My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Bandit Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Rascals Zappies Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Rascals Zappies Three Musketeers Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Guards Bandit
Giant Snowball
Skeleton Dragons Zappies Three Musketeers Guards
Zap
Firecracker Zappies Three Musketeers Guards Bandit
Barbarian Barrel
Firecracker Rascals Zappies Three Musketeers Guards Bandit
The Log
Firecracker Rascals Zappies Three Musketeers Guards Bandit
Earthquake
Firecracker Zappies Guards
Arrows
Firecracker Skeleton Dragons Rascals Zappies Guards
Royal Delivery
Firecracker Skeleton Dragons Rascals Zappies Three Musketeers Guards Bandit
Fireball
Firecracker Skeleton Dragons Rascals Zappies Three Musketeers Bandit
Poison
Firecracker Skeleton Dragons Rascals Zappies Three Musketeers Guards
Lightning
Skeleton Dragons Three Musketeers Bandit
Rocket
Rascals Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Delivery Guards Bandit Skeleton Dragons Zappies Rascals Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Royal Delivery Guards Bandit

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Skeleton Dragons Rascals Zappies Three Musketeers Bandit
Royal Delivery
Skeleton Dragons
Firecracker Rascals Zappies Three Musketeers
Rascals
Firecracker Skeleton Dragons Zappies Bandit
Zappies
Firecracker Skeleton Dragons Rascals Three Musketeers Bandit
Three Musketeers
Firecracker Skeleton Dragons Zappies Guards Bandit
Guards
Three Musketeers Bandit
Bandit
Firecracker Rascals Zappies Three Musketeers Guards

Defense Synergies 1 16

Firecracker
Royal Delivery Skeleton Dragons Rascals Zappies Guards Bandit
Royal Delivery
Skeleton Dragons Firecracker Rascals Three Musketeers Guards Bandit
Skeleton Dragons
Royal Delivery Firecracker Zappies Guards Bandit
Rascals
Firecracker Royal Delivery
Zappies
Firecracker Skeleton Dragons Guards Bandit
Three Musketeers
Royal Delivery Bandit
Guards
Firecracker Royal Delivery Skeleton Dragons Zappies
Bandit
Firecracker Royal Delivery Skeleton Dragons Zappies Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Zappies
Firecracker Royal Delivery Skeleton Dragons Rascals Zappies Three Musketeers Bandit
Three Musketeers Royal Delivery Skeleton Dragons Rascals Zappies Bandit
Three Musketeers Firecracker Skeleton Dragons Rascals Zappies Guards Bandit
Firecracker Royal Delivery
Royal Delivery Firecracker Skeleton Dragons Rascals Zappies Guards Bandit
Skeleton Dragons Three Musketeers Firecracker Royal Delivery Rascals Zappies
Skeleton Dragons Rascals Bandit
Zappies Three Musketeers Rascals
Guards Firecracker Royal Delivery Rascals Zappies Bandit
Skeleton Dragons Guards Firecracker Royal Delivery Rascals Zappies Bandit
Skeleton Dragons Three Musketeers Firecracker Royal Delivery Rascals Zappies
Royal Delivery Skeleton Dragons Rascals Zappies Three Musketeers Guards Bandit
Three Musketeers Firecracker Royal Delivery Skeleton Dragons Rascals Zappies Guards
Rascals Zappies Three Musketeers Bandit
Royal Delivery Rascals Zappies Three Musketeers Bandit
Three Musketeers Firecracker Royal Delivery Skeleton Dragons Rascals Zappies
Royal Delivery Firecracker Skeleton Dragons Rascals Zappies Three Musketeers Guards Bandit
Royal Delivery Firecracker Skeleton Dragons Rascals Zappies Guards Bandit
Zappies Three Musketeers
Skeleton Dragons Rascals Firecracker Royal Delivery Zappies Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Royal Delivery Zappies Bandit
Royal Delivery Bandit Firecracker Skeleton Dragons
Royal Delivery Zappies Guards Bandit Rascals
Guards Royal Delivery Rascals Zappies Bandit
Royal Delivery Rascals Zappies Three Musketeers Guards Bandit
Firecracker Royal Delivery Skeleton Dragons Rascals Zappies Three Musketeers
Royal Delivery Rascals Guards Zappies Bandit
Royal Delivery Rascals Zappies
Royal Delivery Firecracker Skeleton Dragons Zappies Bandit
Royal Delivery Skeleton Dragons Zappies Three Musketeers Guards
Rascals Zappies Guards
Royal Delivery Guards
Royal Delivery Rascals Zappies Three Musketeers Guards Bandit
Firecracker Skeleton Dragons Rascals Zappies Three Musketeers
Rascals Zappies Guards Firecracker Royal Delivery Skeleton Dragons Three Musketeers
Firecracker Royal Delivery Skeleton Dragons Rascals Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons Rascals Guards Bandit
Firecracker Skeleton Dragons Bandit
Skeleton Dragons Bandit
Firecracker Skeleton Dragons Rascals Guards
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Bandit
Three Musketeers Guards
Firecracker Skeleton Dragons Bandit
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Three Musketeers Bandit
Firecracker Skeleton Dragons Bandit
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Three Musketeers Bandit
Firecracker Skeleton Dragons Three Musketeers Bandit
Three Musketeers
Skeleton Dragons
Firecracker Skeleton Dragons Three Musketeers Bandit
Firecracker Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Bandit
Skeleton Dragons Bandit
Firecracker Skeleton Dragons Bandit
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Zappies Guards
Skeleton Dragons Bandit
Firecracker Skeleton Dragons Zappies
Firecracker
Zappies Guards Bandit
Firecracker Skeleton Dragons Zappies Three Musketeers
Firecracker Skeleton Dragons Rascals Three Musketeers
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Three Musketeers
Firecracker Skeleton Dragons Rascals Zappies Guards
Firecracker Skeleton Dragons Zappies
Firecracker Bandit

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