My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard Baby Dragon Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Valkyrie Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Dart Goblin Baby Dragon Witch
Zap
Dart Goblin Inferno Tower Witch Goblin Giant
Barbarian Barrel
Barbarians Dart Goblin Valkyrie Inferno Tower Wizard Witch
The Log
Barbarians Dart Goblin Witch
Earthquake
Barbarians Inferno Tower Witch
Arrows
Dart Goblin Witch
Royal Delivery
Barbarians Dart Goblin Valkyrie Wizard Baby Dragon Witch
Fireball
Barbarians Dart Goblin Inferno Tower Wizard Baby Dragon Witch
Poison
Barbarians Dart Goblin Inferno Tower Wizard Witch
Lightning
Valkyrie Inferno Tower Wizard Baby Dragon Witch
Rocket
Barbarians Valkyrie Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Valkyrie Baby Dragon Barbarians Inferno Tower Wizard Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Dart Goblin Valkyrie Baby Dragon Barbarians

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Dart Goblin
Valkyrie Baby Dragon Goblin Giant
Valkyrie
Dart Goblin Wizard Baby Dragon Witch
Inferno Tower
Wizard
Valkyrie Goblin Giant
Baby Dragon
Dart Goblin Valkyrie Witch Goblin Giant
Witch
Valkyrie Baby Dragon Goblin Giant
Goblin Giant
Dart Goblin Wizard Baby Dragon Witch

Defense Synergies 0 10

Barbarians
Dart Goblin
Valkyrie Inferno Tower Baby Dragon Goblin Giant
Valkyrie
Dart Goblin Inferno Tower Wizard Baby Dragon Witch
Inferno Tower
Dart Goblin Valkyrie Baby Dragon
Wizard
Valkyrie
Baby Dragon
Dart Goblin Valkyrie Inferno Tower Witch
Witch
Valkyrie Baby Dragon
Goblin Giant
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Inferno Tower Wizard Baby Dragon Goblin Giant
Barbarians Inferno Tower Dart Goblin Valkyrie Witch
Barbarians Inferno Tower Witch Dart Goblin Valkyrie
Barbarians Inferno Tower Witch Dart Goblin Valkyrie
Barbarians Valkyrie
Dart Goblin Valkyrie Baby Dragon
Dart Goblin Inferno Tower Wizard Baby Dragon Witch
Barbarians Dart Goblin Valkyrie Inferno Tower Baby Dragon Goblin Giant
Barbarians Inferno Tower Witch
Barbarians Dart Goblin Valkyrie Inferno Tower
Barbarians Dart Goblin Valkyrie Witch Wizard Baby Dragon Goblin Giant
Inferno Tower Dart Goblin Wizard Baby Dragon Witch
Barbarians Inferno Tower Valkyrie Wizard Witch
Valkyrie Wizard Barbarians Dart Goblin Baby Dragon Witch
Barbarians Inferno Tower
Barbarians Inferno Tower
Barbarians Wizard Valkyrie Inferno Tower Witch
Barbarians Dart Goblin Valkyrie Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon Witch Barbarians Dart Goblin
Barbarians Dart Goblin Inferno Tower
Valkyrie Wizard Barbarians Dart Goblin Baby Dragon Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Inferno Tower Witch
Valkyrie Wizard Baby Dragon
Barbarians Valkyrie Inferno Tower Witch Goblin Giant
Valkyrie Barbarians Inferno Tower Goblin Giant
Barbarians Inferno Tower Valkyrie Witch Goblin Giant
Wizard Dart Goblin Baby Dragon Witch Goblin Giant
Barbarians Dart Goblin Valkyrie Inferno Tower Witch Goblin Giant
Inferno Tower Barbarians Valkyrie Goblin Giant
Barbarians Valkyrie Inferno Tower Baby Dragon Witch
Inferno Tower Witch Barbarians Dart Goblin Goblin Giant
Barbarians Dart Goblin Valkyrie Inferno Tower Witch
Barbarians Valkyrie Goblin Giant
Barbarians Valkyrie Inferno Tower Wizard Witch Goblin Giant
Wizard Barbarians Dart Goblin Valkyrie Baby Dragon Witch
Barbarians Inferno Tower Witch Dart Goblin Valkyrie Baby Dragon Goblin Giant
Valkyrie Barbarians Dart Goblin Inferno Tower Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Goblin Giant
Barbarians Dart Goblin Valkyrie
Wizard Valkyrie Baby Dragon
Wizard Dart Goblin Baby Dragon Witch Goblin Giant
Dart Goblin Wizard Baby Dragon Witch
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard
Dart Goblin Valkyrie Wizard
Dart Goblin Wizard Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon Witch
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Valkyrie Wizard Baby Dragon Witch
Baby Dragon
Wizard
Barbarians Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Witch
Dart Goblin Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon Witch
Dart Goblin Wizard Witch
Dart Goblin Wizard
Wizard
Barbarians Dart Goblin Witch
Dart Goblin Wizard Baby Dragon Witch
Dart Goblin Valkyrie Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin
Dart Goblin Baby Dragon Witch
Dart Goblin Witch
Dart Goblin Baby Dragon Witch Goblin Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: