My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Musketeer Ice Wizard Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Cannon Royal Recruits Musketeer
Zap
Cannon Mortar
Barbarian Barrel
Cannon Mortar Royal Recruits Musketeer Ice Wizard Royal Ghost
The Log
Cannon Royal Recruits Musketeer
Earthquake
Cannon Mortar
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Musketeer Ice Wizard Royal Ghost
Fireball
Cannon Mortar Musketeer Ice Wizard
Poison
Cannon Mortar Royal Recruits Musketeer Ice Wizard
Lightning
Cannon Mortar Musketeer Ice Wizard
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Wizard Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage Ice Wizard Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Cannon Ice Wizard Royal Ghost Mortar Musketeer Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Cannon Ice Wizard Royal Ghost

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Musketeer
Royal Recruits
Musketeer Royal Ghost
Musketeer
Mortar Royal Recruits Royal Ghost Mega Knight
Rage
Ice Wizard
Royal Ghost
Royal Recruits Musketeer Mega Knight
Mega Knight
Musketeer Royal Ghost

Defense Synergies 1 10

Cannon
Musketeer Royal Recruits Ice Wizard Royal Ghost
Mortar
Musketeer Ice Wizard
Royal Recruits
Cannon Ice Wizard
Musketeer
Cannon Mortar Royal Ghost Mega Knight
Rage
Ice Wizard
Cannon Mortar Royal Recruits Mega Knight
Royal Ghost
Cannon Musketeer Mega Knight
Mega Knight
Musketeer Ice Wizard Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mortar Royal Recruits Musketeer
Cannon Mortar Royal Recruits Musketeer Ice Wizard Mega Knight
Cannon Mortar Mega Knight Royal Recruits Musketeer Ice Wizard
Cannon Royal Recruits Mortar Musketeer Ice Wizard Mega Knight
Royal Recruits Mega Knight
Cannon Musketeer Ice Wizard Royal Ghost Mega Knight
Musketeer Cannon Mortar Ice Wizard
Cannon Royal Recruits Musketeer Mega Knight
Cannon Mortar Royal Recruits Musketeer Ice Wizard
Cannon Royal Recruits Musketeer Ice Wizard Royal Ghost Mega Knight
Ice Wizard Cannon Royal Recruits Musketeer Royal Ghost Mega Knight
Musketeer Ice Wizard
Cannon Mortar Royal Recruits Mega Knight Musketeer Ice Wizard
Mega Knight Cannon Mortar Royal Recruits Royal Ghost
Royal Recruits Cannon Mortar Mega Knight
Cannon Mortar Royal Recruits Mega Knight
Mega Knight Cannon Mortar Royal Recruits Musketeer
Cannon Mortar Mega Knight Royal Recruits Musketeer Ice Wizard Royal Ghost
Mortar Cannon Royal Recruits Musketeer Ice Wizard Royal Ghost Mega Knight
Cannon Mortar Royal Recruits Musketeer
Royal Recruits Royal Ghost Mega Knight Cannon Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Royal Ghost
Mortar Musketeer Royal Ghost Mega Knight
Royal Recruits Mega Knight Musketeer
Royal Recruits Mega Knight Musketeer
Royal Recruits Cannon Musketeer Mega Knight
Musketeer Ice Wizard
Royal Recruits Musketeer Ice Wizard
Mega Knight Royal Recruits
Royal Recruits Mega Knight Mortar
Royal Recruits Cannon Musketeer
Mega Knight Royal Recruits Musketeer
Royal Recruits Mega Knight
Royal Recruits Mega Knight Cannon
Royal Recruits Cannon Musketeer Mega Knight
Royal Recruits Mortar Musketeer
Mega Knight Cannon Royal Recruits Musketeer Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Royal Recruits Musketeer Royal Ghost
Mortar Musketeer Ice Wizard Royal Ghost
Royal Recruits Musketeer
Mortar Mega Knight
Musketeer Ice Wizard
Mortar Musketeer
Ice Wizard
Mortar
Musketeer
Mortar Royal Recruits Musketeer
Musketeer
Mortar Musketeer
Mortar Musketeer
Mortar Musketeer
Mortar Musketeer
Mortar Royal Recruits Musketeer Mega Knight
Mortar
Mortar Musketeer Mega Knight
Mortar Mega Knight
Musketeer Mega Knight
Musketeer
Mortar Royal Recruits Musketeer
Mortar Ice Wizard Mega Knight
Mortar Musketeer Ice Wizard Royal Ghost
Mortar Musketeer Mega Knight
Mortar Musketeer
Musketeer Ice Wizard
Musketeer
Mortar Musketeer Mega Knight
Mega Knight
Royal Recruits Musketeer
Musketeer Ice Wizard
Musketeer Mega Knight
Mortar Musketeer
Royal Recruits Musketeer Mega Knight
Royal Recruits Musketeer
Musketeer
Mortar Royal Recruits Musketeer Royal Ghost Mega Knight

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