My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Golden Knight Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tesla Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Goblin Barrel
Giant Snowball
Skeletons Archers Goblin Barrel Little Prince
Zap
Skeletons Archers Goblin Barrel Little Prince
Barbarian Barrel
Skeletons Archers Tesla Goblin Barrel Little Prince
The Log
Skeletons Archers Goblin Barrel Little Prince
Earthquake
Skeletons Archers Tesla Goblin Barrel
Arrows
Skeletons Archers Goblin Barrel Little Prince
Royal Delivery
Skeletons Archers Goblin Barrel Little Prince
Fireball
Archers Tesla Goblin Barrel Little Prince
Poison
Archers Little Prince
Lightning
Tesla Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Archers Goblin Barrel Little Prince Tesla Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Archers

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Mega Knight
Tesla
Rage
Goblin Barrel
Mega Knight
The Log
Mega Knight Little Prince
Mega Knight
Archers Goblin Barrel The Log
Little Prince
The Log

Defense Synergies 2 9

Skeletons
Tesla Archers The Log Little Prince
Archers
Skeletons Tesla The Log Mega Knight
Tesla
Skeletons The Log Archers Little Prince
Rage
Goblin Barrel
The Log
Tesla Skeletons Archers Mega Knight Little Prince
Mega Knight
Archers The Log
Little Prince
Skeletons Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Skeletons Tesla The Log Mega Knight
Tesla Mega Knight Skeletons Archers
Tesla Skeletons Mega Knight
The Log Mega Knight
The Log Skeletons Archers Tesla Mega Knight
Tesla Archers Little Prince
Tesla The Log Mega Knight
Tesla Skeletons
Skeletons Archers Tesla Mega Knight Little Prince
Archers Skeletons Tesla The Log Mega Knight
Tesla Archers
Tesla Mega Knight Skeletons The Log
Mega Knight Tesla The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Skeletons
Tesla Mega Knight Archers The Log Little Prince
The Log Archers Tesla Mega Knight Little Prince
Tesla
Mega Knight Archers Tesla The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Archers Tesla
Archers Tesla The Log Mega Knight
Mega Knight Skeletons The Log
Mega Knight Tesla The Log
Skeletons Tesla Mega Knight
Skeletons Archers Tesla
Skeletons Archers Tesla
Mega Knight Tesla
Mega Knight Skeletons The Log
Skeletons Tesla
Mega Knight Tesla
Mega Knight The Log
Mega Knight Skeletons Tesla
Archers Tesla Mega Knight
Tesla Skeletons Archers The Log Little Prince
Mega Knight Archers Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
The Log
The Log Mega Knight
Archers The Log
The Log
The Log
The Log
Archers
The Log
The Log
The Log
The Log Mega Knight
Archers The Log Mega Knight
The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
The Log Mega Knight Little Prince
The Log
The Log Mega Knight
The Log
Archers Little Prince
The Log Mega Knight
Mega Knight
The Log
Archers
Archers
The Log
Mega Knight
The Log
Mega Knight
The Log
The Log Mega Knight Little Prince

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