight Firecracker Barbarians Barbarian Barrel
Firecracker Barbarian Barrel Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Barbarian Barrel Magic Archer
Firecracker Bandit Golden Knight
Firecracker Knight Barbarian Barrel Bandit Magic Archer Golden Knight
Firecracker Magic Archer
Knight Firecracker Barbarian Barrel Bandit Magic Archer Golden Knight
Firecracker Barbarian Barrel Bandit Magic Archer
Firecracker Barbarian Barrel Magic Archer
Firecracker Barbarian Barrel Bandit Magic Archer Golden Knight
Magic Archer Firecracker Barbarian Barrel Bandit
Barbarian Barrel
Firecracker Barbarian Barrel Bandit Magic Archer
Firecracker Barbarian Barrel Magic Archer Golden Knight
Magic Archer
Barbarians Barbarian Barrel
Firecracker Barbarian Barrel Magic Archer
Firecracker Barbarian Barrel Bandit Magic Archer Golden Knight
Bandit Magic Archer Golden Knight
Firecracker Barbarian Barrel Bandit Magic Archer Golden Knight
Firecracker Magic Archer
Firecracker
Bandit Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Barbarians Barbarian Barrel Bandit Magic Archer
Firecracker Magic Archer
Barbarian Barrel
Knight Firecracker Magic Archer
Firecracker Magic Archer
Firecracker
Firecracker Magic Archer Golden Knight
Firecracker Magic Archer
Firecracker Barbarian Barrel Bandit Magic Archer Golden Knight

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