My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Missing cards in your collection

Golden Knight Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Zappies Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Valkyrie Zappies Electro Giant Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider
Giant Snowball
Hog Rider Zappies Little Prince
Zap
Zappies Little Prince
Barbarian Barrel
Tesla Elixir Golem Valkyrie Zappies Electro Wizard Little Prince
The Log
Elixir Golem Hog Rider Zappies Little Prince
Earthquake
Tesla Elixir Golem Hog Rider Zappies
Arrows
Zappies Little Prince
Royal Delivery
Elixir Golem Valkyrie Hog Rider Zappies Electro Wizard Little Prince
Fireball
Tesla Elixir Golem Hog Rider Zappies Electro Wizard Little Prince
Poison
Elixir Golem Zappies Electro Wizard Little Prince
Lightning
Tesla Valkyrie Electro Wizard Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Little Prince Tesla Valkyrie Hog Rider Zappies Electro Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Little Prince Tesla Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elixir Golem
Hog Rider Zappies
Valkyrie
Hog Rider Zappies Electro Wizard Little Prince
Hog Rider
Valkyrie Elixir Golem Zappies Electro Wizard Little Prince
Zappies
Elixir Golem Valkyrie Hog Rider
Electro Giant
Electro Wizard
Valkyrie Hog Rider
Little Prince
Valkyrie Hog Rider

Defense Synergies 0 10

Tesla
Valkyrie Zappies Electro Wizard Little Prince
Elixir Golem
Valkyrie
Tesla Zappies Electro Wizard Little Prince
Hog Rider
Zappies
Tesla Valkyrie Electro Giant Electro Wizard
Electro Giant
Zappies
Electro Wizard
Tesla Valkyrie Zappies Little Prince
Little Prince
Tesla Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Zappies Electro Wizard
Tesla Valkyrie Zappies Electro Wizard
Tesla Valkyrie Zappies Electro Wizard
Tesla Valkyrie Zappies Electro Wizard
Valkyrie
Tesla Valkyrie Zappies Electro Wizard
Tesla Electro Wizard Zappies Little Prince
Tesla Valkyrie Electro Giant Electro Wizard
Tesla Zappies
Tesla Valkyrie Zappies Electro Wizard Little Prince
Valkyrie Electro Wizard Tesla Zappies Electro Giant
Tesla Zappies Electro Wizard
Tesla Valkyrie Zappies Electro Wizard
Valkyrie Tesla Zappies Electro Wizard
Tesla Zappies Electro Wizard
Tesla Zappies Electro Giant Electro Wizard
Tesla Valkyrie Zappies Electro Wizard
Tesla Valkyrie Zappies Electro Wizard Little Prince
Valkyrie Tesla Zappies Electro Wizard Little Prince
Tesla Zappies Electro Wizard
Valkyrie Tesla Zappies Electro Giant Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Zappies Electro Giant Electro Wizard
Electro Wizard Tesla Valkyrie
Zappies Valkyrie Electro Wizard
Valkyrie Tesla Zappies Electro Wizard
Tesla Valkyrie Zappies
Electro Giant Tesla Zappies Electro Wizard
Tesla Valkyrie Zappies Electro Wizard
Tesla Valkyrie Zappies
Electro Wizard Valkyrie Zappies
Tesla Zappies
Tesla Valkyrie Zappies
Valkyrie Electro Giant Electro Wizard
Tesla Valkyrie Zappies
Tesla Valkyrie Zappies Electro Giant
Tesla Zappies Electro Giant Electro Wizard Valkyrie Little Prince
Valkyrie Tesla Zappies Electro Giant Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Electro Wizard
Valkyrie
Valkyrie
Electro Giant
Electro Wizard
Valkyrie Electro Wizard
Electro Wizard
Valkyrie Electro Giant Little Prince
Electro Giant Valkyrie Little Prince
Electro Wizard
Electro Giant Electro Wizard Little Prince
Electro Wizard Zappies Electro Giant
Zappies Electro Wizard
Electro Wizard Zappies
Zappies Electro Wizard
Valkyrie Electro Wizard
Electro Giant
Electro Giant Zappies Electro Wizard
Zappies Electro Wizard
Electro Giant Electro Wizard Little Prince

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