My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Wizard Giant Skeleton Magic Archer
The Log
Firecracker Mini P.E.K.K.A Giant Skeleton
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Giant Skeleton Magic Archer
Fireball
Firecracker Tesla Wizard Magic Archer
Poison
Firecracker Wizard Magic Archer
Lightning
Tesla Mini P.E.K.K.A Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Void Tesla Mini P.E.K.K.A Magic Archer Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Void Tesla

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Mini P.E.K.K.A Giant Skeleton
Firecracker
Mini P.E.K.K.A Giant Skeleton
Tesla
Mini P.E.K.K.A
Arrows Firecracker Wizard Giant Skeleton Magic Archer
Wizard
Mini P.E.K.K.A Giant Skeleton
Void
Arrows
Giant Skeleton
Arrows Firecracker Mini P.E.K.K.A Wizard Magic Archer
Magic Archer
Mini P.E.K.K.A Giant Skeleton

Defense Synergies 0 14

Arrows
Tesla Mini P.E.K.K.A Void Giant Skeleton
Firecracker
Tesla Mini P.E.K.K.A Giant Skeleton
Tesla
Arrows Firecracker Mini P.E.K.K.A Wizard Magic Archer
Mini P.E.K.K.A
Arrows Firecracker Tesla Wizard Magic Archer
Wizard
Tesla Mini P.E.K.K.A Giant Skeleton
Void
Arrows
Giant Skeleton
Arrows Firecracker Wizard Magic Archer
Magic Archer
Tesla Mini P.E.K.K.A Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard Void Magic Archer
Mini P.E.K.K.A Firecracker Tesla
Tesla Mini P.E.K.K.A Void Giant Skeleton
Tesla Mini P.E.K.K.A Firecracker
Arrows Firecracker Mini P.E.K.K.A Giant Skeleton
Arrows Firecracker Tesla Magic Archer
Tesla Arrows Firecracker Wizard Void Magic Archer
Arrows Tesla Void Giant Skeleton Magic Archer
Tesla Mini P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A Giant Skeleton
Arrows Firecracker Tesla Wizard Giant Skeleton Magic Archer
Arrows Tesla Firecracker Wizard Magic Archer
Tesla Mini P.E.K.K.A Wizard Giant Skeleton
Wizard Arrows Firecracker Tesla Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Wizard Arrows Firecracker Mini P.E.K.K.A
Arrows Tesla Firecracker Wizard Magic Archer
Arrows Wizard Firecracker Tesla Giant Skeleton Magic Archer
Mini P.E.K.K.A Tesla
Wizard Arrows Firecracker Tesla Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Void Giant Skeleton
Void Arrows Firecracker Tesla Mini P.E.K.K.A Wizard Magic Archer
Giant Skeleton Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Tesla
Giant Skeleton Tesla Mini P.E.K.K.A
Arrows Firecracker Wizard Tesla Magic Archer
Mini P.E.K.K.A Tesla Void Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Tesla
Void Giant Skeleton Firecracker Mini P.E.K.K.A Magic Archer
Tesla
Tesla Mini P.E.K.K.A Giant Skeleton
Arrows Void Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Tesla Wizard
Wizard Firecracker Tesla Magic Archer
Tesla Firecracker Mini P.E.K.K.A Giant Skeleton Magic Archer
Arrows Firecracker Tesla Mini P.E.K.K.A Wizard Giant Skeleton Magic Archer
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Arrows Firecracker Giant Skeleton
Arrows Firecracker Void Magic Archer
Arrows Void Giant Skeleton Magic Archer
Arrows Firecracker Void Giant Skeleton
Wizard Arrows Firecracker Magic Archer
Arrows Firecracker Wizard Magic Archer
Arrows Firecracker Wizard Magic Archer
Arrows Firecracker Wizard Magic Archer
Arrows Void Firecracker Wizard
Mini P.E.K.K.A Void
Firecracker Void Arrows Wizard Magic Archer
Void Arrows Firecracker Wizard Magic Archer
Firecracker Void Magic Archer
Arrows Firecracker Void Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Wizard Magic Archer
Magic Archer Arrows Firecracker Wizard
Arrows
Mini P.E.K.K.A
Void Arrows Firecracker Mini P.E.K.K.A Wizard Magic Archer
Arrows Firecracker Wizard Magic Archer
Void Giant Skeleton Magic Archer
Arrows Wizard Void
Void
Arrows Void
Arrows Firecracker Wizard Magic Archer
Arrows Firecracker Void Wizard Magic Archer
Void Arrows Wizard Magic Archer
Void Arrows Firecracker Magic Archer
Arrows Firecracker Wizard Magic Archer
Firecracker Wizard Void
Mini P.E.K.K.A Void
Void Arrows Wizard Magic Archer
Void Arrows Firecracker Magic Archer
Giant Skeleton
Arrows Firecracker Wizard Magic Archer
Void Magic Archer
Arrows Firecracker Wizard Magic Archer
Arrows
Void Firecracker Mini P.E.K.K.A Wizard Magic Archer
Arrows Firecracker Wizard Magic Archer
Void Arrows Giant Skeleton
Firecracker
Firecracker Giant Skeleton Magic Archer
Firecracker Void Magic Archer
Void Firecracker Giant Skeleton Magic Archer

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