My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Dark Prince Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Guards Dark Prince Giant Skeleton
Giant Snowball
Bats Goblin Barrel Guards Baby Dragon Witch
Zap
Bats Goblin Barrel Guards Dark Prince Witch
Barbarian Barrel
Goblin Barrel Guards Dark Prince Witch Giant Skeleton
The Log
Goblin Barrel Guards Dark Prince Witch Giant Skeleton
Earthquake
Goblin Barrel Guards Witch
Arrows
Bats Goblin Barrel Guards Witch
Royal Delivery
Bats Goblin Barrel Guards Baby Dragon Dark Prince Witch Giant Skeleton
Fireball
Goblin Barrel Baby Dragon Witch
Poison
Bats Guards Witch
Lightning
Baby Dragon Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Baby Dragon Dark Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Goblin Barrel Guards Baby Dragon Dark Prince Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Goblin Barrel Guards

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Goblin Barrel Baby Dragon Dark Prince
Giant Snowball
Goblin Barrel Baby Dragon Dark Prince Witch Giant Skeleton
Goblin Barrel
Dark Prince Bats Giant Snowball Guards Baby Dragon Giant Skeleton
Guards
Goblin Barrel
Baby Dragon
Bats Giant Snowball Goblin Barrel Dark Prince Witch Giant Skeleton
Dark Prince
Goblin Barrel Bats Giant Snowball Baby Dragon Witch
Witch
Giant Snowball Baby Dragon Dark Prince Giant Skeleton
Giant Skeleton
Bats Giant Snowball Goblin Barrel Baby Dragon Witch

Defense Synergies 0 17

Bats
Giant Snowball Baby Dragon Dark Prince Giant Skeleton
Giant Snowball
Bats Guards Baby Dragon Dark Prince Witch Giant Skeleton
Goblin Barrel
Guards
Giant Snowball Baby Dragon Witch Giant Skeleton
Baby Dragon
Bats Giant Snowball Guards Dark Prince Witch Giant Skeleton
Dark Prince
Bats Giant Snowball Baby Dragon Witch
Witch
Giant Snowball Guards Baby Dragon Dark Prince Giant Skeleton
Giant Skeleton
Bats Giant Snowball Guards Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Bats Dark Prince Witch
Witch Bats Giant Snowball Dark Prince Giant Skeleton
Witch Bats Guards Dark Prince
Dark Prince Giant Skeleton
Bats Giant Snowball Guards Baby Dragon Dark Prince
Bats Giant Snowball Baby Dragon Witch
Baby Dragon Giant Skeleton
Witch
Guards Giant Snowball Dark Prince Giant Skeleton
Bats Guards Witch Giant Snowball Baby Dragon Dark Prince Giant Skeleton
Bats Giant Snowball Baby Dragon Witch
Bats Giant Snowball Guards Dark Prince Witch Giant Skeleton
Bats Giant Snowball Guards Baby Dragon Dark Prince Witch
Giant Snowball
Bats Dark Prince Witch
Bats Giant Snowball Guards Baby Dragon Dark Prince Witch
Giant Snowball Baby Dragon Witch Bats Guards Dark Prince Giant Skeleton
Dark Prince Bats Giant Snowball Guards Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Dark Prince Witch Giant Skeleton
Giant Snowball Baby Dragon
Guards Giant Skeleton Bats Dark Prince Witch
Guards Dark Prince Giant Skeleton Bats
Giant Skeleton Guards Dark Prince Witch
Bats Giant Snowball Baby Dragon Witch
Guards Dark Prince Bats Witch Giant Skeleton
Giant Skeleton Dark Prince
Giant Skeleton Bats Giant Snowball Baby Dragon Dark Prince Witch
Witch Guards
Bats Guards Dark Prince Witch Giant Skeleton
Giant Snowball Guards Dark Prince Giant Skeleton
Dark Prince Giant Skeleton Guards Witch
Baby Dragon Witch
Guards Witch Bats Baby Dragon Dark Prince Giant Skeleton
Bats Giant Snowball Baby Dragon Dark Prince Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon Giant Skeleton
Giant Snowball Baby Dragon
Baby Dragon Giant Skeleton
Guards Dark Prince Giant Skeleton
Giant Snowball Baby Dragon Dark Prince
Bats Giant Snowball Baby Dragon Witch
Baby Dragon Witch
Giant Snowball Baby Dragon
Giant Snowball
Bats Giant Snowball Guards
Dark Prince
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Witch
Baby Dragon
Giant Snowball
Bats
Giant Snowball Baby Dragon Dark Prince
Giant Snowball Baby Dragon Witch
Baby Dragon Giant Skeleton
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Dark Prince Witch
Witch
Giant Snowball Baby Dragon Witch
Giant Snowball Baby Dragon Witch
Baby Dragon
Bats Giant Snowball Baby Dragon Witch
Bats Giant Snowball Guards Witch
Giant Snowball
Giant Snowball
Giant Snowball
Giant Skeleton
Giant Snowball
Bats Guards Dark Prince Witch
Giant Snowball Baby Dragon Witch
Baby Dragon Dark Prince
Giant Snowball Baby Dragon
Giant Snowball Giant Skeleton
Dark Prince
Bats Giant Snowball Guards Baby Dragon Witch Giant Skeleton
Bats Giant Snowball Witch
Giant Snowball Baby Dragon Dark Prince Witch Giant Skeleton

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