My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Flying Machine Bandit Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Hog Rider Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Skeleton King
Giant Snowball
Flying Machine Hog Rider Skeleton King
Zap
Firecracker Flying Machine Bandit Skeleton King
Barbarian Barrel
Knight Firecracker Bandit Skeleton King
The Log
Firecracker Hog Rider Bandit Skeleton King
Earthquake
Firecracker Hog Rider Skeleton King
Arrows
Firecracker Flying Machine Skeleton King
Royal Delivery
Knight Firecracker Flying Machine Hog Rider Bandit Skeleton King
Fireball
Firecracker Flying Machine Hog Rider Bandit Skeleton King
Poison
Firecracker Flying Machine Skeleton King
Lightning
Knight Bandit Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Bandit Flying Machine Hog Rider Poison Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Bandit

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Flying Machine Poison The Log
Firecracker
Knight Hog Rider Flying Machine Bandit
Flying Machine
Knight Firecracker Hog Rider
Hog Rider
Knight Firecracker The Log Flying Machine Poison Bandit
Poison
Knight Hog Rider The Log
The Log
Hog Rider Knight Poison Bandit
Bandit
Firecracker Hog Rider The Log
Skeleton King

Defense Synergies 2 10

Knight
Firecracker Flying Machine Poison The Log
Firecracker
Knight The Log Flying Machine Bandit
Flying Machine
Knight Firecracker The Log Bandit Skeleton King
Hog Rider
Poison
Knight The Log
The Log
Firecracker Knight Flying Machine Poison Bandit
Bandit
Firecracker Flying Machine The Log
Skeleton King
Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Flying Machine The Log
Knight Firecracker Flying Machine The Log Bandit
Knight Bandit
Knight Firecracker Bandit Skeleton King
Firecracker Poison The Log
The Log Firecracker Flying Machine Bandit
Firecracker Flying Machine Poison
Flying Machine Poison The Log Bandit
Skeleton King
Knight Firecracker Bandit
Poison Knight Firecracker Flying Machine The Log Bandit Skeleton King
Firecracker Flying Machine Poison
Knight Flying Machine The Log Bandit
Firecracker Poison The Log Skeleton King
Knight Bandit Skeleton King
The Log Bandit
Knight Firecracker Poison
Knight Firecracker Flying Machine The Log Bandit
Poison The Log Knight Firecracker Flying Machine Bandit
Knight Firecracker Flying Machine Poison The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Bandit
Poison Bandit Knight Firecracker Flying Machine The Log
Bandit Knight The Log
Knight The Log Bandit
Knight Bandit
Firecracker Poison Flying Machine
Knight Flying Machine Bandit
Knight
Knight Firecracker Flying Machine Poison The Log Bandit
Knight Flying Machine
Poison The Log
Knight Bandit Skeleton King
Firecracker Flying Machine
Knight Firecracker Flying Machine Poison The Log Skeleton King
Poison Firecracker Flying Machine The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Flying Machine The Log Bandit
Firecracker Poison Flying Machine The Log Bandit
Flying Machine Poison The Log Bandit
Knight Firecracker Flying Machine Poison The Log
Poison Firecracker The Log
Firecracker Poison Flying Machine
Firecracker Flying Machine Poison The Log
Poison The Log Firecracker Flying Machine
Poison The Log Firecracker Flying Machine Bandit
Poison
Firecracker Poison Knight Flying Machine The Log Bandit
Poison Firecracker Flying Machine
Flying Machine Poison Knight Firecracker The Log Bandit
Firecracker Flying Machine Poison Bandit
Firecracker Flying Machine Poison The Log
Firecracker Flying Machine Poison The Log Bandit
Firecracker Flying Machine Poison The Log Bandit
Poison
Firecracker Flying Machine Poison The Log Bandit
Firecracker Flying Machine Poison The Log
Poison The Log
Poison
The Log
Flying Machine Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log Flying Machine Bandit
Flying Machine Poison The Log Bandit
Poison Firecracker The Log Bandit
Poison Firecracker Flying Machine
Firecracker Flying Machine Poison
Poison The Log Bandit
Firecracker Poison
Firecracker Poison The Log
Flying Machine Bandit
Poison Firecracker Flying Machine
The Log
Poison Knight Firecracker Flying Machine
The Log Firecracker Flying Machine Poison Skeleton King
Poison
Firecracker Flying Machine
Firecracker Flying Machine Poison The Log Skeleton King
Firecracker Flying Machine Poison
Poison Firecracker Flying Machine The Log Bandit

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