My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Wall Breakers Guards
Giant Snowball
Bats Royal Recruits Wall Breakers Guards
Zap
Bats Firecracker Wall Breakers Guards
Barbarian Barrel
Firecracker Tesla Royal Recruits Wall Breakers Guards
The Log
Firecracker Royal Recruits Wall Breakers Guards
Earthquake
Firecracker Tesla Guards
Arrows
Bats Firecracker Royal Recruits Wall Breakers Guards
Royal Delivery
Bats Firecracker Royal Recruits Wall Breakers Guards
Fireball
Firecracker Tesla Wall Breakers
Poison
Bats Firecracker Royal Recruits Guards
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Wall Breakers Firecracker Guards Void Tesla Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Wall Breakers Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker Royal Recruits Wall Breakers
Zap
Firecracker Void Bats Royal Recruits Wall Breakers Guards
Firecracker
Zap Bats Royal Recruits Wall Breakers
Tesla
Royal Recruits
Bats Zap Firecracker Wall Breakers
Wall Breakers
Bats Zap Firecracker Royal Recruits
Guards
Zap
Void
Zap

Defense Synergies 0 12

Bats
Zap Firecracker Tesla Royal Recruits
Zap
Bats Firecracker Tesla Guards Void
Firecracker
Bats Zap Tesla Royal Recruits Guards
Tesla
Bats Zap Firecracker Guards
Royal Recruits
Bats Firecracker
Wall Breakers
Guards
Zap Firecracker Tesla
Void
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Royal Recruits Void
Bats Zap Firecracker Tesla Royal Recruits
Tesla Bats Royal Recruits Void
Tesla Royal Recruits Bats Firecracker Guards
Firecracker Royal Recruits
Bats Zap Firecracker Tesla Guards
Bats Tesla Zap Firecracker Void
Zap Tesla Royal Recruits Void
Tesla Royal Recruits
Guards Firecracker Tesla Royal Recruits
Bats Guards Zap Firecracker Tesla Royal Recruits
Tesla Bats Zap Firecracker
Tesla Royal Recruits Bats Zap Guards
Bats Zap Firecracker Tesla Royal Recruits Guards
Royal Recruits Tesla
Zap Tesla Royal Recruits
Tesla Bats Firecracker Royal Recruits
Tesla Bats Zap Firecracker Royal Recruits Guards
Zap Bats Firecracker Tesla Royal Recruits Guards
Tesla Royal Recruits
Royal Recruits Bats Firecracker Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Zap Tesla Void
Void Zap Firecracker Tesla
Royal Recruits Guards Bats Zap
Royal Recruits Guards Bats Zap Tesla
Royal Recruits Tesla Guards
Firecracker Bats Zap Tesla
Royal Recruits Guards Bats Tesla Void
Tesla Royal Recruits
Zap Royal Recruits Void Bats Firecracker
Royal Recruits Tesla Guards
Bats Tesla Royal Recruits Guards
Royal Recruits Zap Guards Void
Royal Recruits Tesla Guards
Royal Recruits Firecracker Tesla
Tesla Royal Recruits Guards Bats Zap Firecracker
Bats Zap Firecracker Tesla Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Royal Recruits Guards
Firecracker Void Zap
Void
Firecracker Royal Recruits Guards Void
Zap Firecracker
Firecracker Bats Zap
Firecracker
Zap Firecracker
Void Zap Firecracker
Bats Guards Void
Firecracker Void Zap Royal Recruits
Void Zap Firecracker
Firecracker Void
Firecracker Void
Zap Firecracker
Zap Firecracker
Firecracker Royal Recruits
Bats
Void Zap Firecracker
Zap Firecracker
Void
Void
Void
Zap Royal Recruits Void
Zap Firecracker
Firecracker Void Zap
Void Zap
Void Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker Guards Void
Void
Void Zap
Zap Void Firecracker
Firecracker
Zap Bats Royal Recruits Guards Void
Zap Firecracker
Void Firecracker
Zap Firecracker
Void Zap
Firecracker Royal Recruits
Zap Bats Firecracker Royal Recruits Guards
Firecracker Bats Zap Void
Void Zap Firecracker Royal Recruits

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: