My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Flying Machine Baby Dragon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel
Giant Snowball
Flying Machine Goblin Barrel Baby Dragon Electro Dragon
Zap
Firecracker Flying Machine Goblin Barrel
Barbarian Barrel
Firecracker Elixir Golem Goblin Barrel
The Log
Firecracker Elixir Golem Goblin Barrel
Earthquake
Firecracker Elixir Golem Goblin Barrel
Arrows
Firecracker Flying Machine Goblin Barrel
Royal Delivery
Firecracker Elixir Golem Flying Machine Goblin Barrel Baby Dragon Electro Dragon
Fireball
Firecracker Elixir Golem Flying Machine Goblin Barrel Baby Dragon Electro Dragon
Poison
Firecracker Elixir Golem Flying Machine Electro Dragon
Lightning
Baby Dragon Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Goblin Barrel Void Flying Machine Baby Dragon Freeze Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Elixir Golem Goblin Barrel Void

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Flying Machine Goblin Barrel Baby Dragon
Elixir Golem
Firecracker Flying Machine Goblin Barrel Baby Dragon Electro Dragon
Flying Machine
Firecracker Elixir Golem Baby Dragon Electro Dragon
Goblin Barrel
Firecracker Elixir Golem Baby Dragon
Void
Baby Dragon
Firecracker Elixir Golem Flying Machine Goblin Barrel Electro Dragon
Freeze
Electro Dragon
Elixir Golem Flying Machine Baby Dragon

Defense Synergies 0 6

Firecracker
Flying Machine Baby Dragon Electro Dragon
Elixir Golem
Flying Machine
Firecracker Baby Dragon Electro Dragon
Goblin Barrel
Void
Baby Dragon
Firecracker Flying Machine Electro Dragon
Freeze
Electro Dragon
Firecracker Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine Void Baby Dragon Electro Dragon
Firecracker Flying Machine Electro Dragon
Void Freeze Electro Dragon
Firecracker Electro Dragon
Firecracker
Freeze Firecracker Flying Machine Baby Dragon Electro Dragon
Firecracker Flying Machine Void Baby Dragon Freeze Electro Dragon
Flying Machine Void Baby Dragon Electro Dragon
Firecracker
Firecracker Flying Machine Baby Dragon Freeze Electro Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Flying Machine Freeze Electro Dragon
Firecracker Baby Dragon Freeze Electro Dragon
Freeze
Firecracker Electro Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Baby Dragon Freeze Firecracker Flying Machine Electro Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void
Void Firecracker Flying Machine Baby Dragon Electro Dragon
Electro Dragon
Firecracker Flying Machine Baby Dragon Freeze Electro Dragon
Flying Machine Void
Void Freeze Electro Dragon Firecracker Flying Machine Baby Dragon
Flying Machine Electro Dragon
Void
Firecracker Flying Machine Baby Dragon Electro Dragon
Electro Dragon Firecracker Flying Machine Baby Dragon Freeze
Firecracker Flying Machine Baby Dragon Freeze Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Flying Machine Baby Dragon Freeze Electro Dragon
Firecracker Void Flying Machine Baby Dragon Electro Dragon
Flying Machine Void Baby Dragon Electro Dragon
Firecracker Flying Machine Void Freeze
Firecracker Baby Dragon
Firecracker Flying Machine Baby Dragon Freeze Electro Dragon
Firecracker Flying Machine Baby Dragon
Firecracker Flying Machine Baby Dragon Freeze Electro Dragon
Void Firecracker Flying Machine Electro Dragon
Void Electro Dragon
Firecracker Void Flying Machine Electro Dragon
Void Firecracker Flying Machine Baby Dragon Electro Dragon
Flying Machine Firecracker Void Baby Dragon
Firecracker Flying Machine Void Baby Dragon Freeze Electro Dragon
Firecracker Flying Machine Baby Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Freeze
Void Firecracker Flying Machine Baby Dragon Electro Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Void Baby Dragon
Void
Void
Flying Machine Void Baby Dragon Electro Dragon
Firecracker Freeze Baby Dragon Electro Dragon
Firecracker Void Flying Machine Baby Dragon Electro Dragon
Void Flying Machine Baby Dragon Electro Dragon
Void Firecracker Baby Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Electro Dragon Firecracker Flying Machine Void Freeze
Void
Void Electro Dragon
Void Firecracker Freeze Electro Dragon
Firecracker
Flying Machine Void Freeze Electro Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Freeze
Void Firecracker Flying Machine Baby Dragon Electro Dragon
Firecracker Flying Machine Baby Dragon Electro Dragon
Void
Firecracker Flying Machine Electro Dragon
Electro Dragon Firecracker Flying Machine Baby Dragon Freeze
Firecracker Flying Machine Void Electro Dragon
Void Electro Dragon Firecracker Flying Machine Baby Dragon Freeze

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