My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Tesla Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Mighty Miner
Giant Snowball
Skeletons Hog Rider Mighty Miner
Zap
Skeletons Mighty Miner
Barbarian Barrel
Skeletons Ice Spirit Tesla
The Log
Skeletons Ice Spirit Hog Rider
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Hog Rider
Fireball
Tesla Hog Rider Mighty Miner
Poison
Lightning
Tesla Mighty Miner
Rocket
Hog Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery Earthquake The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Royal Delivery Earthquake Tesla Hog Rider Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Royal Delivery

Attack Synergies 3 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider
Royal Delivery
Tesla
Earthquake
Hog Rider The Log
Hog Rider
Ice Spirit Earthquake The Log
The Log
Hog Rider Earthquake
Mighty Miner

Defense Synergies 2 13

Skeletons
Tesla Ice Spirit Royal Delivery Earthquake The Log
Ice Spirit
Skeletons Royal Delivery Tesla Earthquake The Log
Royal Delivery
Skeletons Ice Spirit Tesla Earthquake The Log
Tesla
Skeletons The Log Ice Spirit Royal Delivery Earthquake
Earthquake
Skeletons Ice Spirit Royal Delivery Tesla The Log
Hog Rider
The Log
Tesla Skeletons Ice Spirit Royal Delivery Earthquake
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla The Log
Skeletons Ice Spirit Royal Delivery Tesla The Log
Tesla Skeletons Royal Delivery
Tesla Skeletons
Royal Delivery Earthquake The Log
Royal Delivery The Log Skeletons Tesla Earthquake
Tesla Ice Spirit Royal Delivery
Earthquake Tesla The Log
Tesla Mighty Miner Skeletons
Skeletons Ice Spirit Royal Delivery Tesla
Skeletons Royal Delivery Tesla Earthquake The Log
Tesla Royal Delivery
Tesla Skeletons Ice Spirit Royal Delivery Earthquake The Log
Ice Spirit Royal Delivery Tesla Earthquake The Log
Tesla
Ice Spirit Royal Delivery Tesla The Log
Tesla Skeletons Royal Delivery
Ice Spirit Royal Delivery Tesla The Log
Royal Delivery Earthquake The Log Ice Spirit Tesla
Tesla
Royal Delivery Tesla Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Tesla
Royal Delivery Tesla The Log
Royal Delivery Skeletons Ice Spirit The Log
Royal Delivery Tesla The Log
Skeletons Royal Delivery Tesla Mighty Miner
Royal Delivery Skeletons Ice Spirit Tesla
Royal Delivery Skeletons Tesla
Mighty Miner Royal Delivery Tesla
Royal Delivery Skeletons Ice Spirit The Log
Skeletons Royal Delivery Tesla
Tesla
Royal Delivery The Log
Royal Delivery Skeletons Tesla
Tesla
Tesla Skeletons Ice Spirit Royal Delivery The Log Mighty Miner
Royal Delivery Tesla Earthquake The Log Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log
The Log
Earthquake The Log
Earthquake The Log
Earthquake The Log
Ice Spirit
Earthquake The Log
Earthquake The Log Ice Spirit
The Log
Earthquake The Log
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake The Log
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake The Log
Earthquake The Log
The Log
Earthquake The Log
Earthquake The Log Ice Spirit
The Log Earthquake
The Log
The Log
Ice Spirit
Earthquake The Log
Ice Spirit
Mighty Miner
Earthquake The Log
Earthquake Ice Spirit
The Log
The Log Earthquake
Ice Spirit The Log
The Log

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