My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Wall Breakers Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Goblin Drill Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Dark Prince Goblin Drill
Giant Snowball
Wall Breakers Goblin Drill
Zap
Wall Breakers Dark Prince Goblin Drill
Barbarian Barrel
Wall Breakers Dark Prince Goblin Drill
The Log
Wall Breakers Dark Prince Goblin Drill
Earthquake
Goblin Drill
Arrows
Wall Breakers Goblin Drill
Royal Delivery
Battle Healer Wall Breakers Dark Prince Goblin Drill
Fireball
Battle Healer Wall Breakers Goblin Drill
Poison
Battle Healer Goblin Drill
Lightning
Battle Healer Dark Prince Monk
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Tornado Dark Prince Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Earthquake Tornado Battle Healer Dark Prince Goblin Drill Monk Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Earthquake Tornado Battle Healer

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Wall Breakers Tornado Dark Prince
Battle Healer
Tornado Dark Prince
Wall Breakers
Goblin Drill Earthquake
Tornado
Earthquake Battle Healer Dark Prince
Dark Prince
Earthquake Battle Healer Tornado Goblin Drill Lightning
Goblin Drill
Wall Breakers Dark Prince
Lightning
Dark Prince
Monk

Defense Synergies 0 5

Earthquake
Tornado
Battle Healer
Tornado Dark Prince
Wall Breakers
Tornado
Earthquake Battle Healer Dark Prince Goblin Drill
Dark Prince
Battle Healer Tornado
Goblin Drill
Tornado
Lightning
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning
Battle Healer Dark Prince Goblin Drill Monk
Tornado Dark Prince Goblin Drill Lightning
Dark Prince Goblin Drill Monk
Lightning Earthquake Battle Healer Tornado Dark Prince Monk
Tornado Earthquake Dark Prince
Tornado Lightning
Earthquake Lightning Battle Healer Monk
Tornado Goblin Drill
Tornado Battle Healer Dark Prince
Earthquake Tornado Dark Prince Goblin Drill
Tornado
Goblin Drill Earthquake Battle Healer Dark Prince Lightning
Earthquake Tornado Dark Prince Goblin Drill
Goblin Drill
Tornado Monk Goblin Drill Lightning
Tornado Dark Prince Goblin Drill
Battle Healer Tornado Dark Prince Goblin Drill
Earthquake Tornado Goblin Drill Battle Healer Dark Prince
Tornado Goblin Drill
Dark Prince Earthquake Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Dark Prince
Battle Healer Lightning Monk
Battle Healer Dark Prince Lightning
Dark Prince Lightning Battle Healer Tornado Monk
Battle Healer Dark Prince Goblin Drill
Tornado Monk
Dark Prince Battle Healer Lightning
Battle Healer Dark Prince
Lightning Tornado Dark Prince Monk
Goblin Drill
Dark Prince
Lightning Monk Tornado Dark Prince
Dark Prince Lightning
Battle Healer Tornado Dark Prince Goblin Drill Lightning Monk
Earthquake Battle Healer Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Goblin Drill Monk
Monk Tornado
Earthquake Lightning Goblin Drill
Earthquake Lightning Dark Prince
Earthquake Dark Prince
Tornado Monk
Earthquake Tornado
Earthquake Tornado Lightning
Monk Tornado Lightning
Lightning Tornado
Lightning Monk Earthquake Tornado Dark Prince
Lightning Monk Tornado
Earthquake Lightning
Earthquake Lightning Monk
Earthquake Lightning
Earthquake Lightning Goblin Drill
Earthquake Lightning
Lightning Monk Earthquake Tornado
Lightning
Lightning Earthquake Dark Prince Monk
Lightning Earthquake Tornado Monk
Lightning Earthquake Monk
Lightning Tornado
Tornado Lightning Monk
Earthquake Lightning Goblin Drill Monk
Earthquake Tornado Dark Prince
Earthquake Tornado Lightning Monk
Lightning Tornado Monk
Lightning Tornado
Lightning Tornado
Lightning
Lightning
Lightning Earthquake
Lightning Monk
Earthquake Lightning Monk
Earthquake Lightning Dark Prince
Lightning Tornado Monk
Lightning Dark Prince
Earthquake Lightning
Lightning Monk Tornado
Dark Prince
Tornado Lightning
Tornado Lightning
Lightning Tornado Dark Prince Monk

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