My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Wizard Bandit Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Bandit Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Bandit Ram Rider
Giant Snowball
Musketeer Guards Ram Rider
Zap
Guards Bandit Ram Rider
Barbarian Barrel
Musketeer Wizard Guards Bandit Magic Archer
The Log
Musketeer Guards Bandit Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Musketeer Wizard Guards Bandit Magic Archer Ram Rider
Fireball
Musketeer Wizard Bandit Magic Archer Ram Rider
Poison
Musketeer Wizard Guards Magic Archer
Lightning
Musketeer Wizard Bandit Magic Archer Ram Rider
Rocket
Musketeer Wizard Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Guards Bandit Musketeer Magic Archer Giant Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Royal Delivery Guards Bandit Musketeer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Musketeer
Giant Bandit Ram Rider
Giant
Musketeer Wizard Guards Bandit Magic Archer
Wizard
Giant Bandit Ram Rider
Guards
Giant Bandit Ram Rider
Bandit
Musketeer Giant Wizard Guards Magic Archer Ram Rider
Magic Archer
Ram Rider Giant Bandit
Ram Rider
Magic Archer Musketeer Wizard Guards Bandit

Defense Synergies 2 13

Royal Delivery
Musketeer Wizard Guards Bandit Magic Archer Ram Rider
Musketeer
Royal Delivery Guards Bandit Ram Rider
Giant
Wizard
Royal Delivery Guards Bandit
Guards
Musketeer Royal Delivery Wizard Magic Archer
Bandit
Royal Delivery Musketeer Wizard Magic Archer Ram Rider
Magic Archer
Royal Delivery Guards Bandit Ram Rider
Ram Rider
Royal Delivery Musketeer Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Magic Archer Ram Rider
Royal Delivery Musketeer Bandit Ram Rider
Ram Rider Royal Delivery Musketeer Bandit
Musketeer Guards Bandit Ram Rider
Royal Delivery
Royal Delivery Musketeer Guards Bandit Magic Archer
Musketeer Ram Rider Royal Delivery Wizard Magic Archer
Musketeer Bandit Magic Archer Ram Rider
Musketeer
Guards Royal Delivery Musketeer Bandit
Guards Royal Delivery Musketeer Wizard Bandit Magic Archer Ram Rider
Musketeer Royal Delivery Wizard Magic Archer Ram Rider
Royal Delivery Musketeer Wizard Guards Bandit Ram Rider
Wizard Royal Delivery Guards Magic Archer
Bandit Ram Rider
Royal Delivery Bandit Ram Rider
Wizard Royal Delivery Musketeer
Royal Delivery Musketeer Wizard Guards Bandit Magic Archer Ram Rider
Royal Delivery Wizard Musketeer Guards Bandit Magic Archer Ram Rider
Musketeer Ram Rider
Wizard Royal Delivery Musketeer Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Bandit
Royal Delivery Bandit Musketeer Wizard Magic Archer
Royal Delivery Guards Bandit Musketeer Ram Rider
Guards Royal Delivery Musketeer Bandit Ram Rider
Royal Delivery Musketeer Guards Bandit Ram Rider
Royal Delivery Wizard Musketeer Magic Archer Ram Rider
Royal Delivery Guards Musketeer Bandit Ram Rider
Royal Delivery
Royal Delivery Bandit Magic Archer
Royal Delivery Musketeer Guards
Musketeer Guards
Royal Delivery Guards
Royal Delivery Wizard Guards Bandit Ram Rider
Wizard Musketeer Magic Archer
Guards Royal Delivery Musketeer Magic Archer
Royal Delivery Musketeer Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer Guards Bandit
Musketeer Bandit Magic Archer Ram Rider
Bandit Magic Archer
Musketeer Guards
Wizard Magic Archer
Wizard Musketeer Magic Archer Ram Rider
Musketeer Wizard Magic Archer
Wizard Magic Archer Ram Rider
Wizard Bandit Ram Rider
Musketeer Guards
Musketeer Wizard Bandit Magic Archer Ram Rider
Musketeer Wizard Magic Archer
Musketeer Bandit Magic Archer
Musketeer Bandit Magic Archer
Musketeer Magic Archer
Musketeer Wizard Bandit Magic Archer
Magic Archer Musketeer Wizard Bandit
Musketeer Wizard Bandit Magic Archer
Wizard Magic Archer
Musketeer Magic Archer
Wizard
Musketeer
Musketeer
Wizard Magic Archer
Musketeer Wizard Bandit Magic Archer Ram Rider
Musketeer Wizard Bandit Magic Archer Ram Rider
Musketeer Bandit Magic Archer
Musketeer Wizard Magic Archer
Musketeer Wizard Guards
Musketeer Wizard Bandit Magic Archer
Magic Archer
Wizard Magic Archer
Musketeer Guards Bandit Magic Archer
Musketeer Wizard Magic Archer Ram Rider
Musketeer Wizard Magic Archer
Musketeer Wizard Magic Archer
Musketeer
Musketeer Guards Magic Archer
Musketeer Magic Archer
Musketeer Bandit Magic Archer

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